Player Matchup

Loki
Loki
Artek0X
Loki
Level 17
God Stats
26W - 25L
1,421 SR
Queue Stats
196W - 215L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Finnn0
Sun Wukong
Level 18
God Stats
33W - 17L
1,511 SR
Queue Stats
68W - 56L
1,437 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 28
God Stats
138W - 97L
1,529 SR
Queue Stats
152W - 132L
1,417 Elo+
Party 1
Ra
Ra
emberella
Ra
Level 29
God Stats
2W - 4L
1,757 SR
Queue Stats
13W - 12L
1,413 Elo+
Solo
Hachiman
Hachiman
javito28801
Hachiman
Level 28
God Stats
6W - 5L
1,502 SR
Queue Stats
127W - 134L
1,445 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,414 Elo+

VS

Team Averages
Level 11
1,433 SR
1,300 Elo+
Cthulhu
Cthulhu
Avenor484
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 2
Yemoja
Yemoja
Colduu
Yemoja
Level 16
God Stats
23W - 24L
1,425 SR
Queue Stats
151W - 167L
1,343 Elo+
Solo
Set
Set
Gepi10
Set
Level 13
God Stats
7W - 5L
1,855 SR
Queue Stats
14W - 18L
1,324 Elo+
Party 2
Xbalanque
Xbalanque
QuentaPhoenix
Xbalanque
Level 4
God Stats
3W - 13L
1,099 SR
Queue Stats
95W - 117L
1,104 Elo+
Solo
Thoth
Thoth
Scuba3
Thoth
Level 15
God Stats
1W - 1L
1,288 SR
Queue Stats
14W - 14L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Artek0X
Loki
14
1 / 4 / 5
8,754
461
4,346
11,247
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Finnn0
Sun Wukong
16
2 / 4 / 3
9,979
525
7,543
17,261
12,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
THCM1
Anubis
15
4 / 8 / 2
9,532
502
10,017
11,562
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 7
8,335
439
7,421
10,552
4,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
javito28801
Hachiman
16
7 / 4 / 6
10,750
566
14,096
14,363
4,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avenor484
Cthulhu
16
6 / 3 / 5
9,730
512
8,800
14,915
12,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Colduu
Yemoja
13
0 / 3 / 10
9,018
475
5,005
9,863
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
Gepi10
Set
18
14 / 1 / 5
11,839
623
17,457
15,757
11,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
QuentaPhoenix
Xbalanque
13
2 / 9 / 3
8,541
450
5,993
15,378
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Scuba3
Thoth
18
4 / 2 / 5
11,807
621
7,470
9,249
3,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
18
Kills
26
26
Deaths
18
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
Artek0X
Loki
1
4
5
0.88
W
Cthulhu
Avenor484
Cthulhu
6
3
5
2.83
W
Yemoja
Colduu
Yemoja
0
3
10
1.67
L
Sun Wukong
Finnn0
Sun Wukong
2
4
3
0.88
W
Set
Gepi10
Set
14
1
5
16.5
W
Xbalanque
QuentaPhoenix
Xbalanque
2
9
3
0.39
W
Thoth
Scuba3
Thoth
4
2
5
3.25
L
Anubis
THCM1
Anubis
4
8
2
0.63
L
4
6
7
1.25
L
Hachiman
javito28801
Hachiman
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
44,725
64,985
Taken
65,162
32,810
Mitigated
40,745
22,375
Healing
23,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Artek0X
Loki
4,346
924
0
4,317
11,247
5,887
0
2,242
8,975
0
51,615
W
Cthulhu
Avenor484
Cthulhu
8,800
627
0
3,791
14,915
12,449
951
3,896
11,019
46,020
0
W
Yemoja
Colduu
Yemoja
5,005
940
5,894
2,637
9,863
8,031
1,069
4,321
5,542
20,902
0
L
Sun Wukong
Finnn0
Sun Wukong
7,543
959
0
7,075
17,261
12,018
1,289
5,557
11,314
0
73,279
W
Set
Gepi10
Set
17,457
7,334
0
5,118
15,757
11,567
0
3,942
11,815
0
79,911
W
Xbalanque
QuentaPhoenix
Xbalanque
5,993
1,933
0
2,029
15,378
5,251
2,146
3,179
12,199
0
33,052
W
Thoth
Scuba3
Thoth
7,470
882
0
4,073
9,249
3,447
2,977
2,100
7,149
73,958
0
L
Anubis
THCM1
Anubis
10,017
527
0
2,419
11,562
5,661
0
3,228
8,247
58,880
0
L
7,421
806
1,151
2,304
10,552
4,501
645
4,608
5,854
40,215
0
L
Hachiman
javito28801
Hachiman
14,096
9,396
0
5,109
14,363
4,743
2,180
4,923
9,320
0
59,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
50,935
472
Minions Killed
431
0
Camps Cleared
0
1,532,417
Distance Traveled
1,642,559
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,754
461
93
5
0
329,667
0
W
Cthulhu
9,730
512
81
4
0
339,556
1
W
Yemoja
9,018
475
22
1
0
321,532
5
L
Sun Wukong
9,979
525
140
7
0
379,662
2
W
Set
11,839
623
110
6
0
383,827
0
W
Xbalanque
8,541
450
60
3
0
259,240
3
W
Thoth
11,807
621
158
8
0
338,404
5
L
Anubis
9,532
502
70
4
0
230,312
0
L
Ra
8,335
439
61
3
0
295,328
1
L
Hachiman
10,750
566
108
6
0
297,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role