Player Matchup

Khepri
Khepri
 
Khepri
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kauehenricok0723
Mulan
Level 7
God Stats
1W - 4L
1,249 SR
Queue Stats
83W - 192L
1,065 Elo+
Party 1
Agni
Agni
Zeca_Paugordin32
Agni
Level 87
God Stats
2W - 6L
1,174 SR
Queue Stats
687W - 843L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
alsobral
Cernunnos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 27L
1,289 Elo+
Party 1
Bakasura
Bakasura
jaggedmichael
Bakasura
Level 74
God Stats
2W - 3L
1,502 SR
Queue Stats
243W - 346L
1,370 Elo+
Party 1
Team Averages
Level 40
1,385 SR
1,324 Elo+

VS

Team Averages
Level 20
1,540 SR
1,607 Elo+
Rama
Rama
DecioPinto8
Rama
Level 30
God Stats
23W - 16L
1,773 SR
Queue Stats
343W - 370L
1,364 Elo+
Solo
Ares
Ares
LaCalesitajunior
Ares
Level 12
God Stats
2W - 3L
1,367 SR
Queue Stats
103W - 76L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Nocyampelota
Nu Wa
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 35L
1,783 Elo+
Solo
Gilgamesh
Gilgamesh
Sinister_burst36
Gilgamesh
Level 28
God Stats
9W - 8L
1,561 SR
Queue Stats
164W - 142L
1,575 Elo+
Solo
Arachne
Arachne
madremiawillie
Arachne
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
68W - 32L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
3 / 3 / 5
7,814
601
5,929
7,863
6,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 8 / 0
6,394
492
2,210
8,117
3,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 5 / 1
8,317
640
5,879
8,634
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
alsobral
Cernunnos
11
4 / 4 / 0
7,116
547
3,521
6,742
2,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
jaggedmichael
Bakasura
12
1 / 6 / 1
6,895
530
2,848
11,341
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,138
472
1,662
7,828
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 4 / 1
4,894
376
309
4,771
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 6
6,603
508
5,833
5,544
1,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
15
14 / 1 / 0
9,423
725
10,328
8,592
3,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
11 / 2 / 0
8,711
670
11,023
10,675
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
14
Kills
25
26
Deaths
14
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
3
5
1.83
W
0
4
2
0.25
L
0
8
0
0
W
0
4
1
0.13
W
0
3
6
1
W
Gilgamesh
14
1
0
14
L
6
5
1
1.3
L
Cernunnos
alsobral
Cernunnos
4
4
0
1
L
Bakasura
jaggedmichael
Bakasura
1
6
1
0.25
W
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
29,155
42,697
Taken
37,410
18,788
Mitigated
12,841
6,987
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,929
1,187
0
1,733
7,863
6,224
408
1,438
6,425
19,472
0
W
1,662
1,421
0
2,309
7,828
2,166
0
3,192
4,582
0
26,632
L
2,210
846
0
0
8,117
3,707
714
602
7,515
0
25,264
W
309
124
0
379
4,771
1,754
0
1,047
3,714
3,090
0
W
5,833
1,334
0
1,258
5,544
1,611
20
2,576
2,640
27,433
0
W
Gilgamesh
10,328
4,476
0
2,987
8,592
3,708
243
1,241
7,191
0
55,019
L
5,879
194
0
355
8,634
2,517
0
2,704
5,930
36,596
0
L
Cernunnos
alsobral
Cernunnos
3,521
1,829
0
916
6,742
2,343
1,029
376
6,366
0
35,212
L
Bakasura
jaggedmichael
Bakasura
2,848
2,292
0
3,983
11,341
3,997
1,190
1,022
10,319
0
34,494
W
11,023
7,903
0
4,214
10,675
3,602
0
3,142
7,315
0
58,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
35,769
346
Minions Killed
304
0
Camps Cleared
0
1,205,887
Distance Traveled
1,131,057
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,814
601
19
1
0
269,037
3
W
Rama
6,138
472
50
4
0
204,243
2
L
Mulan
6,394
492
55
4
0
215,269
0
W
Ares
4,894
376
4
0
0
127,552
0
W
Nu Wa
6,603
508
56
4
0
215,743
0
W
Gilgamesh
9,423
725
99
8
0
289,189
0
L
Agni
8,317
640
90
7
0
255,896
4
L
Cernunnos
7,116
547
80
6
0
199,182
0
L
Bakasura
6,895
530
102
8
0
266,503
0
W
Arachne
8,711
670
95
7
0
294,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role