Player Matchup

Tsukuyomi
Tsukuyomi
Aohstravino01
Tsukuyomi
Level 107
God Stats
31W - 19L
1,407 SR
Queue Stats
651W - 613L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CkerSkull
Morgan Le Fay
Level 109
God Stats
21W - 10L
1,632 SR
Queue Stats
310W - 329L
1,522 Elo+
Party 2
Terra
Terra
Demonstalker03
Terra
Level 108
God Stats
4W - 6L
1,312 SR
Queue Stats
413W - 421L
1,431 Elo+
Solo
Bacchus
Bacchus
MestreMugMug
Bacchus
Level 87
God Stats
30W - 24L
1,571 SR
Queue Stats
315W - 332L
1,517 Elo+
Party 2
Izanami
Izanami
NRG_Nord
Izanami
Level 67
God Stats
8W - 14L
1,312 SR
Queue Stats
27W - 30L
1,445 Elo+
Solo
Team Averages
Level 96
1,447 SR
1,462 Elo+

VS

Team Averages
Level 79
1,473 SR
1,470 Elo+
Osiris
Osiris
 
Osiris
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MangekyouBoss
Medusa
Level 67
God Stats
9W - 9L
1,458 SR
Queue Stats
263W - 274L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RevoltiizZ
Morgan Le Fay
Level 84
God Stats
30W - 33L
1,532 SR
Queue Stats
153W - 185L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
Trico738
Cthulhu
Level 64
God Stats
38W - 40L
1,376 SR
Queue Stats
264W - 261L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aohstravino01
Tsukuyomi
16
7 / 2 / 6
9,567
598
7,683
9,738
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
CkerSkull
Morgan Le Fay
16
7 / 0 / 7
9,463
591
15,264
7,927
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 0 / 3
9,549
597
8,092
10,549
8,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
MestreMugMug
Bacchus
12
2 / 2 / 14
8,618
539
6,784
11,306
8,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
NRG_Nord
Izanami
15
4 / 3 / 6
9,182
574
9,207
11,650
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 7 / 1
6,959
435
5,290
14,212
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
 
Ravana
12
0 / 2 / 0
6,936
434
2,380
7,664
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 0
8,399
525
8,225
11,171
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RevoltiizZ
Morgan Le Fay
12
2 / 8 / 0
7,570
473
9,821
13,364
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Trico738
Cthulhu
11
1 / 6 / 5
7,581
474
10,039
17,186
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
28
Kills
7
7
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
7
1
0.07
L
Ravana
 
Ravana
0
2
0
0
W
Tsukuyomi
Aohstravino01
Tsukuyomi
7
2
6
5
W
Morgan Le Fay
CkerSkull
Morgan Le Fay
7
0
7
10.5
W
8
0
3
9.5
L
4
5
0
0.8
W
Bacchus
MestreMugMug
Bacchus
2
2
14
4.5
W
Izanami
NRG_Nord
Izanami
4
3
6
2.33
L
Morgan Le Fay
RevoltiizZ
Morgan Le Fay
2
8
0
0.25
L
Cthulhu
Trico738
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
35,755
51,170
Taken
63,597
27,433
Mitigated
28,957
13,108
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,290
2,280
0
2,028
14,212
7,424
0
8,752
5,460
0
36,186
L
Ravana
 
Ravana
2,380
593
0
3,347
7,664
2,862
0
1,398
6,266
0
44,125
W
Tsukuyomi
Aohstravino01
Tsukuyomi
7,683
3,249
0
1,336
9,738
3,401
1,356
2,859
6,879
0
65,858
W
Morgan Le Fay
CkerSkull
Morgan Le Fay
15,264
1,207
0
2,784
7,927
3,026
963
5,265
2,662
63,849
0
W
8,092
1,277
1,088
4,356
10,549
8,778
357
1,432
9,117
49,085
0
L
8,225
3,929
0
1,405
11,171
3,602
948
2,467
8,704
0
61,514
W
Bacchus
MestreMugMug
Bacchus
6,784
371
0
1,441
11,306
8,502
486
6,063
5,243
20,247
0
W
Izanami
NRG_Nord
Izanami
9,207
5,557
0
2,103
11,650
3,726
1,278
4,241
7,409
0
57,306
L
Morgan Le Fay
RevoltiizZ
Morgan Le Fay
9,821
223
0
2,987
13,364
4,783
56
10,417
2,947
45,450
0
L
Cthulhu
Trico738
Cthulhu
10,039
778
474
2,101
17,186
10,286
417
7,106
10,080
27,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
37,445
468
Minions Killed
391
0
Camps Cleared
0
1,555,872
Distance Traveled
1,400,897
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,959
435
68
4
0
253,955
1
L
Ravana
6,936
434
94
6
0
314,712
8
W
Tsukuyomi
9,567
598
122
8
0
337,307
2
W
Morgan Le Fay
9,463
591
118
7
0
327,543
2
W
Terra
9,549
597
101
6
0
304,355
1
L
Medusa
8,399
525
110
7
0
257,386
1
W
Bacchus
8,618
539
25
2
0
326,781
8
W
Izanami
9,182
574
102
6
0
259,886
3
L
Morgan Le Fay
7,570
473
69
4
0
283,179
4
L
Cthulhu
7,581
474
50
3
0
291,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role