Player Matchup

Anhur
Anhur
GilbertMan
Anhur
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 138L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
ScrumptiousFawwt
Ao Kuang
Level 120
God Stats
4W - 2L
1,661 SR
Queue Stats
211W - 163L
1,452 Elo+
Party 1
King Arthur
King Arthur
SlySeaman
King Arthur
Level 95
God Stats
2W - 8L
1,206 SR
Queue Stats
159W - 132L
1,420 Elo+
Party 1
Team Averages
Level 101
1,456 SR
1,472 Elo+

VS

Team Averages
Level 92
1,543 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
CitrusGrogu
Morgan Le Fay
Level 127
God Stats
14W - 10L
1,549 SR
Queue Stats
165W - 175L
1,556 Elo+
Party 2
Tiamat
Tiamat
Logan942
Tiamat
Level 72
God Stats
3W - 2L
1,438 SR
Queue Stats
310W - 300L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
xRyone
Gilgamesh
Level 78
God Stats
43W - 22L
1,641 SR
Queue Stats
173W - 180L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
5 / 5 / 1
10,931
643
8,959
14,634
5,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 3
12,247
720
12,916
17,035
6,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SlySeaman
King Arthur
13
0 / 4 / 6
9,780
575
8,306
22,591
14,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CitrusGrogu
Morgan Le Fay
15
1 / 4 / 10
10,786
634
15,210
12,463
4,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Logan942
Tiamat
17
8 / 2 / 4
12,512
736
15,165
13,509
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xRyone
Gilgamesh
16
3 / 5 / 9
10,994
647
11,191
13,297
13,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
12
12
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CitrusGrogu
Morgan Le Fay
1
4
10
1.5
L
Anhur
5
5
1
1.1
W
Tiamat
Logan942
Tiamat
8
2
4
5
L
6
3
3
2.5
L
King Arthur
SlySeaman
King Arthur
0
4
6
0.75
W
Gilgamesh
xRyone
Gilgamesh
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
41,566
54,260
Taken
39,269
26,655
Mitigated
25,014
17,289
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CitrusGrogu
Morgan Le Fay
15,210
855
0
2,147
12,463
4,645
1,141
5,246
7,217
58,634
0
L
Anhur
8,959
4,191
0
2,289
14,634
5,095
0
8,085
6,549
0
39,816
W
Tiamat
Logan942
Tiamat
15,165
726
520
4,055
13,509
7,275
863
4,274
9,235
42,031
0
L
12,916
1,429
0
6,980
17,035
6,651
1,177
8,967
8,068
55,765
0
L
King Arthur
SlySeaman
King Arthur
8,306
567
0
8,020
22,591
14,909
1
13,323
9,268
0
24,668
W
Gilgamesh
xRyone
Gilgamesh
11,191
2,895
0
584
13,297
13,094
809
3,396
9,901
0
32,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
34,292
160
Minions Killed
191
0
Camps Cleared
0
875,273
Distance Traveled
921,881
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,786
634
81
5
0
296,361
1
L
Anhur
10,931
643
83
5
0
254,257
5
W
Tiamat
12,512
736
65
4
0
317,117
2
L
Ao Kuang
12,247
720
50
3
0
294,633
1
L
King Arthur
9,780
575
27
2
0
326,383
1
W
Gilgamesh
10,994
647
45
3
0
308,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role