Player Matchup

Izanami
Izanami
Dw-Manson
Izanami
Level 21
God Stats
10W - 12L
1,355 SR
Queue Stats
283W - 416L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
MightySaucey
Gilgamesh
Level 12
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
WhisperTundra
Medusa
Level 42
God Stats
12W - 6L
1,531 SR
Queue Stats
249W - 241L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZacsCrackShack
Tsukuyomi
Level 6
God Stats
6W - 0L
1,743 SR
Queue Stats
21W - 15L
1,721 Elo+
Solo
Discordia
Discordia
brahmin_ramen
Discordia
Level 13
God Stats
2W - 0L
1,295 SR
Queue Stats
19W - 16L
1,558 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,498 Elo+

VS

Team Averages
Level 12
1,407 SR
1,349 Elo+
Ares
Ares
BJP11
Ares
Level 3
God Stats
1W - 4L
1,273 SR
Queue Stats
1W - 5L
1,125 Elo+
Solo
Amaterasu
Amaterasu
FamiliaVM9200
Amaterasu
Level 5
God Stats
14W - 12L
1,306 SR
Queue Stats
191W - 283L
1,510 Elo+
Solo
Bacchus
Bacchus
Murdoek95
Bacchus
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
377W - 418L
1,290 Elo+
Solo
Thanatos
Thanatos
SonKazam
Thanatos
Level 16
God Stats
30W - 26L
1,404 SR
Queue Stats
46W - 47L
1,247 Elo+
Solo
Chang'e
Chang'e
mooncherry_
Chang'e
Level 29
God Stats
19W - 22L
1,553 SR
Queue Stats
61W - 50L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dw-Manson
Izanami
13
1 / 4 / 2
7,969
531
3,836
6,553
1,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
MightySaucey
Gilgamesh
12
3 / 1 / 8
8,651
577
3,109
6,719
3,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 7
9,558
637
5,293
7,839
2,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ZacsCrackShack
Tsukuyomi
17
5 / 1 / 3
9,949
663
8,865
11,312
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
brahmin_ramen
Discordia
14
7 / 2 / 1
9,148
610
10,330
6,681
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BJP11
Ares
7
0 / 7 / 2
5,654
377
1,010
9,229
4,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
FamiliaVM9200
Amaterasu
10
1 / 2 / 2
6,837
456
4,688
9,091
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Murdoek95
Bacchus
4
0 / 3 / 0
4,722
315
629
2,898
995
Thanatos
SonKazam
Thanatos
12
4 / 6 / 1
7,712
514
5,313
14,206
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
mooncherry_
Chang'e
12
3 / 5 / 1
7,275
485
4,842
11,230
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
21
Kills
8
9
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
BJP11
Ares
0
7
2
0.14
W
Izanami
Dw-Manson
Izanami
1
4
2
0.5
L
Amaterasu
FamiliaVM9200
Amaterasu
1
2
2
1
W
Gilgamesh
MightySaucey
Gilgamesh
3
1
8
7
L
Bacchus
Murdoek95
Bacchus
0
3
0
0
L
Thanatos
SonKazam
Thanatos
4
6
1
0.75
W
5
1
7
8.5
W
Tsukuyomi
ZacsCrackShack
Tsukuyomi
5
1
3
6.5
W
Discordia
brahmin_ramen
Discordia
7
2
1
3.75
L
Chang'e
mooncherry_
Chang'e
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
16,482
39,104
Taken
46,654
14,169
Mitigated
18,928
8,231
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BJP11
Ares
1,010
98
0
0
9,229
4,111
0
1,076
8,093
9,991
0
W
Izanami
Dw-Manson
Izanami
3,836
2,941
0
0
6,553
1,871
2,226
888
5,552
0
38,565
L
Amaterasu
FamiliaVM9200
Amaterasu
4,688
1,193
0
2,314
9,091
5,325
156
1,659
7,394
0
26,557
W
Gilgamesh
MightySaucey
Gilgamesh
3,109
627
0
0
6,719
3,053
982
1,735
4,856
0
18,019
L
Bacchus
Murdoek95
Bacchus
629
315
0
0
2,898
995
0
625
2,267
3,245
0
L
Thanatos
SonKazam
Thanatos
5,313
1,090
0
9,819
14,206
4,488
0
1,883
12,177
0
41,463
W
5,293
3,195
0
855
7,839
2,795
6,621
901
6,938
0
53,255
W
Tsukuyomi
ZacsCrackShack
Tsukuyomi
8,865
1,930
0
5,933
11,312
4,264
1,924
878
10,346
0
76,436
W
Discordia
brahmin_ramen
Discordia
10,330
288
0
1,443
6,681
2,186
219
1,582
4,931
47,658
0
L
Chang'e
mooncherry_
Chang'e
4,842
302
556
3,095
11,230
4,009
0
4,327
6,393
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
32,200
447
Minions Killed
192
0
Camps Cleared
0
1,395,144
Distance Traveled
1,082,962
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,654
377
16
1
0
224,182
0
W
Izanami
7,969
531
71
5
0
278,584
0
L
Amaterasu
6,837
456
55
4
0
235,453
0
W
Gilgamesh
8,651
577
27
2
0
252,307
4
L
Bacchus
4,722
315
6
0
0
97,876
0
L
Thanatos
7,712
514
77
5
0
277,968
2
W
Medusa
9,558
637
101
7
0
260,461
3
W
Tsukuyomi
9,949
663
158
11
0
309,158
4
W
Discordia
9,148
610
90
6
0
294,634
2
L
Chang'e
7,275
485
38
3
0
247,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role