Player Matchup

Sol
Sol
Iyato
Sol
Level 26
God Stats
5W - 4L
1,347 SR
Queue Stats
63W - 71L
1,354 Elo+
Solo
Ullr
Ullr
RaidWait
Ullr
Level 7
God Stats
1W - 0L
1,247 SR
Queue Stats
3W - 5L
1,332 Elo+
Solo
Guan Yu
Guan Yu
WengCrazy
Guan Yu
Level 26
God Stats
1W - 1L
1,253 SR
Queue Stats
55W - 57L
1,440 Elo+
Solo
Eset
Eset
YuzePie
Eset
Level 24
God Stats
1W - 2L
1,218 SR
Queue Stats
325W - 411L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeckAY
Sun Wukong
Level 26
God Stats
5W - 7L
1,456 SR
Queue Stats
69W - 104L
1,383 Elo+
Party 1
Team Averages
Level 22
1,304 SR
1,368 Elo+

VS

Team Averages
Level 18
1,435 SR
1,288 Elo+
Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Narkito
Thor
Level 21
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Gilgamesh
Gilgamesh
Nirakan
Gilgamesh
Level 16
God Stats
3W - 4L
1,525 SR
Queue Stats
26W - 26L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Shaadea
Cthulhu
Level 17
God Stats
5W - 20L
1,384 SR
Queue Stats
43W - 69L
1,390 Elo+
Party 2
Mercury
Mercury
THEgoat1234
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
865 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Iyato
Sol
20
23 / 3 / 16
17,973
642
40,687
26,784
10,241
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
19
8 / 9 / 13
13,389
478
16,243
22,193
7,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
WengCrazy
Guan Yu
19
7 / 7 / 17
13,415
479
14,101
25,911
30,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
YuzePie
Eset
15
3 / 6 / 12
11,810
422
5,753
11,307
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ZeckAY
Sun Wukong
20
14 / 2 / 12
16,226
580
17,969
26,046
14,968
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
7 / 13 / 4
13,291
475
17,247
28,275
10,267
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Narkito
Thor
17
1 / 13 / 7
12,036
430
13,559
24,397
10,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Nirakan
Gilgamesh
20
19 / 3 / 4
17,309
618
34,292
25,284
13,271
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Shaadea
Cthulhu
17
0 / 4 / 6
11,579
414
4,555
14,684
11,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
THEgoat1234
Mercury
12
0 / 24 / 7
9,405
336
3,656
28,287
9,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
55
55
Kills
27
27
Deaths
57
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
13
4
0.69
W
Sol
Iyato
Sol
23
3
16
10.33
L
Thor
Narkito
Thor
1
13
7
0.35
L
Gilgamesh
Nirakan
Gilgamesh
19
3
4
7
W
Ullr
8
9
13
1.61
L
Cthulhu
Shaadea
Cthulhu
0
4
6
0.75
L
Mercury
THEgoat1234
Mercury
0
24
7
0.15
W
Guan Yu
WengCrazy
Guan Yu
7
7
17
2.21
W
Eset
YuzePie
Eset
3
6
12
1.5
W
Sun Wukong
ZeckAY
Sun Wukong
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,753
Damage
73,309
112,241
Taken
120,927
66,182
Mitigated
55,653
43,553
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
17,247
9,175
0
2,912
28,275
10,267
1,494
15,290
12,875
0
60,655
W
Sol
Iyato
Sol
40,687
11,552
0
16,140
26,784
10,241
6,359
382
26,402
156,224
0
L
Thor
Narkito
Thor
13,559
5,012
0
1,334
24,397
10,817
5,230
6,281
17,596
0
62,609
L
Gilgamesh
Nirakan
Gilgamesh
34,292
14,050
0
2,536
25,284
13,271
966
8,391
16,503
0
148,402
W
Ullr
16,243
10,754
0
4,924
22,193
7,632
4,423
298
21,895
0
56,228
L
Cthulhu
Shaadea
Cthulhu
4,555
397
0
2,870
14,684
11,813
0
5,392
8,976
53,717
0
L
Mercury
THEgoat1234
Mercury
3,656
1,665
0
6
28,287
9,485
0
10,534
17,313
0
11,950
W
Guan Yu
WengCrazy
Guan Yu
14,101
3,213
2,032
7,813
25,911
30,271
88
1,608
24,303
0
62,289
W
Eset
YuzePie
Eset
5,753
734
459
1,381
11,307
3,070
0
817
10,490
23,974
0
W
Sun Wukong
ZeckAY
Sun Wukong
17,969
4,182
0
10,804
26,046
14,968
620
1,450
24,596
0
164,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,813
Gold Earned
63,620
624
Minions Killed
508
0
Camps Cleared
0
2,462,277
Distance Traveled
2,228,090
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,291
475
92
3
0
436,371
4
W
Sol
17,973
642
214
8
0
546,520
1
L
Thor
12,036
430
99
4
0
411,111
0
L
Gilgamesh
17,309
618
201
7
0
516,027
1
W
Ullr
13,389
478
70
3
0
498,077
3
L
Cthulhu
11,579
414
96
3
0
405,217
6
L
Mercury
9,405
336
20
1
0
459,364
2
W
Guan Yu
13,415
479
76
3
0
460,333
4
W
Eset
11,810
422
55
2
0
423,226
0
W
Sun Wukong
16,226
580
209
7
0
534,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role