Player Matchup

Heimdallr
Heimdallr
Dimk000
Heimdallr
Level 12
God Stats
2W - 2L
1,406 SR
Queue Stats
11W - 9L
1,471 Elo+
Party 3
Ymir
Ymir
Nirakan
Ymir
Level 16
God Stats
5W - 2L
1,611 SR
Queue Stats
26W - 26L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Shaadea
Sun Wukong
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 69L
1,376 Elo+
Party 1
Mercury
Mercury
Ziro914
Mercury
Level 20
God Stats
1W - 1L
1,315 SR
Queue Stats
32W - 31L
1,455 Elo+
Party 3
Tiamat
Tiamat
meganukebmp
Tiamat
Level 13
God Stats
5W - 5L
1,376 SR
Queue Stats
9W - 8L
1,494 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,447 Elo+

VS

Team Averages
Level 14
1,535 SR
1,455 Elo+
Mercury
Mercury
DumboDerElefant
Mercury
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 44L
1,438 Elo+
Party 2
Ares
Ares
RaidWait
Ares
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Succah
Morgan Le Fay
Level 18
God Stats
26W - 18L
1,630 SR
Queue Stats
49W - 54L
1,423 Elo+
Party 2
Hercules
Hercules
piiigz
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Anhur
Anhur
tryingmyluck
Anhur
Level 24
God Stats
12W - 12L
1,769 SR
Queue Stats
128W - 184L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dimk000
Heimdallr
11
4 / 1 / 3
7,008
637
6,012
4,541
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Nirakan
Ymir
9
4 / 1 / 6
6,372
579
4,687
5,865
2,768
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Shaadea
Sun Wukong
10
0 / 1 / 2
6,025
548
852
4,873
2,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Ziro914
Mercury
11
6 / 2 / 2
6,820
620
3,586
6,031
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
9
1 / 4 / 3
5,704
519
3,172
4,313
2,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
5,810
528
3,833
8,937
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
2
0 / 1 / 0
3,804
346
313
1,792
527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Succah
Morgan Le Fay
9
3 / 3 / 1
5,755
523
3,901
6,671
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
piiigz
Hercules
10
2 / 3 / 1
5,789
526
3,160
5,036
4,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
5,332
485
1,033
5,989
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
8
9
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dimk000
Heimdallr
4
1
3
5.5
L
3
4
2
1
W
Ymir
Nirakan
Ymir
4
1
6
7
L
Ares
0
1
0
0
W
Sun Wukong
Shaadea
Sun Wukong
0
1
2
1
L
Morgan Le Fay
Succah
Morgan Le Fay
3
3
1
1.17
W
Mercury
Ziro914
Mercury
6
2
2
3.5
W
Tiamat
1
4
3
0.63
L
Hercules
piiigz
Hercules
2
3
1
0.83
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
12,240
25,623
Taken
28,425
10,007
Mitigated
11,197
6,584
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dimk000
Heimdallr
6,012
3,354
0
2,278
4,541
1,319
618
304
4,237
0
34,967
L
3,833
2,252
0
950
8,937
2,585
0
1,850
7,017
0
25,865
W
Ymir
Nirakan
Ymir
4,687
1,694
0
860
5,865
2,768
77
1,682
4,183
9,743
0
L
Ares
313
79
0
480
1,792
527
0
1,046
712
918
0
W
Sun Wukong
Shaadea
Sun Wukong
852
236
0
1,136
4,873
2,003
256
0
4,873
0
22,512
L
Morgan Le Fay
Succah
Morgan Le Fay
3,901
456
0
1,083
6,671
2,175
188
2,387
4,057
24,714
0
W
Mercury
Ziro914
Mercury
3,586
1,282
0
1,866
6,031
1,869
86
312
5,719
0
26,025
W
Tiamat
3,172
456
0
444
4,313
2,048
413
1,916
2,397
19,621
0
L
Hercules
piiigz
Hercules
3,160
887
0
574
5,036
4,428
783
737
4,267
0
25,360
L
1,033
663
0
1,295
5,989
1,482
0
1,479
4,507
0
17,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
26,490
216
Minions Killed
184
0
Camps Cleared
0
1,027,376
Distance Traveled
899,717
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,008
637
65
6
0
185,372
3
L
Mercury
5,810
528
54
5
0
211,542
0
W
Ymir
6,372
579
11
1
0
210,883
1
L
Ares
3,804
346
3
0
0
66,189
1
W
Sun Wukong
6,025
548
49
4
0
198,680
4
L
Morgan Le Fay
5,755
523
45
4
0
240,371
1
W
Mercury
6,820
620
55
5
0
237,487
4
W
Tiamat
5,704
519
36
3
0
194,954
1
L
Hercules
5,789
526
51
5
0
178,552
1
L
Anhur
5,332
485
31
3
0
203,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role