Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Fancybeanz
Osiris
Level 34
God Stats
2W - 2L
1,431 SR
Queue Stats
122W - 67L
1,748 Elo+
Party 3
Achilles
Achilles
PRAIZEJINX
Achilles
Level 100
God Stats
18W - 8L
1,924 SR
Queue Stats
193W - 129L
1,655 Elo+
Party 3
Janus
Janus
THEn0t0ri0usV1P
Janus
Level 53
God Stats
24W - 28L
1,359 SR
Queue Stats
359W - 377L
1,355 Elo+
Solo
Rama
Rama
fictitiousglide
Rama
Level 91
God Stats
2W - 6L
1,367 SR
Queue Stats
164W - 148L
1,562 Elo+
Party 2
Team Averages
Level 65
1,516 SR
1,564 Elo+

VS

Team Averages
Level 80
1,499 SR
1,484 Elo+
Eset
Eset
 
Eset
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AleksEnglish
Cernunnos
Level 160
God Stats
29W - 26L
1,642 SR
Queue Stats
598W - 420L
1,717 Elo+
Party 1
Odin
Odin
Rat1Boss
Odin
Level 107
God Stats
9W - 10L
1,455 SR
Queue Stats
415W - 416L
1,406 Elo+
Party 1
Ymir
Ymir
Sdoggatron
Ymir
Level 31
God Stats
20W - 13L
1,505 SR
Queue Stats
177W - 168L
1,439 Elo+
Party 1
Artemis
Artemis
volantin_magno
Artemis
Level 37
God Stats
43W - 63L
1,392 SR
Queue Stats
43W - 63L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 0
5,117
465
2,708
6,787
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
Fancybeanz
Osiris
10
2 / 4 / 2
5,948
541
5,779
9,315
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
PRAIZEJINX
Achilles
10
4 / 4 / 2
6,470
588
5,285
7,256
2,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
5,865
533
2,573
3,041
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,493
499
2,099
7,183
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 0 / 3
5,958
542
5,197
3,888
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
AleksEnglish
Cernunnos
14
11 / 1 / 2
8,695
790
9,201
8,166
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
10
1 / 1 / 4
5,928
539
2,716
7,161
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 4
6,834
621
5,141
9,237
5,425
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 2
5,709
519
1,312
3,976
1,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
16
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Eset
 
Eset
2
0
3
3.5
W
Cernunnos
AleksEnglish
Cernunnos
11
1
2
12
L
Osiris
Fancybeanz
Osiris
2
4
2
0.75
L
Achilles
PRAIZEJINX
Achilles
4
4
2
1.25
W
Odin
1
1
4
3
W
2
3
4
1.33
L
0
3
2
0.33
L
0
3
1
0.17
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
23,567
33,582
Taken
32,428
14,987
Mitigated
12,767
7,952
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,708
584
0
1,517
6,787
2,889
125
3,011
3,507
6,305
0
W
Eset
 
Eset
5,197
915
294
1,254
3,888
1,076
0
1,595
2,293
28,477
0
W
Cernunnos
AleksEnglish
Cernunnos
9,201
5,249
0
1,619
8,166
2,649
0
1,324
6,842
0
65,089
L
Osiris
Fancybeanz
Osiris
5,779
2,042
0
2,526
9,315
7,064
0
3,899
5,416
0
27,111
L
Achilles
PRAIZEJINX
Achilles
5,285
1,845
0
774
7,256
2,690
0
1,242
6,014
0
28,289
W
Odin
2,716
887
0
1,542
7,161
2,505
0
1,328
5,833
0
23,224
W
5,141
2,074
0
2,793
9,237
5,425
0
0
9,237
27,698
0
L
2,573
138
0
250
3,041
680
0
97
2,938
31,064
0
L
2,099
1,869
0
2,885
7,183
1,664
601
1,630
5,369
0
40,535
W
1,312
365
0
926
3,976
1,112
643
1,034
2,942
0
20,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
33,124
264
Minions Killed
328
0
Camps Cleared
0
1,017,962
Distance Traveled
1,039,084
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,117
465
10
1
0
199,517
1
W
Eset
5,958
542
54
5
0
210,194
4
W
Cernunnos
8,695
790
117
11
0
223,095
7
L
Osiris
5,948
541
57
5
0
201,236
4
L
Achilles
6,470
588
56
5
0
231,718
2
W
Odin
5,928
539
46
4
0
237,141
3
W
Ymir
6,834
621
59
5
0
198,305
0
L
Janus
5,865
533
63
6
0
200,441
0
L
Rama
5,493
499
78
7
0
185,050
2
W
Artemis
5,709
519
52
5
0
170,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role