Player Matchup

Merlin
Merlin
FireKirit0
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
Syb3rsix
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Thor
Thor
TargetFlats
Thor
Level 25
God Stats
3W - 4L
1,592 SR
Queue Stats
25W - 29L
1,408 Elo+
Party 2
Team Averages
Level 16
1,531 SR
1,426 Elo+

VS

Team Averages
Level 59
1,591 SR
1,424 Elo+
Terra
Terra
Jag Be Hodayc
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 103L
1,272 Elo+
Party 1
Nemesis
Nemesis
Sir Bellivan
Nemesis
Level 4
God Stats
3W - 6L
1,772 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Ra
Ra
Tal Ra Mav
Ra
Level 64
God Stats
3W - 7L
1,500 SR
Queue Stats
29W - 48L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FireKirit0
Merlin
8
0 / 4 / 0
5,662
566
3,303
5,519
1,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Syb3rsix
Cthulhu
8
0 / 5 / 0
5,745
575
3,452
7,967
2,823
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 5 / 0
5,606
561
2,453
7,105
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
7,291
729
3,497
6,043
5,146
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Sir Bellivan
Nemesis
11
9 / 0 / 4
8,100
810
6,696
6,170
2,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 11
7,298
730
5,589
2,737
1,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
FireKirit0
Merlin
0
4
0
0
W
3
0
8
7
W
Nemesis
Sir Bellivan
Nemesis
9
0
4
11
L
Cthulhu
Syb3rsix
Cthulhu
0
5
0
0
W
2
0
11
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,208
Damage
15,782
20,591
Taken
14,950
6,612
Mitigated
8,662
1,217
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FireKirit0
Merlin
3,303
488
222
451
5,519
1,615
0
2,887
2,632
15,466
0
W
3,497
611
887
2,194
6,043
5,146
460
3,445
2,598
11,893
0
W
Nemesis
Sir Bellivan
Nemesis
6,696
2,792
0
301
6,170
2,455
25
2,053
4,117
0
21,472
L
Cthulhu
Syb3rsix
Cthulhu
3,452
130
48
336
7,967
2,823
0
3,953
4,014
11,940
0
W
5,589
540
3,356
1,351
2,737
1,061
485
1,257
1,480
24,977
0
L
2,453
472
0
160
7,105
2,174
0
2,246
4,859
0
9,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,013
Gold Earned
22,689
66
Minions Killed
95
0
Camps Cleared
0
444,209
Distance Traveled
535,664
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,662
566
30
3
0
144,328
0
W
Terra
7,291
729
20
2
0
183,271
5
W
Nemesis
8,100
810
31
3
0
163,787
2
L
Cthulhu
5,745
575
21
2
0
149,495
1
W
Ra
7,298
730
44
4
0
188,606
0
L
Thor
5,606
561
15
2
0
150,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role