Player Matchup

Nemesis
Nemesis
DaneHawke
Nemesis
Level 39
God Stats
16W - 12L
1,568 SR
Queue Stats
177W - 235L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
LadyVenom3205
Kukulkan
Level 127
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hel
Hel
Sharker187
Hel
Level 23
God Stats
1W - 2L
1,340 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
Welshy12
Neith
Level 68
God Stats
19W - 15L
1,478 SR
Queue Stats
440W - 549L
1,444 Elo+
Party 1
King Arthur
King Arthur
bastone
King Arthur
Level 84
God Stats
26W - 27L
1,458 SR
Queue Stats
354W - 464L
1,450 Elo+
Party 1
Team Averages
Level 68
1,523 SR
1,467 Elo+

VS

Team Averages
Level 70
1,586 SR
1,461 Elo+
Chaac
Chaac
Kis0l
Chaac
Level 102
God Stats
10W - 7L
1,643 SR
Queue Stats
430W - 450L
1,525 Elo+
Party 3
Ymir
Ymir
Namdu
Ymir
Level 88
God Stats
17W - 20L
1,482 SR
Queue Stats
383W - 351L
1,518 Elo+
Party 4
Izanami
Izanami
Stackfuls
Izanami
Level 28
God Stats
50W - 33L
1,575 SR
Queue Stats
108W - 102L
1,464 Elo+
Party 4
Hera
Hera
TRIMAX15
Hera
Level 103
God Stats
1W - 5L
1,458 SR
Queue Stats
18W - 35L
1,353 Elo+
Solo
Ah Puch
Ah Puch
zombrex41
Ah Puch
Level 27
God Stats
1W - 1L
1,772 SR
Queue Stats
50W - 60L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaneHawke
Nemesis
20
9 / 4 / 5
13,459
538
11,958
21,906
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
LadyVenom3205
Kukulkan
19
2 / 3 / 6
12,531
501
14,926
12,800
5,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 12
12,127
485
13,623
19,325
8,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Welshy12
Neith
20
6 / 3 / 5
13,935
557
9,380
15,827
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
bastone
King Arthur
19
5 / 3 / 9
12,737
509
23,557
34,317
28,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kis0l
Chaac
18
3 / 3 / 2
11,916
477
22,312
28,932
23,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Namdu
Ymir
16
2 / 6 / 6
10,718
429
10,294
18,130
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Stackfuls
Izanami
20
7 / 4 / 3
13,207
528
13,655
16,350
6,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
18
4 / 7 / 6
12,083
483
17,715
13,578
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
zombrex41
Ah Puch
18
1 / 7 / 5
11,465
459
9,009
18,419
7,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
27
Kills
17
18
Deaths
27
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DaneHawke
Nemesis
9
4
5
2.88
L
Chaac
Kis0l
Chaac
3
3
2
1.33
W
Kukulkan
LadyVenom3205
Kukulkan
2
3
6
1.67
L
Ymir
Namdu
Ymir
2
6
6
0.83
W
5
5
12
2.2
L
Izanami
Stackfuls
Izanami
7
4
3
2.13
L
Hera
4
7
6
1
W
Neith
Welshy12
Neith
6
3
5
2.83
W
King Arthur
bastone
King Arthur
5
3
9
3.17
L
Ah Puch
zombrex41
Ah Puch
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,444
Damage
72,985
104,175
Taken
95,409
59,979
Mitigated
53,321
49,772
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DaneHawke
Nemesis
11,958
5,147
0
7,894
21,906
11,341
1,748
7,289
14,499
0
87,776
L
Chaac
Kis0l
Chaac
22,312
2,840
0
9,961
28,932
23,664
113
8,595
20,337
0
74,329
W
Kukulkan
LadyVenom3205
Kukulkan
14,926
1,300
0
3,694
12,800
5,670
1,553
7,080
5,530
87,155
0
L
Ymir
Namdu
Ymir
10,294
2,064
0
3,844
18,130
9,264
0
5,060
13,070
69,674
0
W
13,623
1,511
10,008
11,925
19,325
8,733
1,385
7,764
11,415
46,712
0
L
Izanami
Stackfuls
Izanami
13,655
8,348
0
2,070
16,350
6,523
1,958
2,476
13,874
0
117,684
L
Hera
17,715
2,749
0
0
13,578
6,511
1,751
3,996
9,582
73,844
0
W
Neith
Welshy12
Neith
9,380
3,513
0
4,505
15,827
6,177
7,496
7,133
8,674
0
117,537
W
King Arthur
bastone
King Arthur
23,557
3,487
0
11,746
34,317
28,058
454
7,172
27,039
0
85,605
L
Ah Puch
zombrex41
Ah Puch
9,009
258
0
3,349
18,419
7,359
294
8,422
9,997
66,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,789
Gold Earned
59,389
702
Minions Killed
673
0
Camps Cleared
0
2,386,335
Distance Traveled
2,145,146
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,459
538
116
5
0
523,667
5
L
Chaac
11,916
477
105
4
0
445,430
3
W
Kukulkan
12,531
501
171
7
0
440,368
1
L
Ymir
10,718
429
119
5
0
375,657
4
W
Hel
12,127
485
75
3
0
494,149
4
L
Izanami
13,207
528
196
8
0
473,844
9
L
Hera
12,083
483
127
5
0
443,329
6
W
Neith
13,935
557
192
8
0
423,815
5
W
King Arthur
12,737
509
148
6
0
504,336
0
L
Ah Puch
11,465
459
126
5
0
406,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role