Player Matchup

Gilgamesh
Gilgamesh
ALIANSA E201
Gilgamesh
Level 28
God Stats
72W - 52L
1,596 SR
Queue Stats
75W - 64L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
NOOB1 E201
Ah Puch
Level 33
God Stats
9W - 2L
1,589 SR
Queue Stats
111W - 108L
1,408 Elo+
Party 1
Chang'e
Chang'e
zavala20
Chang'e
Level 46
God Stats
13W - 13L
1,532 SR
Queue Stats
44W - 48L
1,485 Elo+
Party 1
Team Averages
Level 36
1,572 SR
1,455 Elo+

VS

Team Averages
Level 14
1,502 SR
1,446 Elo+
Hera
Hera
K-atastrophic
Hera
Level 20
God Stats
2W - 3L
1,614 SR
Queue Stats
6W - 5L
1,509 Elo+
Solo
Medusa
Medusa
crazydaves23
Medusa
Level 17
God Stats
9W - 19L
1,392 SR
Queue Stats
18W - 39L
1,329 Elo+
Solo
Cthulhu
Cthulhu
maxiboo1908
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALIANSA E201
Gilgamesh
15
7 / 4 / 3
11,536
769
9,580
20,703
9,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
NOOB1 E201
Ah Puch
14
3 / 2 / 9
10,353
690
13,157
11,329
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
zavala20
Chang'e
13
4 / 5 / 10
10,700
713
5,000
13,750
6,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,956
664
15,399
10,767
3,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
7 / 5 / 1
11,155
744
13,260
18,897
7,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
maxiboo1908
Cthulhu
7
0 / 4 / 2
7,889
526
539
4,084
1,264
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
10
11
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALIANSA E201
Gilgamesh
7
4
3
2.13
L
3
5
5
1.1
W
Ah Puch
NOOB1 E201
Ah Puch
3
2
9
3.75
L
Medusa
7
5
1
1.5
L
Cthulhu
maxiboo1908
Cthulhu
0
4
2
0.25
W
Chang'e
zavala20
Chang'e
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
29,198
45,782
Taken
33,748
19,905
Mitigated
11,891
17,748
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALIANSA E201
Gilgamesh
9,580
2,558
123
5,738
20,703
9,524
868
6,883
13,820
0
37,807
L
15,399
3,318
0
738
10,767
3,541
244
6,488
3,769
45,574
0
W
Ah Puch
NOOB1 E201
Ah Puch
13,157
164
243
4,368
11,329
4,211
734
4,883
6,446
42,762
0
L
Medusa
13,260
4,852
0
2,606
18,897
7,086
0
9,490
8,895
0
56,577
L
Cthulhu
maxiboo1908
Cthulhu
539
105
0
0
4,084
1,264
0
1,115
2,927
4,625
0
W
Chang'e
zavala20
Chang'e
5,000
434
3,631
3,645
13,750
6,170
334
4,172
9,578
21,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
29,000
141
Minions Killed
155
0
Camps Cleared
0
808,424
Distance Traveled
604,839
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,536
769
48
3
0
289,305
0
L
Hera
9,956
664
59
4
0
267,157
0
W
Ah Puch
10,353
690
70
5
0
270,129
2
L
Medusa
11,155
744
92
6
0
253,109
1
L
Cthulhu
7,889
526
4
0
0
84,573
0
W
Chang'e
10,700
713
23
2
0
248,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role