Player Matchup

Arachne
Arachne
DustG23
Arachne
Level 127
God Stats
1W - 2L
1,258 SR
Queue Stats
330W - 299L
1,513 Elo+
Solo
Cthulhu
Cthulhu
PP_MAN_77
Cthulhu
Level 107
God Stats
1W - 5L
1,417 SR
Queue Stats
422W - 402L
1,434 Elo+
Party 1
Cerberus
Cerberus
SR_PhantomYT
Cerberus
Level 89
God Stats
1W - 4L
1,443 SR
Queue Stats
203W - 221L
1,447 Elo+
Party 1
Sol
Sol
epsimatcha
Sol
Level 129
God Stats
29W - 13L
1,634 SR
Queue Stats
468W - 460L
1,519 Elo+
Solo
Aphrodite
Aphrodite
jona47x456
Aphrodite
Level 84
God Stats
14W - 12L
1,570 SR
Queue Stats
204W - 202L
1,453 Elo+
Party 1
Team Averages
Level 107
1,464 SR
1,473 Elo+

VS

Team Averages
Level 85
1,687 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
GUARDIAN2612
Morgan Le Fay
Level 87
God Stats
4W - 4L
1,741 SR
Queue Stats
236W - 213L
1,437 Elo+
Solo
Fenrir
Fenrir
Kamaligy
Fenrir
Level 86
God Stats
7W - 5L
1,605 SR
Queue Stats
71W - 62L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Neoxiinite
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 160L
1,507 Elo+
Solo
Chernobog
Chernobog
ThicccRiccc
Chernobog
Level 48
God Stats
7W - 1L
1,711 SR
Queue Stats
90W - 106L
1,389 Elo+
Solo
Nemesis
Nemesis
Wx Zebra xW
Nemesis
Level 96
God Stats
5W - 6L
1,877 SR
Queue Stats
416W - 385L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DustG23
Arachne
11
4 / 6 / 0
7,479
499
7,656
9,840
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
PP_MAN_77
Cthulhu
12
1 / 5 / 0
7,178
479
6,697
12,057
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SR_PhantomYT
Cerberus
13
1 / 4 / 3
8,143
543
4,314
11,728
4,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 3 / 1
8,352
557
12,265
11,069
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
jona47x456
Aphrodite
13
1 / 2 / 1
7,899
527
2,923
8,019
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GUARDIAN2612
Morgan Le Fay
15
4 / 2 / 4
8,387
559
6,778
7,599
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Kamaligy
Fenrir
13
6 / 2 / 3
8,129
542
7,050
12,702
6,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Neoxiinite
Cabrakan
12
4 / 4 / 5
8,235
549
6,107
14,173
10,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ThicccRiccc
Chernobog
12
1 / 3 / 8
7,269
485
3,973
10,219
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Wx Zebra xW
Nemesis
13
5 / 0 / 6
8,070
538
7,175
10,858
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
11
Kills
20
20
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
DustG23
Arachne
4
6
0
0.67
W
Morgan Le Fay
GUARDIAN2612
Morgan Le Fay
4
2
4
3
W
Fenrir
Kamaligy
Fenrir
6
2
3
3.75
W
Cabrakan
Neoxiinite
Cabrakan
4
4
5
1.63
L
Cthulhu
PP_MAN_77
Cthulhu
1
5
0
0.2
L
Cerberus
SR_PhantomYT
Cerberus
1
4
3
0.63
W
Chernobog
ThicccRiccc
Chernobog
1
3
8
1.67
W
Nemesis
Wx Zebra xW
Nemesis
5
0
6
8
L
4
3
1
1.5
L
Aphrodite
jona47x456
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,855
Damage
31,083
52,713
Taken
55,551
24,119
Mitigated
26,584
18,581
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DustG23
Arachne
7,656
5,251
0
1,731
9,840
4,185
0
1,207
8,583
0
41,008
W
Morgan Le Fay
GUARDIAN2612
Morgan Le Fay
6,778
519
0
2,769
7,599
2,746
480
3,177
4,216
48,927
0
W
Fenrir
Kamaligy
Fenrir
7,050
2,305
0
6,933
12,702
6,257
572
4,990
7,084
0
33,881
W
Cabrakan
Neoxiinite
Cabrakan
6,107
1,212
0
1,640
14,173
10,330
64
7,291
6,310
24,080
0
L
Cthulhu
PP_MAN_77
Cthulhu
6,697
803
105
3,494
12,057
8,403
36
2,982
8,955
36,935
0
L
Cerberus
SR_PhantomYT
Cerberus
4,314
470
0
2,765
11,728
4,931
0
2,735
8,853
33,073
0
W
Chernobog
ThicccRiccc
Chernobog
3,973
1,876
0
2,646
10,219
3,403
360
5,710
4,197
0
35,141
W
Nemesis
Wx Zebra xW
Nemesis
7,175
2,723
0
4,012
10,858
3,848
0
3,087
7,545
0
42,926
L
12,265
4,051
0
5,309
11,069
3,454
412
2,180
8,889
51,697
0
L
Aphrodite
jona47x456
Aphrodite
2,923
301
393
4,784
8,019
3,146
308
3,277
4,548
46,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
40,090
404
Minions Killed
363
0
Camps Cleared
0
1,405,561
Distance Traveled
1,424,194
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,479
499
72
5
0
263,850
2
W
Morgan Le Fay
8,387
559
99
7
0
300,691
1
W
Fenrir
8,129
542
71
5
0
285,664
7
W
Cabrakan
8,235
549
38
3
0
247,885
3
L
Cthulhu
7,178
479
74
5
0
287,869
2
L
Cerberus
8,143
543
63
4
0
293,064
3
W
Chernobog
7,269
485
63
4
0
260,190
4
W
Nemesis
8,070
538
92
6
0
329,764
1
L
Sol
8,352
557
92
6
0
267,191
0
L
Aphrodite
7,899
527
103
7
0
293,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role