Player Matchup

Odin
Odin
FloydRO24
Odin
Level 29
God Stats
1W - 5L
1,732 SR
Queue Stats
271W - 323L
1,355 Elo+
Solo
Thanatos
Thanatos
GlusterFS
Thanatos
Level 21
God Stats
8W - 13L
1,325 SR
Queue Stats
87W - 84L
1,404 Elo+
Party 2
Olorun
Olorun
Nekomanie
Olorun
Level 15
God Stats
1W - 2L
1,341 SR
Queue Stats
38W - 41L
1,317 Elo+
Solo
Ymir
Ymir
Tylczu
Ymir
Level 8
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 6L
1,223 Elo+
Solo
Neith
Neith
mailmams93
Neith
Level 25
God Stats
31W - 30L
1,479 SR
Queue Stats
87W - 97L
1,352 Elo+
Party 2
Team Averages
Level 20
1,475 SR
1,330 Elo+

VS

Team Averages
Level 22
1,598 SR
1,384 Elo+
Xbalanque
Xbalanque
NevsStims
Xbalanque
Level 29
God Stats
3W - 1L
1,665 SR
Queue Stats
73W - 44L
1,456 Elo+
Solo
Raijin
Raijin
Sveinnurnn
Raijin
Level 4
God Stats
3W - 0L
1,732 SR
Queue Stats
7W - 4L
1,667 Elo+
Party 1
Fenrir
Fenrir
TRIPL1H
Fenrir
Level 14
God Stats
4W - 0L
1,657 SR
Queue Stats
29W - 30L
1,289 Elo+
Party 1
Yemoja
Yemoja
Tekmoz
Yemoja
Level 59
God Stats
346W - 290L
1,435 SR
Queue Stats
427W - 389L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
TheKingSpartan77
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 9 / 5
11,772
406
10,587
26,591
27,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
GlusterFS
Thanatos
18
4 / 11 / 4
12,635
436
14,571
32,036
12,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Nekomanie
Olorun
17
4 / 16 / 5
12,061
416
12,797
30,411
10,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Tylczu
Ymir
20
6 / 13 / 5
13,836
477
14,289
35,066
20,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
20
5 / 6 / 4
13,240
457
24,108
25,975
10,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NevsStims
Xbalanque
20
14 / 4 / 15
16,781
579
35,987
26,144
14,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Sveinnurnn
Raijin
20
17 / 2 / 16
17,330
598
37,150
17,210
9,829
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TRIPL1H
Fenrir
20
16 / 5 / 18
16,931
584
21,356
31,025
23,007
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Tekmoz
Yemoja
19
7 / 4 / 21
14,570
502
14,550
23,970
33,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
18
1 / 7 / 10
13,237
456
7,167
17,034
14,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
135
22
Kills
55
55
Deaths
22
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Odin
3
9
5
0.61
L
Thanatos
GlusterFS
Thanatos
4
11
4
0.55
L
Olorun
Nekomanie
Olorun
4
16
5
0.41
W
Xbalanque
NevsStims
Xbalanque
14
4
15
5.38
W
Raijin
Sveinnurnn
Raijin
17
2
16
12.5
W
Fenrir
TRIPL1H
Fenrir
16
5
18
5
W
Yemoja
Tekmoz
Yemoja
7
4
21
4.38
W
Amaterasu
1
7
10
0.86
L
Ymir
Tylczu
Ymir
6
13
5
0.65
L
Neith
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,352
Damage
116,210
150,079
Taken
115,383
80,305
Mitigated
94,897
41,691
Healing
40,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,587
3,560
0
2,899
26,591
27,032
587
11,215
15,004
185
62,750
L
Thanatos
GlusterFS
Thanatos
14,571
5,246
0
16,107
32,036
12,065
0
9,939
21,777
358
66,803
L
Olorun
Nekomanie
Olorun
12,797
6,262
1,223
7,082
30,411
10,515
0
10,778
19,163
56,221
0
W
Xbalanque
NevsStims
Xbalanque
35,987
23,457
0
11,227
26,144
14,017
5,867
6,467
19,677
0
146,112
W
Raijin
Sveinnurnn
Raijin
37,150
7,280
0
4,928
17,210
9,829
3,009
4,747
12,463
135,613
0
W
Fenrir
TRIPL1H
Fenrir
21,356
6,906
527
13,093
31,025
23,007
3,702
5,409
25,616
0
107,537
W
Yemoja
Tekmoz
Yemoja
14,550
1,782
5,432
3,943
23,970
33,467
1,212
7,958
16,012
41,318
0
W
Amaterasu
7,167
3,503
0
1,452
17,034
14,577
3,290
2,848
14,186
0
50,574
L
Ymir
Tylczu
Ymir
14,289
2,431
1
6,603
35,066
20,138
120
13,758
21,024
67,213
2,603
L
Neith
24,108
11,253
0
7,776
25,975
10,555
1,170
4,386
21,411
0
102,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
78,849
507
Minions Killed
664
0
Camps Cleared
0
2,218,747
Distance Traveled
2,581,041
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,772
406
99
3
0
457,514
2
L
Thanatos
12,635
436
112
4
0
465,311
4
L
Olorun
12,061
416
83
3
0
428,921
0
W
Xbalanque
16,781
579
175
6
0
492,598
0
W
Raijin
17,330
598
204
7
0
514,547
2
W
Fenrir
16,931
584
123
4
0
589,058
2
W
Yemoja
14,570
502
52
2
0
441,344
1
W
Amaterasu
13,237
456
110
4
0
543,494
1
L
Ymir
13,836
477
74
3
0
406,606
1
L
Neith
13,240
457
139
5
0
460,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role