Player Matchup

Morgan Le Fay
Morgan Le Fay
MelyoSmith
Morgan Le Fay
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 163L
1,558 Elo+
Party 2
Skadi
Skadi
PotenchTJ
Skadi
Level 105
God Stats
12W - 11L
1,496 SR
Queue Stats
212W - 187L
1,565 Elo+
Party 2
Terra
Terra
Senoop
Terra
Level 148
God Stats
5W - 0L
1,647 SR
Queue Stats
115W - 91L
1,623 Elo+
Party 2
Nemesis
Nemesis
SexyOlorun
Nemesis
Level 160
God Stats
1W - 6L
1,184 SR
Queue Stats
298W - 282L
1,632 Elo+
Party 2
Sylvanus
Sylvanus
myuon
Sylvanus
Level 109
God Stats
58W - 50L
1,722 SR
Queue Stats
249W - 260L
1,552 Elo+
Party 2
Team Averages
Level 111
1,510 SR
1,586 Elo+

VS

Team Averages
Level 49
1,362 SR
1,410 Elo+
Anubis
Anubis
AloofPolo
Anubis
Level 61
God Stats
4W - 3L
1,511 SR
Queue Stats
37W - 37L
1,416 Elo+
Party 1
Merlin
Merlin
DarQues
Merlin
Level 29
God Stats
1W - 5L
1,082 SR
Queue Stats
32W - 37L
1,388 Elo+
Party 3
Chang'e
Chang'e
NinaP123
Chang'e
Level 17
God Stats
6W - 9L
1,708 SR
Queue Stats
35W - 40L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
Violentie
Hou Yi
Level 100
God Stats
7W - 12L
1,286 SR
Queue Stats
122W - 134L
1,406 Elo+
Party 3
Fenrir
Fenrir
sokima
Fenrir
Level 37
God Stats
3W - 13L
1,223 SR
Queue Stats
63W - 74L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MelyoSmith
Morgan Le Fay
19
10 / 2 / 8
12,887
614
15,783
11,953
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
PotenchTJ
Skadi
18
9 / 3 / 5
12,627
601
13,476
12,056
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Senoop
Terra
16
4 / 2 / 17
11,387
542
13,963
20,094
16,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SexyOlorun
Nemesis
19
11 / 3 / 12
13,098
624
12,985
19,804
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
myuon
Sylvanus
19
9 / 6 / 15
12,875
613
15,644
23,490
18,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AloofPolo
Anubis
17
7 / 12 / 0
11,424
544
17,570
22,430
9,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
DarQues
Merlin
13
0 / 10 / 0
8,392
400
6,605
13,777
4,450
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
NinaP123
Chang'e
12
2 / 8 / 4
7,892
376
5,788
14,426
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Violentie
Hou Yi
18
5 / 6 / 4
11,061
527
9,394
20,276
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
sokima
Fenrir
15
1 / 7 / 5
9,140
435
4,079
20,376
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
43
Kills
15
16
Deaths
43
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
AloofPolo
Anubis
7
12
0
0.58
L
Merlin
DarQues
Merlin
0
10
0
0
W
Morgan Le Fay
MelyoSmith
Morgan Le Fay
10
2
8
7
L
Chang'e
NinaP123
Chang'e
2
8
4
0.5
W
Skadi
PotenchTJ
Skadi
9
3
5
3.83
W
Terra
Senoop
Terra
4
2
17
6.25
W
Nemesis
SexyOlorun
Nemesis
11
3
12
5.67
L
Hou Yi
Violentie
Hou Yi
5
6
4
1.17
W
Sylvanus
myuon
Sylvanus
9
6
15
2.75
L
Fenrir
sokima
Fenrir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,851
Damage
43,436
87,397
Taken
91,285
53,277
Mitigated
30,897
38,129
Healing
28,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AloofPolo
Anubis
17,570
1,611
0
6,604
22,430
9,353
704
14,583
7,847
62,698
0
L
Merlin
DarQues
Merlin
6,605
112
0
1,470
13,777
4,450
339
8,437
5,340
41,895
0
W
Morgan Le Fay
MelyoSmith
Morgan Le Fay
15,783
1,192
197
2,251
11,953
5,326
1,787
4,306
7,271
96,661
0
L
Chang'e
NinaP123
Chang'e
5,788
185
2,285
4,827
14,426
4,317
144
7,217
7,209
20,225
0
W
Skadi
PotenchTJ
Skadi
13,476
6,384
0
2,546
12,056
4,138
3,070
2,707
9,209
0
78,830
W
Terra
Senoop
Terra
13,963
2,043
4,410
8,482
20,094
16,774
591
4,601
15,009
40,460
0
W
Nemesis
SexyOlorun
Nemesis
12,985
7,473
0
8,349
19,804
8,484
1,727
4,954
14,562
0
94,373
L
Hou Yi
Violentie
Hou Yi
9,394
3,957
0
5,921
20,276
6,131
714
6,551
13,725
0
72,771
W
Sylvanus
myuon
Sylvanus
15,644
4,321
2,800
9,094
23,490
18,555
1,059
14,634
8,721
54,218
7,634
L
Fenrir
sokima
Fenrir
4,079
685
425
7,093
20,376
6,646
371
7,852
12,524
0
50,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,874
Gold Earned
47,909
557
Minions Killed
438
0
Camps Cleared
0
2,085,232
Distance Traveled
1,626,254
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,424
544
105
5
0
263,345
3
L
Merlin
8,392
400
95
5
0
320,145
0
W
Morgan Le Fay
12,887
614
156
7
0
429,521
9
L
Chang'e
7,892
376
33
2
0
360,466
5
W
Skadi
12,627
601
105
5
0
389,243
4
W
Terra
11,387
542
49
2
0
463,507
4
W
Nemesis
13,098
624
138
7
0
483,897
1
L
Hou Yi
11,061
527
120
6
0
329,965
0
W
Sylvanus
12,875
613
109
5
0
319,064
3
L
Fenrir
9,140
435
85
4
0
352,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role