Player Matchup

Bellona
Bellona
Absiinthe
Bellona
Level 29
God Stats
1W - 0L
1,279 SR
Queue Stats
22W - 22L
1,379 Elo+
Party 1
Hachiman
Hachiman
RaidWait
Hachiman
Level 7
God Stats
1W - 0L
1,214 SR
Queue Stats
3W - 5L
1,262 Elo+
Solo
Discordia
Discordia
YuzePie
Discordia
Level 24
God Stats
32W - 30L
1,573 SR
Queue Stats
325W - 411L
1,312 Elo+
Party 4
Sun Wukong
Sun Wukong
ZeckAY
Sun Wukong
Level 26
God Stats
5W - 7L
1,215 SR
Queue Stats
69W - 104L
1,367 Elo+
Party 4
Nu Wa
Nu Wa
satanazz
Nu Wa
Level 19
God Stats
2W - 5L
1,274 SR
Queue Stats
8W - 7L
1,278 Elo+
Party 1
Team Averages
Level 21
1,311 SR
1,320 Elo+

VS

Team Averages
Level 20
1,478 SR
1,347 Elo+
Nemesis
Nemesis
Anammelech
Nemesis
Level 5
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nox
Nox
Narhun1
Nox
Level 28
God Stats
2W - 4L
1,432 SR
Queue Stats
127W - 104L
1,390 Elo+
Solo
Hera
Hera
Shopper62132
Hera
Level 15
God Stats
6W - 13L
1,419 SR
Queue Stats
39W - 77L
1,244 Elo+
Party 2
Merlin
Merlin
ToTSaMuYDaViNCi
Merlin
Level 7
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Freya
Freya
azer0304
Freya
Level 45
God Stats
9W - 13L
1,599 SR
Queue Stats
235W - 311L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Absiinthe
Bellona
18
14 / 2 / 5
11,023
648
13,542
12,852
10,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
RaidWait
Hachiman
12
3 / 5 / 10
8,038
473
5,404
9,628
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
YuzePie
Discordia
11
0 / 3 / 11
6,961
409
3,957
5,259
1,670
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ZeckAY
Sun Wukong
15
7 / 2 / 13
9,420
554
6,100
13,251
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
satanazz
Nu Wa
15
7 / 1 / 7
9,302
547
14,949
5,687
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anammelech
Nemesis
12
2 / 6 / 1
7,962
468
5,626
11,689
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
13
3 / 4 / 5
8,802
518
8,083
9,279
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 4
7,700
453
4,098
11,370
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 8 / 4
7,980
469
6,010
11,512
3,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
azer0304
Freya
11
5 / 7 / 1
7,605
447
6,879
14,248
5,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
31
Kills
12
13
Deaths
31
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Absiinthe
Bellona
14
2
5
8.25
L
Nemesis
Anammelech
Nemesis
2
6
1
0.42
L
Nox
3
4
5
1.38
W
Hachiman
RaidWait
Hachiman
3
5
10
1.6
L
1
6
4
0.5
L
1
8
4
0.38
W
Discordia
YuzePie
Discordia
0
3
11
1.83
W
Sun Wukong
ZeckAY
Sun Wukong
7
2
13
6.75
L
Freya
azer0304
Freya
5
7
1
0.79
W
Nu Wa
satanazz
Nu Wa
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,952
Damage
30,696
46,677
Taken
58,098
23,153
Mitigated
24,961
12,439
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Absiinthe
Bellona
13,542
4,758
0
5,279
12,852
10,508
751
3,932
8,920
237
65,598
L
Nemesis
Anammelech
Nemesis
5,626
2,265
0
2,295
11,689
5,451
400
2,440
9,139
0
30,942
L
Nox
8,083
468
0
1,700
9,279
3,624
1,638
3,904
5,061
45,581
0
W
Hachiman
RaidWait
Hachiman
5,404
4,879
0
320
9,628
3,129
2,058
5,802
3,826
0
29,008
L
4,098
1,153
741
2,112
11,370
6,344
1,302
3,344
7,770
35,173
0
L
6,010
1,311
0
2,407
11,512
3,969
518
2,775
8,587
42,305
0
W
Discordia
YuzePie
Discordia
3,957
374
429
606
5,259
1,670
166
3,896
1,363
17,053
0
W
Sun Wukong
ZeckAY
Sun Wukong
6,100
1,048
0
3,331
13,251
5,724
416
6,946
6,305
0
51,975
L
Freya
azer0304
Freya
6,879
2,087
1,734
5,101
14,248
5,573
1,404
5,544
8,459
23,893
0
W
Nu Wa
satanazz
Nu Wa
14,949
2,259
756
1,718
5,687
2,122
1,386
4,494
1,193
56,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
40,049
378
Minions Killed
334
0
Camps Cleared
0
1,503,694
Distance Traveled
1,377,686
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,023
648
119
7
0
324,404
4
L
Nemesis
7,962
468
53
3
0
301,691
3
L
Nox
8,802
518
83
5
0
299,707
5
W
Hachiman
8,038
473
53
3
0
303,489
1
L
Hera
7,700
453
65
4
0
242,928
0
L
Merlin
7,980
469
86
5
0
248,789
0
W
Discordia
6,961
409
28
2
0
275,611
0
W
Sun Wukong
9,420
554
78
5
0
321,236
0
L
Freya
7,605
447
47
3
0
284,571
0
W
Nu Wa
9,302
547
100
6
0
278,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role