Player Matchup

Bakasura
Bakasura
ChildishLovee
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,361 Elo+
Solo
Hercules
Hercules
I KnoW Zeus
Hercules
Level 144
God Stats
2W - 0L
1,787 SR
Queue Stats
12W - 16L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IKPrometheus
Morgan Le Fay
Level 123
God Stats
13W - 2L
1,541 SR
Queue Stats
123W - 123L
1,572 Elo+
Party 1
Chronos
Chronos
LoveTrap
Chronos
Level 137
God Stats
3W - 2L
1,771 SR
Queue Stats
174W - 147L
1,580 Elo+
Party 1
Ganesha
Ganesha
l KnoW Spoon
Ganesha
Level 105
God Stats
29W - 27L
1,535 SR
Queue Stats
66W - 74L
1,482 Elo+
Party 1
Team Averages
Level 119
1,627 SR
1,491 Elo+

VS

Team Averages
Level 100
1,469 SR
1,434 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CombedAcrobat92
Artemis
Level 108
God Stats
1W - 3L
1,402 SR
Queue Stats
320W - 316L
1,414 Elo+
Solo
Cabrakan
Cabrakan
XzFollowexZYT
Cabrakan
Level 54
God Stats
0W - 2L
1,314 SR
Queue Stats
34W - 42L
1,370 Elo+
Solo
Freya
Freya
YaBoiVega
Freya
Level 107
God Stats
4W - 3L
1,630 SR
Queue Stats
266W - 290L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChildishLovee
Bakasura
17
3 / 3 / 4
11,129
530
5,672
17,639
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
I KnoW Zeus
Hercules
17
0 / 2 / 3
10,929
520
6,918
15,306
17,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
IKPrometheus
Morgan Le Fay
19
9 / 1 / 2
12,459
593
14,461
7,749
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
LoveTrap
Chronos
19
11 / 1 / 2
13,004
619
11,322
15,695
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
l KnoW Spoon
Ganesha
17
4 / 1 / 14
10,858
517
7,981
16,504
13,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 2 / 2
10,605
505
11,204
16,933
19,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
 
Thor
16
5 / 6 / 1
10,137
483
10,401
14,539
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 9 / 0
9,951
474
5,480
16,721
5,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
XzFollowexZYT
Cabrakan
7
0 / 4 / 2
6,689
319
1,562
5,145
2,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
YaBoiVega
Freya
17
1 / 6 / 2
10,319
491
8,860
12,318
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
27
Kills
7
8
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
L
Thor
 
Thor
5
6
1
0.92
W
Bakasura
ChildishLovee
Bakasura
3
3
4
1.67
L
0
9
0
0
W
Hercules
I KnoW Zeus
Hercules
0
2
3
0.75
W
Morgan Le Fay
IKPrometheus
Morgan Le Fay
9
1
2
10
W
Chronos
LoveTrap
Chronos
11
1
2
12
L
Cabrakan
XzFollowexZYT
Cabrakan
0
4
2
0.25
L
Freya
YaBoiVega
Freya
1
6
2
0.33
W
Ganesha
l KnoW Spoon
Ganesha
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
37,507
72,893
Taken
65,656
48,683
Mitigated
37,309
28,360
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,204
1,650
0
7,399
16,933
19,848
283
3,662
12,343
5,669
58,690
L
Thor
 
Thor
10,401
3,508
0
489
14,539
5,698
0
5,279
8,766
0
68,680
W
Bakasura
ChildishLovee
Bakasura
5,672
4,133
0
10,307
17,639
7,991
725
2,339
15,120
0
68,978
L
5,480
2,718
87
2,626
16,721
5,363
3,014
13,441
3,190
0
64,574
W
Hercules
I KnoW Zeus
Hercules
6,918
2,496
0
5,507
15,306
17,176
1,201
2,179
12,047
0
65,088
W
Morgan Le Fay
IKPrometheus
Morgan Le Fay
14,461
1,093
0
2,642
7,749
3,646
0
2,544
5,205
79,302
0
W
Chronos
LoveTrap
Chronos
11,322
6,247
0
7,855
15,695
6,611
3,186
605
15,060
119,105
0
L
Cabrakan
XzFollowexZYT
Cabrakan
1,562
384
0
783
5,145
2,008
0
2,669
2,404
7,579
0
L
Freya
YaBoiVega
Freya
8,860
2,994
0
3,650
12,318
4,392
1,355
7,880
3,798
70,550
0
W
Ganesha
l KnoW Spoon
Ganesha
7,981
1,549
519
1,530
16,504
13,259
3
4,128
12,286
37,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
47,701
644
Minions Killed
514
0
Camps Cleared
0
1,909,402
Distance Traveled
1,526,982
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,605
505
135
6
0
356,574
4
L
Thor
10,137
483
107
5
0
374,086
5
W
Bakasura
11,129
530
139
7
0
416,671
4
L
Artemis
9,951
474
130
6
0
334,893
1
W
Hercules
10,929
520
138
7
0
327,341
3
W
Morgan Le Fay
12,459
593
161
8
0
387,777
6
W
Chronos
13,004
619
183
9
0
368,907
1
L
Cabrakan
6,689
319
11
1
0
122,234
0
L
Freya
10,319
491
131
6
0
339,195
4
W
Ganesha
10,858
517
23
1
0
408,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role