Player Matchup

Morgan Le Fay
Morgan Le Fay
Dirigentes77
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,194 Elo+
Party 1
Izanami
Izanami
LePoneydu74
Izanami
Level 22
God Stats
29W - 34L
1,383 SR
Queue Stats
46W - 66L
1,274 Elo+
Party 1
Gilgamesh
Gilgamesh
Mert-Jinn
Gilgamesh
Level 16
God Stats
1W - 1L
1,663 SR
Queue Stats
25W - 26L
1,337 Elo+
Solo
Amaterasu
Amaterasu
SsVaii
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,351 Elo+
Party 1
Thanatos
Thanatos
rpnvmb3r
Thanatos
Level 29
God Stats
7W - 6L
1,312 SR
Queue Stats
163W - 173L
1,382 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,308 Elo+

VS

Team Averages
Level 25
1,487 SR
1,385 Elo+
Bellona
Bellona
Assassinlouk
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 92L
1,298 Elo+
Party 3
Danzaburou
Danzaburou
Its_Sxvage
Danzaburou
Level 29
God Stats
18W - 15L
1,392 SR
Queue Stats
76W - 74L
1,327 Elo+
Party 2
Olorun
Olorun
JLJ1324
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,659 Elo+
Party 2
Loki
Loki
pipscwek
Loki
Level 29
God Stats
1W - 0L
1,543 SR
Queue Stats
75W - 77L
1,327 Elo+
Party 2
Thor
Thor
theblacwood
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 120L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dirigentes77
Morgan Le Fay
18
4 / 11 / 11
11,741
470
11,728
26,158
10,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
LePoneydu74
Izanami
20
19 / 7 / 7
14,434
577
29,908
27,624
11,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Mert-Jinn
Gilgamesh
16
7 / 10 / 5
13,040
522
15,818
26,447
23,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SsVaii
Amaterasu
16
2 / 16 / 4
10,634
425
9,903
23,319
15,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
rpnvmb3r
Thanatos
18
8 / 9 / 10
13,621
545
14,869
24,905
9,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Assassinlouk
Bellona
18
7 / 9 / 10
13,112
524
19,836
24,730
19,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Its_Sxvage
Danzaburou
20
25 / 5 / 5
17,631
705
39,173
28,781
17,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
JLJ1324
Olorun
18
5 / 10 / 9
13,147
526
14,367
19,406
7,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
18
10 / 7 / 9
13,619
545
16,313
18,106
6,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 11 / 7
12,577
503
10,832
21,136
8,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
93
40
Kills
53
53
Deaths
42
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
Assassinlouk
Bellona
7
9
10
1.33
L
Morgan Le Fay
Dirigentes77
Morgan Le Fay
4
11
11
0.86
W
Danzaburou
Its_Sxvage
Danzaburou
25
5
5
5.5
W
Olorun
JLJ1324
Olorun
5
10
9
0.95
L
Izanami
LePoneydu74
Izanami
19
7
7
3.21
L
Gilgamesh
Mert-Jinn
Gilgamesh
7
10
5
0.95
L
Amaterasu
SsVaii
Amaterasu
2
16
4
0.25
W
Loki
10
7
9
2.07
L
Thanatos
rpnvmb3r
Thanatos
8
9
10
1.44
W
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,226
Damage
100,521
128,453
Taken
112,159
70,947
Mitigated
59,308
37,073
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Assassinlouk
Bellona
19,836
9,230
543
2,650
24,730
19,277
1,832
1,539
23,191
0
41,643
L
Morgan Le Fay
Dirigentes77
Morgan Le Fay
11,728
2,446
0
3,190
26,158
10,301
350
6,212
19,946
50,664
0
W
Danzaburou
Its_Sxvage
Danzaburou
39,173
22,635
0
15,991
28,781
17,839
8,984
2,461
26,320
0
121,881
W
Olorun
JLJ1324
Olorun
14,367
6,572
548
2,437
19,406
7,271
4,347
6,813
12,593
60,888
0
L
Izanami
LePoneydu74
Izanami
29,908
23,803
279
12,720
27,624
11,810
3,679
1,272
26,352
0
96,673
L
Gilgamesh
Mert-Jinn
Gilgamesh
15,818
4,139
513
1,346
26,447
23,696
29
3,013
23,434
0
43,815
L
Amaterasu
SsVaii
Amaterasu
9,903
3,141
0
3,031
23,319
15,328
2,161
1,100
22,219
0
33,544
W
Loki
16,313
5,181
451
1,506
18,106
6,702
1,083
915
17,191
0
49,413
L
Thanatos
rpnvmb3r
Thanatos
14,869
5,401
832
15,162
24,905
9,812
1,487
2,770
22,135
0
70,466
W
10,832
6,143
927
5,512
21,136
8,219
1,294
0
21,136
0
58,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,470
Gold Earned
70,086
467
Minions Killed
447
0
Camps Cleared
0
1,965,236
Distance Traveled
2,045,370
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,112
524
42
2
0
437,670
0
L
Morgan Le Fay
11,741
470
80
3
0
338,214
1
W
Danzaburou
17,631
705
159
6
0
393,720
1
W
Olorun
13,147
526
106
4
0
366,729
0
L
Izanami
14,434
577
157
6
0
376,714
3
L
Gilgamesh
13,040
522
63
3
0
388,523
1
L
Amaterasu
10,634
425
56
2
0
414,380
3
W
Loki
13,619
545
62
2
0
476,503
0
L
Thanatos
13,621
545
111
4
0
447,405
0
W
Thor
12,577
503
78
3
0
370,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role