Player Matchup

Horus
Horus
B110
Horus
Level 128
God Stats
11W - 13L
1,714 SR
Queue Stats
474W - 476L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Ertrinkt
Nu Wa
Level 58
God Stats
36W - 28L
1,556 SR
Queue Stats
252W - 266L
1,472 Elo+
Party 1
Chang'e
Chang'e
Noxanna
Chang'e
Level 108
God Stats
48W - 32L
1,675 SR
Queue Stats
311W - 314L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
eCxLoony
Sun Wukong
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
464W - 470L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
oo GODRIK oo
Xbalanque
Level 126
God Stats
14W - 14L
1,498 SR
Queue Stats
825W - 803L
1,556 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,517 Elo+

VS

Team Averages
Level 116
1,494 SR
1,522 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Chefkrezus
Hades
Level 131
God Stats
20W - 10L
1,611 SR
Queue Stats
90W - 74L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
KingTropik
Sylvanus
Level 123
God Stats
50W - 45L
1,615 SR
Queue Stats
86W - 74L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RageBerserker1O1
Morgan Le Fay
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,605 Elo+
Solo
Bakasura
Bakasura
TomGrid
Bakasura
Level 65
God Stats
7W - 19L
1,245 SR
Queue Stats
84W - 139L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B110
Horus
12
0 / 4 / 1
7,912
416
4,044
15,958
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Ertrinkt
Nu Wa
15
2 / 5 / 1
8,981
473
8,182
9,766
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Noxanna
Chang'e
14
1 / 3 / 3
8,453
445
9,029
16,930
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
eCxLoony
Sun Wukong
15
0 / 3 / 1
8,775
462
5,553
14,231
7,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
oo GODRIK oo
Xbalanque
14
1 / 5 / 0
8,385
441
8,074
14,372
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 1 / 2
11,587
610
9,396
13,328
13,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
20
8 / 0 / 2
12,387
652
15,608
12,260
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
KingTropik
Sylvanus
16
3 / 0 / 8
10,044
529
9,154
14,171
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
RageBerserker1O1
Morgan Le Fay
17
5 / 1 / 3
10,259
540
14,482
12,165
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TomGrid
Bakasura
15
0 / 2 / 3
9,213
485
3,195
12,031
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
20
20
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
2
5
L
Horus
B110
Horus
0
4
1
0.13
W
Hades
8
0
2
9
L
Nu Wa
Ertrinkt
Nu Wa
2
5
1
0.5
W
Sylvanus
KingTropik
Sylvanus
3
0
8
7
L
Chang'e
Noxanna
Chang'e
1
3
3
0.83
W
Morgan Le Fay
RageBerserker1O1
Morgan Le Fay
5
1
3
6.5
W
Bakasura
TomGrid
Bakasura
0
2
3
0.75
L
Sun Wukong
eCxLoony
Sun Wukong
0
3
1
0.17
L
Xbalanque
oo GODRIK oo
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
51,835
71,257
Taken
63,955
31,886
Mitigated
43,160
27,488
Healing
32,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,396
3,414
0
3,992
13,328
13,410
1,964
2,504
10,742
13,494
68,205
L
Horus
B110
Horus
4,044
1,690
2,000
7,133
15,958
11,441
0
10,591
5,271
0
18,814
W
Hades
15,608
101
2,472
8,592
12,260
6,148
763
5,096
6,846
106,279
0
L
Nu Wa
Ertrinkt
Nu Wa
8,182
1,480
0
996
9,766
3,075
0
7,545
1,883
59,021
0
W
Sylvanus
KingTropik
Sylvanus
9,154
1,037
4,341
6,821
14,171
13,502
313
4,231
9,814
28,356
0
L
Chang'e
Noxanna
Chang'e
9,029
827
1,083
7,925
16,930
5,606
0
8,013
8,505
65,779
0
W
Morgan Le Fay
RageBerserker1O1
Morgan Le Fay
14,482
1,848
0
3,122
12,165
4,707
323
2,143
9,938
80,825
0
W
Bakasura
TomGrid
Bakasura
3,195
2,217
0
2,986
12,031
5,393
0
2,531
9,404
0
65,697
L
Sun Wukong
eCxLoony
Sun Wukong
5,553
1,294
0
4,395
14,231
7,405
0
3,645
10,464
0
52,475
L
Xbalanque
oo GODRIK oo
Xbalanque
8,074
3,420
0
3,956
14,372
4,359
0
9,577
4,771
0
65,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
53,490
522
Minions Killed
715
0
Camps Cleared
0
1,723,774
Distance Traveled
1,749,094
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,587
610
164
9
0
345,076
3
L
Horus
7,912
416
38
2
0
380,824
9
W
Hades
12,387
652
242
13
0
376,121
1
L
Nu Wa
8,981
473
124
7
0
308,535
3
W
Sylvanus
10,044
529
34
2
0
347,548
0
L
Chang'e
8,453
445
115
6
0
337,155
5
W
Morgan Le Fay
10,259
540
150
8
0
346,583
3
W
Bakasura
9,213
485
125
7
0
333,766
2
L
Sun Wukong
8,775
462
125
7
0
371,297
7
L
Xbalanque
8,385
441
120
6
0
325,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role