Player Matchup

Tiamat
Tiamat
Enjoyxz
Tiamat
Level 17
God Stats
6W - 7L
1,166 SR
Queue Stats
7W - 8L
1,207 Elo+
Party 1
Merlin
Merlin
Tokyo Soro
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,179 Elo+
Party 1
Nemesis
Nemesis
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Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,149 Elo+
Solo
Team Averages
Level 26
1,389 SR
1,178 Elo+

VS

Team Averages
Level 9
1,406 SR
1,224 Elo+
Merlin
Merlin
PAIN-_-KILLERRR
Merlin
Level 17
God Stats
3W - 6L
1,425 SR
Queue Stats
6W - 18L
1,095 Elo+
Solo
Kukulkan
Kukulkan
PEPEX-3
Kukulkan
Level 6
God Stats
29W - 25L
1,294 SR
Queue Stats
49W - 66L
1,295 Elo+
Solo
Bakasura
Bakasura
Spiderkid229
Bakasura
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Enjoyxz
Tiamat
20
16 / 7 / 5
16,954
678
23,300
24,418
16,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Tokyo Soro
Merlin
20
11 / 4 / 15
18,030
721
19,781
15,983
6,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
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Nemesis
8
0 / 4 / 12
12,251
490
1,678
5,286
2,046
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
11,975
479
3,678
5,639
1,431
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
PEPEX-3
Kukulkan
20
15 / 3 / 0
20,803
832
29,652
21,876
7,767
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Spiderkid229
Bakasura
14
0 / 24 / 7
13,171
527
1,174
26,966
7,811
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
27
Kills
15
15
Deaths
30
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Enjoyxz
Tiamat
16
7
5
2.64
L
0
3
5
0.83
L
Kukulkan
PEPEX-3
Kukulkan
15
3
0
5
L
Bakasura
Spiderkid229
Bakasura
0
24
7
0.15
W
Merlin
Tokyo Soro
Merlin
11
4
15
4.63
W
Nemesis
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Nemesis
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,759
Damage
34,504
45,687
Taken
54,481
25,341
Mitigated
17,009
13,103
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Enjoyxz
Tiamat
23,300
4,068
640
6,610
24,418
16,429
1,428
18,262
6,114
73,383
0
L
3,678
428
0
0
5,639
1,431
104
4,309
1,330
7,423
0
L
Kukulkan
PEPEX-3
Kukulkan
29,652
2,057
0
3,701
21,876
7,767
417
17,789
4,087
187,096
0
L
Bakasura
Spiderkid229
Bakasura
1,174
894
0
1,117
26,966
7,811
162
20,983
5,983
0
2,587
W
Merlin
Tokyo Soro
Merlin
19,781
1,494
678
5,094
15,983
6,866
1,180
11,313
4,670
95,965
0
W
Nemesis
jyfjfhfwzsb
Nemesis
1,678
557
0
81
5,286
2,046
0
3,755
1,531
0
3,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
45,949
225
Minions Killed
309
0
Camps Cleared
0
958,568
Distance Traveled
865,851
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,954
678
80
3
0
357,896
2
L
Merlin
11,975
479
5
0
0
132,955
2
L
Kukulkan
20,803
832
293
12
0
432,224
4
L
Bakasura
13,171
527
11
0
0
300,672
1
W
Merlin
18,030
721
144
6
0
450,012
1
W
Nemesis
12,251
490
1
0
0
150,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role