Player Matchup

Gilgamesh
Gilgamesh
Cereal_killler32
Gilgamesh
Level 17
God Stats
22W - 18L
1,113 SR
Queue Stats
29W - 28L
1,211 Elo+
Party 3
Thor
Thor
Gang-Helcurt
Thor
Level 12
God Stats
0W - 2L
1,257 SR
Queue Stats
9W - 16L
1,282 Elo+
Party 1
Thanatos
Thanatos
SonKazam
Thanatos
Level 17
God Stats
30W - 26L
1,381 SR
Queue Stats
46W - 47L
1,241 Elo+
Party 3
Nemesis
Nemesis
httpsmate
Nemesis
Level 7
God Stats
2W - 5L
1,318 SR
Queue Stats
4W - 12L
1,190 Elo+
Party 1
Ratatoskr
Ratatoskr
qadem
Ratatoskr
Level 22
God Stats
5W - 13L
1,243 SR
Queue Stats
116W - 125L
1,304 Elo+
Solo
Team Averages
Level 15
1,262 SR
1,246 Elo+

VS

Team Averages
Level 20
1,550 SR
1,336 Elo+
Arachne
Arachne
AMWkiller1
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 155L
1,340 Elo+
Party 2
Bacchus
Bacchus
AMWmoonster
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 99L
1,240 Elo+
Party 2
Anhur
Anhur
DARK-SHADOW-QZ
Anhur
Level 16
God Stats
9W - 10L
1,367 SR
Queue Stats
100W - 119L
1,330 Elo+
Party 2
Khepri
Khepri
Mir1AL
Khepri
Level 25
God Stats
16W - 18L
1,717 SR
Queue Stats
114W - 131L
1,367 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zZz on Zae
Morgan Le Fay
Level 27
God Stats
10W - 7L
1,666 SR
Queue Stats
28W - 37L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
3 / 10 / 7
12,830
414
13,774
29,864
11,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 7 / 7
12,491
403
3,387
25,381
12,926
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
SonKazam
Thanatos
20
7 / 7 / 7
14,032
453
16,520
30,929
12,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
httpsmate
Nemesis
20
3 / 5 / 2
14,704
474
7,950
24,065
11,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
qadem
Ratatoskr
20
21 / 8 / 7
15,871
512
39,497
27,523
13,306
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AMWkiller1
Arachne
20
6 / 3 / 13
14,443
466
11,760
17,068
15,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
AMWmoonster
Bacchus
19
4 / 13 / 11
13,703
442
19,098
29,189
20,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 8
14,778
477
20,414
22,880
8,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Mir1AL
Khepri
20
3 / 6 / 12
15,324
494
10,176
30,021
29,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
zZz on Zae
Morgan Le Fay
20
19 / 7 / 5
18,674
602
43,240
26,375
13,129
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
34
Kills
36
37
Deaths
36
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Arachne
AMWkiller1
Arachne
6
3
13
4.17
W
Bacchus
AMWmoonster
Bacchus
4
13
11
0.73
L
Gilgamesh
3
10
7
0.65
W
4
7
8
1.14
L
0
7
7
0.5
W
Khepri
Mir1AL
Khepri
3
6
12
1.5
L
Thanatos
SonKazam
Thanatos
7
7
7
1.5
L
Nemesis
httpsmate
Nemesis
3
5
2
0.8
L
Ratatoskr
qadem
Ratatoskr
21
8
7
3.06
W
Morgan Le Fay
zZz on Zae
Morgan Le Fay
19
7
5
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,128
Damage
104,688
137,762
Taken
125,533
61,993
Mitigated
87,344
25,776
Healing
37,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AMWkiller1
Arachne
11,760
8,194
635
8,295
17,068
15,553
1,713
0
17,068
0
56,810
W
Bacchus
AMWmoonster
Bacchus
19,098
2,808
894
6,548
29,189
20,253
1,630
0
29,189
62,802
0
L
Gilgamesh
13,774
3,068
0
1,475
29,864
11,422
2,502
18,360
11,089
0
66,556
W
20,414
12,542
298
10,344
22,880
8,687
2,766
0
22,880
0
116,806
L
3,387
656
0
0
25,381
12,926
637
14,142
10,857
0
43,720
W
Khepri
Mir1AL
Khepri
10,176
1,478
656
2,094
30,021
29,722
1,167
0
30,021
54,980
0
L
Thanatos
SonKazam
Thanatos
16,520
5,600
0
21,588
30,929
12,368
167
14,124
16,500
0
104,325
L
Nemesis
httpsmate
Nemesis
7,950
2,855
0
2,318
24,065
11,971
1,855
9,937
13,895
0
92,011
L
Ratatoskr
qadem
Ratatoskr
39,497
11,811
0
395
27,523
13,306
1,174
14,372
12,907
0
111,614
W
Morgan Le Fay
zZz on Zae
Morgan Le Fay
43,240
3,921
152
8,052
26,375
13,129
3,349
0
26,375
118,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,928
Gold Earned
76,922
657
Minions Killed
536
0
Camps Cleared
0
2,745,919
Distance Traveled
2,877,254
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,443
466
81
3
0
658,562
1
W
Bacchus
13,703
442
82
3
0
548,488
0
L
Gilgamesh
12,830
414
126
4
0
543,241
0
W
Anhur
14,778
477
143
5
0
500,443
0
L
Thor
12,491
403
99
3
0
454,822
4
W
Khepri
15,324
494
68
2
0
582,674
1
L
Thanatos
14,032
453
126
4
0
540,413
1
L
Nemesis
14,704
474
153
5
0
611,540
2
L
Ratatoskr
15,871
512
153
5
0
595,903
1
W
Morgan Le Fay
18,674
602
162
5
0
587,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role