Player Matchup

Cthulhu
Cthulhu
Beaton182
Cthulhu
Level 26
God Stats
5W - 4L
1,599 SR
Queue Stats
25W - 39L
1,306 Elo+
Party 3
Gilgamesh
Gilgamesh
HYPE X GIBBON11
Gilgamesh
Level 58
God Stats
21W - 21L
1,647 SR
Queue Stats
293W - 305L
1,526 Elo+
Party 1
Anubis
Anubis
UrDaIsSmiting
Anubis
Level 39
God Stats
12W - 16L
1,422 SR
Queue Stats
68W - 87L
1,325 Elo+
Party 3
Arachne
Arachne
XxLEW1SxX
Arachne
Level 65
God Stats
29W - 18L
1,661 SR
Queue Stats
184W - 168L
1,579 Elo+
Party 3
Medusa
Medusa
mr joey rules
Medusa
Level 14
God Stats
4W - 3L
1,894 SR
Queue Stats
76W - 88L
1,455 Elo+
Party 1
Team Averages
Level 40
1,645 SR
1,438 Elo+

VS

Team Averages
Level 96
1,618 SR
1,555 Elo+
Morgan Le Fay
Morgan Le Fay
CallMeShalltear
Morgan Le Fay
Level 121
God Stats
3W - 1L
1,676 SR
Queue Stats
72W - 62L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
MISTERFOX111
Jormungandr
Level 145
God Stats
15W - 16L
1,455 SR
Queue Stats
1,008W - 983L
1,475 Elo+
Solo
Hercules
Hercules
Racc-oonKing
Hercules
Level 123
God Stats
7W - 1L
1,736 SR
Queue Stats
7W - 1L
1,755 Elo+
Party 2
Amaterasu
Amaterasu
SheLuvsMyCurlss
Amaterasu
Level 10
God Stats
2W - 0L
1,725 SR
Queue Stats
26W - 16L
1,568 Elo+
Party 2
Chronos
Chronos
Sombre-Phoenixx
Chronos
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 91L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beaton182
Cthulhu
20
2 / 13 / 19
14,422
451
14,507
34,829
30,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
HYPE X GIBBON11
Gilgamesh
20
14 / 5 / 17
16,645
520
38,214
35,857
42,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 12 / 14
15,038
470
25,501
28,021
13,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
XxLEW1SxX
Arachne
20
15 / 7 / 14
17,738
554
32,422
39,260
21,252
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 17 / 13
11,884
371
11,777
27,886
9,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeShalltear
Morgan Le Fay
20
16 / 13 / 10
17,339
542
44,024
29,759
12,730
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MISTERFOX111
Jormungandr
20
6 / 7 / 12
16,022
501
12,805
28,859
27,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Racc-oonKing
Hercules
20
4 / 10 / 10
14,606
456
16,592
30,817
38,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
SheLuvsMyCurlss
Amaterasu
20
19 / 6 / 10
19,092
597
39,660
42,896
28,332
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 9 / 17
15,908
497
26,940
30,400
13,088
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
113
45
Kills
54
54
Deaths
45
77
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beaton182
Cthulhu
2
13
19
0.88
W
Morgan Le Fay
CallMeShalltear
Morgan Le Fay
16
13
10
1.62
L
Gilgamesh
HYPE X GIBBON11
Gilgamesh
14
5
17
4.5
W
Jormungandr
MISTERFOX111
Jormungandr
6
7
12
1.71
W
Hercules
Racc-oonKing
Hercules
4
10
10
0.9
W
Amaterasu
SheLuvsMyCurlss
Amaterasu
19
6
10
4
W
9
9
17
1.94
L
11
12
14
1.5
L
Arachne
XxLEW1SxX
Arachne
15
7
14
3.14
L
3
17
13
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,421
Damage
140,021
165,853
Taken
162,731
117,355
Mitigated
120,412
37,137
Healing
37,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beaton182
Cthulhu
14,507
645
1,568
8,629
34,829
30,443
336
18,373
16,169
76,081
0
W
Morgan Le Fay
CallMeShalltear
Morgan Le Fay
44,024
2,036
216
5,684
29,759
12,730
886
8,763
20,996
106,501
0
L
Gilgamesh
HYPE X GIBBON11
Gilgamesh
38,214
11,919
0
2,404
35,857
42,963
531
16,625
18,412
0
80,409
W
Jormungandr
MISTERFOX111
Jormungandr
12,805
3,144
78
6,774
28,859
27,524
3,838
6,518
22,341
100,251
0
W
Hercules
Racc-oonKing
Hercules
16,592
2,188
0
9,191
30,817
38,738
903
6,309
24,508
0
58,723
W
Amaterasu
SheLuvsMyCurlss
Amaterasu
39,660
16,082
0
8,600
42,896
28,332
1,402
10,971
31,925
15,365
121,699
W
26,940
8,032
0
7,251
30,400
13,088
2,857
8,771
21,629
137,531
0
L
25,501
1,422
0
9,996
28,021
13,152
0
14,637
12,890
65,793
0
L
Arachne
XxLEW1SxX
Arachne
32,422
21,635
0
11,578
39,260
21,252
0
17,345
21,497
0
174,711
L
11,777
6,248
0
2,962
27,886
9,545
0
20,073
7,305
0
38,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,727
Gold Earned
82,967
533
Minions Killed
705
0
Camps Cleared
0
2,747,223
Distance Traveled
2,716,763
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,422
451
108
3
0
566,487
1
W
Morgan Le Fay
17,339
542
132
4
0
496,214
2
L
Gilgamesh
16,645
520
96
3
0
593,050
3
W
Jormungandr
16,022
501
140
4
0
474,471
1
W
Hercules
14,606
456
101
3
0
545,405
0
W
Amaterasu
19,092
597
143
4
0
665,458
1
W
Chronos
15,908
497
189
6
0
535,215
0
L
Anubis
15,038
470
84
3
0
461,528
0
L
Arachne
17,738
554
193
6
0
652,657
0
L
Medusa
11,884
371
52
2
0
473,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role