Player Matchup

Sun Wukong
Sun Wukong
Dragonlink02
Sun Wukong
Level 26
God Stats
5W - 14L
1,361 SR
Queue Stats
11W - 19L
1,358 Elo+
Solo
Apollo
Apollo
Hypermotive14
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
joselitomix9
Loki
Level 18
God Stats
100W - 112L
1,506 SR
Queue Stats
159W - 179L
1,157 Elo+
Solo
Kukulkan
Kukulkan
persa-018
Kukulkan
Level 10
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
toro_valeroso501
Chaac
Level 24
God Stats
7W - 9L
1,126 SR
Queue Stats
156W - 178L
1,282 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,359 Elo+

VS

Team Averages
Level 23
1,486 SR
1,319 Elo+
Cthulhu
Cthulhu
BrothaMan07
Cthulhu
Level 23
God Stats
18W - 23L
1,646 SR
Queue Stats
197W - 199L
1,363 Elo+
Solo
Danzaburou
Danzaburou
Legit4
Danzaburou
Level 22
God Stats
31W - 18L
1,572 SR
Queue Stats
98W - 95L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
chased2134
Ao Kuang
Level 17
God Stats
2W - 0L
1,678 SR
Queue Stats
15W - 21L
1,268 Elo+
Solo
Nu Wa
Nu Wa
fou_bison619
Nu Wa
Level 27
God Stats
4W - 7L
1,248 SR
Queue Stats
44W - 46L
1,314 Elo+
Solo
Agni
Agni
ven66610
Agni
Level 26
God Stats
2W - 5L
1,288 SR
Queue Stats
53W - 78L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragonlink02
Sun Wukong
11
0 / 2 / 0
6,182
476
3,403
6,715
2,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 4 / 0
6,242
480
3,801
8,045
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,495
423
1,725
6,315
1,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
persa-018
Kukulkan
10
1 / 2 / 0
5,644
434
809
4,330
1,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 2
6,143
473
3,904
10,447
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrothaMan07
Cthulhu
10
1 / 1 / 1
5,853
450
2,629
6,276
4,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Legit4
Danzaburou
11
4 / 0 / 3
6,595
507
5,547
5,147
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
chased2134
Ao Kuang
12
6 / 0 / 0
7,384
568
5,073
7,382
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 6
6,908
531
6,525
7,802
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
10
1 / 4 / 2
6,478
498
3,810
5,030
1,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrothaMan07
Cthulhu
1
1
1
1.5
L
Sun Wukong
Dragonlink02
Sun Wukong
0
2
0
0
L
3
4
0
0.75
W
Danzaburou
Legit4
Danzaburou
4
0
3
5.5
W
Ao Kuang
chased2134
Ao Kuang
6
0
0
6
W
3
2
6
3
L
1
4
1
0.38
L
Kukulkan
persa-018
Kukulkan
1
2
0
0.5
L
0
3
2
0.33
W
Agni
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,642
Damage
23,584
35,852
Taken
31,637
13,653
Mitigated
12,500
6,973
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrothaMan07
Cthulhu
2,629
42
0
2,300
6,276
4,996
350
0
6,276
21,223
0
L
Sun Wukong
Dragonlink02
Sun Wukong
3,403
452
0
1,341
6,715
2,648
0
3,671
2,774
0
26,767
L
3,801
2,588
0
1,481
8,045
2,722
708
2,302
5,713
0
29,837
W
Danzaburou
Legit4
Danzaburou
5,547
1,432
0
1,528
5,147
1,616
1,282
0
5,147
0
26,159
W
Ao Kuang
chased2134
Ao Kuang
5,073
1,722
0
3,070
7,382
2,394
320
0
7,382
37,404
0
W
6,525
1,970
257
2,253
7,802
2,231
395
116
7,686
35,831
0
L
1,725
936
0
306
6,315
1,990
0
4,153
2,102
0
13,186
L
Kukulkan
persa-018
Kukulkan
809
125
0
0
4,330
1,467
800
3,173
1,149
18,633
0
L
3,904
256
0
3,845
10,447
4,826
180
4,370
6,077
0
21,331
W
Agni
3,810
327
0
473
5,030
1,263
1,298
693
4,337
33,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
33,218
217
Minions Killed
281
0
Camps Cleared
0
1,194,377
Distance Traveled
1,188,669
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,853
450
34
3
0
227,297
0
L
Sun Wukong
6,182
476
67
5
0
269,603
0
L
Apollo
6,242
480
53
4
0
236,161
1
W
Danzaburou
6,595
507
43
3
0
251,794
4
W
Ao Kuang
7,384
568
71
5
0
267,953
2
W
Nu Wa
6,908
531
65
5
0
232,280
0
L
Loki
5,495
423
24
2
0
247,819
1
L
Kukulkan
5,644
434
36
3
0
214,142
0
L
Chaac
6,143
473
37
3
0
226,652
0
W
Agni
6,478
498
68
5
0
209,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role