Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CheekSlappin
Danzaburou
Level 7
God Stats
5W - 3L
1,627 SR
Queue Stats
8W - 5L
1,737 Elo+
Party 1
Nemesis
Nemesis
TheDanCC
Nemesis
Level 16
God Stats
8W - 9L
1,683 SR
Queue Stats
64W - 64L
1,326 Elo+
Party 3
Gilgamesh
Gilgamesh
meeshaz
Gilgamesh
Level 27
God Stats
23W - 10L
1,702 SR
Queue Stats
89W - 50L
1,697 Elo+
Solo
Hel
Hel
skwinlewxs19
Hel
Level 15
God Stats
2W - 2L
1,462 SR
Queue Stats
12W - 11L
1,422 Elo+
Party 3
Team Averages
Level 28
1,595 SR
1,536 Elo+

VS

Team Averages
Level 19
1,626 SR
1,619 Elo+
Kukulkan
Kukulkan
EvanTheSimp5513
Kukulkan
Level 29
God Stats
1W - 1L
1,849 SR
Queue Stats
129W - 71L
1,641 Elo+
Solo
Bakasura
Bakasura
Orpie
Bakasura
Level 6
God Stats
4W - 2L
1,560 SR
Queue Stats
31W - 17L
1,907 Elo+
Solo
Bacchus
Bacchus
ThingManXP
Bacchus
Level 25
God Stats
20W - 20L
1,399 SR
Queue Stats
284W - 287L
1,426 Elo+
Party 2
Bellona
Bellona
WrothSpade
Bellona
Level 28
God Stats
41W - 30L
1,661 SR
Queue Stats
343W - 367L
1,444 Elo+
Party 2
Neith
Neith
uncanny_bus74
Neith
Level 6
God Stats
1W - 2L
1,658 SR
Queue Stats
3W - 2L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
5 / 2 / 19
13,000
619
14,467
16,859
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CheekSlappin
Danzaburou
15
10 / 4 / 7
11,190
533
13,243
15,925
5,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TheDanCC
Nemesis
15
2 / 4 / 5
9,666
460
4,286
16,491
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
meeshaz
Gilgamesh
18
10 / 4 / 6
11,980
570
17,135
25,304
16,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 5 / 7
8,687
414
4,806
11,244
3,381
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 2 / 5
12,963
617
28,290
10,654
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Orpie
Bakasura
20
8 / 3 / 2
13,784
656
13,915
19,461
13,066
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ThingManXP
Bacchus
11
1 / 10 / 0
8,071
384
3,644
20,618
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
WrothSpade
Bellona
12
1 / 6 / 5
8,684
414
8,447
17,116
10,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 7 / 3
8,081
385
5,216
11,722
4,124
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
28
Kills
18
19
Deaths
28
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
19
7.25
W
Danzaburou
CheekSlappin
Danzaburou
10
4
7
3.38
L
Kukulkan
8
2
5
5.25
L
Bakasura
Orpie
Bakasura
8
3
2
3
W
Nemesis
TheDanCC
Nemesis
2
4
5
1.13
L
Bacchus
ThingManXP
Bacchus
1
10
0
0.1
L
Bellona
WrothSpade
Bellona
1
6
5
0.58
W
Gilgamesh
meeshaz
Gilgamesh
10
4
6
3.25
W
1
5
7
0.9
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,937
Damage
59,512
85,823
Taken
79,571
40,335
Mitigated
50,278
40,804
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,467
1,386
8,936
11,198
16,859
8,362
1,062
8,154
8,558
54,916
0
W
Danzaburou
CheekSlappin
Danzaburou
13,243
6,733
0
5,411
15,925
5,928
2,720
4,647
10,431
0
62,868
L
Kukulkan
28,290
1,795
0
710
10,654
5,261
673
2,753
7,901
111,765
0
L
Bakasura
Orpie
Bakasura
13,915
8,973
0
7,704
19,461
13,066
3,687
3,818
15,643
0
112,660
W
Nemesis
TheDanCC
Nemesis
4,286
1,171
0
6,819
16,491
5,905
0
5,386
10,830
0
51,912
L
Bacchus
ThingManXP
Bacchus
3,644
205
0
3,107
20,618
17,025
180
5,624
14,994
17,335
0
L
Bellona
WrothSpade
Bellona
8,447
2,300
0
5,395
17,116
10,802
908
4,778
12,338
0
28,846
W
Gilgamesh
meeshaz
Gilgamesh
17,135
3,619
0
3,992
25,304
16,759
328
9,977
14,722
8,721
70,303
W
4,806
770
1,294
3,154
11,244
3,381
286
3,770
6,934
31,823
0
L
5,216
1,313
0
2,636
11,722
4,124
0
4,131
7,591
0
34,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
51,583
499
Minions Killed
506
0
Camps Cleared
0
1,998,984
Distance Traveled
2,012,858
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,000
619
98
5
0
412,475
6
W
Danzaburou
11,190
533
105
5
0
363,205
2
L
Kukulkan
12,963
617
172
8
0
389,113
0
L
Bakasura
13,784
656
227
11
0
423,630
1
W
Nemesis
9,666
460
107
5
0
416,748
0
L
Bacchus
8,071
384
20
1
0
404,670
1
L
Bellona
8,684
414
46
2
0
430,116
2
W
Gilgamesh
11,980
570
134
6
0
435,599
3
W
Hel
8,687
414
55
3
0
370,957
2
L
Neith
8,081
385
41
2
0
365,329
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role