Player Matchup

Heimdallr
Heimdallr
Evasive5268
Heimdallr
Level 87
God Stats
31W - 18L
1,669 SR
Queue Stats
249W - 247L
1,453 Elo+
Party 1
Neith
Neith
KiiD XII
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 1
Chaac
Chaac
Sosa_Da1
Chaac
Level 106
God Stats
11W - 13L
1,080 SR
Queue Stats
90W - 93L
1,398 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheMeatMan1523
Morgan Le Fay
Level 116
God Stats
3W - 11L
1,115 SR
Queue Stats
188W - 183L
1,401 Elo+
Party 3
Yemoja
Yemoja
ZOMBIEF4NG
Yemoja
Level 127
God Stats
1W - 1L
1,123 SR
Queue Stats
271W - 262L
1,616 Elo+
Party 1
Team Averages
Level 88
1,298 SR
1,429 Elo+

VS

Team Averages
Level 73
1,597 SR
1,571 Elo+
Chiron
Chiron
 
Chiron
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
LSDers
Sobek
Level 134
God Stats
2W - 4L
1,679 SR
Queue Stats
231W - 129L
1,697 Elo+
Party 2
Hades
Hades
Mikey_flow100_
Hades
Level 38
God Stats
23W - 17L
1,268 SR
Queue Stats
115W - 128L
1,295 Elo+
Solo
Nu Wa
Nu Wa
Nabbly
Nu Wa
Level 158
God Stats
1W - 2L
1,658 SR
Queue Stats
264W - 179L
1,666 Elo+
Party 2
Nemesis
Nemesis
smiteswack
Nemesis
Level 19
God Stats
14W - 7L
1,881 SR
Queue Stats
129W - 53L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Evasive5268
Heimdallr
17
2 / 2 / 1
10,487
477
10,348
13,907
5,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
KiiD XII
Neith
14
1 / 8 / 3
8,530
388
7,000
13,577
3,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Sosa_Da1
Chaac
16
3 / 6 / 4
9,833
447
9,762
19,855
10,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
TheMeatMan1523
Morgan Le Fay
17
3 / 6 / 2
10,813
492
12,758
18,616
8,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
ZOMBIEF4NG
Yemoja
14
2 / 6 / 5
10,482
476
7,662
20,509
17,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
3 / 2 / 5
11,277
513
10,398
11,621
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
LSDers
Sobek
17
5 / 3 / 13
12,612
573
9,174
25,569
27,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 2 / 10
13,387
609
12,244
18,208
11,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Nabbly
Nu Wa
20
14 / 2 / 9
13,855
630
28,292
13,511
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
smiteswack
Nemesis
16
1 / 2 / 7
10,618
483
6,071
14,094
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
27
28
Deaths
11
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
5
2.75
L
Heimdallr
Evasive5268
Heimdallr
2
2
1
1.25
L
Neith
KiiD XII
Neith
1
8
3
0.31
W
Sobek
LSDers
Sobek
5
3
13
3.83
W
4
2
10
4.5
W
Nu Wa
Nabbly
Nu Wa
14
2
9
9.25
L
Chaac
Sosa_Da1
Chaac
3
6
4
0.83
L
Morgan Le Fay
TheMeatMan1523
Morgan Le Fay
3
6
2
0.67
L
Yemoja
ZOMBIEF4NG
Yemoja
2
6
5
0.75
W
Nemesis
smiteswack
Nemesis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
66,179
86,464
Taken
83,003
46,704
Mitigated
55,603
21,490
Healing
34,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,398
4,664
675
5,555
11,621
4,073
1,936
2,949
8,672
0
72,500
L
Heimdallr
Evasive5268
Heimdallr
10,348
3,137
0
3,333
13,907
5,306
594
7,287
6,127
0
76,378
L
Neith
KiiD XII
Neith
7,000
4,072
0
584
13,577
3,925
1,098
8,486
4,803
0
46,081
W
Sobek
LSDers
Sobek
9,174
892
0
5,872
25,569
27,778
289
4,676
20,455
23,142
0
W
12,244
1,933
232
9,494
18,208
11,359
2,076
11,499
6,709
87,032
0
W
Nu Wa
Nabbly
Nu Wa
28,292
6,984
220
5,384
13,511
5,482
2,777
3,033
10,478
121,682
0
L
Chaac
Sosa_Da1
Chaac
9,762
1,990
0
5,202
19,855
10,761
0
9,778
9,771
0
65,480
L
Morgan Le Fay
TheMeatMan1523
Morgan Le Fay
12,758
1,998
0
7,833
18,616
8,934
1,919
10,830
7,676
75,136
0
L
Yemoja
ZOMBIEF4NG
Yemoja
7,662
1,540
2,985
1,553
20,509
17,778
0
12,023
8,104
35,352
0
W
Nemesis
smiteswack
Nemesis
6,071
2,103
0
6,832
14,094
6,911
676
2,993
11,049
0
67,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
61,749
484
Minions Killed
585
0
Camps Cleared
0
1,815,028
Distance Traveled
2,123,246
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,277
513
121
6
0
406,783
0
L
Heimdallr
10,487
477
125
6
0
422,881
1
L
Neith
8,530
388
73
3
0
327,565
0
W
Sobek
12,612
573
23
1
0
466,951
2
W
Hades
13,387
609
175
8
0
422,752
0
W
Nu Wa
13,855
630
177
8
0
367,210
4
L
Chaac
9,833
447
101
5
0
400,878
0
L
Morgan Le Fay
10,813
492
136
6
0
308,806
3
L
Yemoja
10,482
476
49
2
0
354,898
2
W
Nemesis
10,618
483
89
4
0
459,550
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role