Player Matchup

Nemesis
Nemesis
AAOEstrada4
Nemesis
Level 8
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 3L
1,571 Elo+
Solo
Tiamat
Tiamat
Olvidados_lop
Tiamat
Level 16
God Stats
9W - 14L
1,509 SR
Queue Stats
29W - 34L
1,549 Elo+
Solo
Khepri
Khepri
True_Nade
Khepri
Level 26
God Stats
0W - 3L
1,278 SR
Queue Stats
47W - 44L
1,420 Elo+
Solo
Artemis
Artemis
ZOMBEIS519
Artemis
Level 14
God Stats
14W - 13L
1,763 SR
Queue Stats
251W - 203L
1,573 Elo+
Solo
Bellona
Bellona
cringe ganks
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 18L
1,814 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,585 Elo+

VS

Team Averages
Level 20
1,557 SR
1,551 Elo+
Anhur
Anhur
Ciron4
Anhur
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,564 Elo+
Solo
Izanami
Izanami
Elite_array
Izanami
Level 25
God Stats
3W - 1L
1,453 SR
Queue Stats
64W - 46L
1,600 Elo+
Solo
Geb
Geb
GasBlast
Geb
Level 8
God Stats
8W - 7L
1,501 SR
Queue Stats
13W - 12L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Genjiro1
Morgan Le Fay
Level 27
God Stats
5W - 1L
1,829 SR
Queue Stats
68W - 47L
1,554 Elo+
Solo
Nemesis
Nemesis
MaliciousNotions
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 38L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAOEstrada4
Nemesis
9
0 / 5 / 2
5,743
359
2,510
7,840
2,678
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
6,793
425
2,164
9,520
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
True_Nade
Khepri
10
0 / 5 / 4
6,165
385
3,052
12,592
5,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ZOMBEIS519
Artemis
11
4 / 6 / 0
7,195
450
6,867
9,862
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
cringe ganks
Bellona
18
4 / 2 / 0
10,365
648
9,443
14,388
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ciron4
Anhur
10
2 / 4 / 1
7,680
480
3,797
7,911
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Elite_array
Izanami
17
2 / 1 / 0
10,173
636
5,032
7,429
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 7
8,590
537
5,758
11,605
7,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Genjiro1
Morgan Le Fay
16
7 / 1 / 5
9,716
607
12,052
7,604
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 2 / 1
9,960
623
11,815
12,192
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
23
23
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AAOEstrada4
Nemesis
0
5
2
0.2
W
Anhur
Ciron4
Anhur
2
4
1
0.63
W
Izanami
Elite_array
Izanami
2
1
0
2
W
1
0
7
4.5
W
Morgan Le Fay
Genjiro1
Morgan Le Fay
7
1
5
9.5
W
11
2
1
5.75
L
0
5
1
0.1
L
Khepri
True_Nade
Khepri
0
5
4
0.4
L
Artemis
ZOMBEIS519
Artemis
4
6
0
0.67
L
Bellona
cringe ganks
Bellona
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
38,454
54,202
Taken
46,741
24,742
Mitigated
20,822
7,622
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AAOEstrada4
Nemesis
2,510
864
0
428
7,840
2,678
42
1,589
6,251
0
16,176
W
Anhur
Ciron4
Anhur
3,797
2,421
0
950
7,911
1,951
108
1,355
6,556
0
29,888
W
Izanami
Elite_array
Izanami
5,032
2,172
0
3,046
7,429
2,560
2,698
204
7,219
0
70,213
W
5,758
1,057
0
726
11,605
7,524
362
1,403
10,186
29,361
0
W
Morgan Le Fay
Genjiro1
Morgan Le Fay
12,052
1,812
0
2,264
7,604
3,242
614
1,123
6,353
63,405
0
W
11,815
6,363
0
1,521
12,192
5,545
0
895
11,211
0
73,780
L
2,164
444
0
2,934
9,520
3,655
309
6,983
2,537
35,870
0
L
Khepri
True_Nade
Khepri
3,052
851
0
1,400
12,592
5,991
257
3,875
8,717
14,812
0
L
Artemis
ZOMBEIS519
Artemis
6,867
3,720
0
1,280
9,862
3,174
688
2,080
7,782
0
36,721
L
Bellona
cringe ganks
Bellona
9,443
4,152
0
1,580
14,388
9,244
0
3,283
11,105
0
84,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
46,119
367
Minions Killed
504
0
Camps Cleared
0
1,401,146
Distance Traveled
1,434,659
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,743
359
36
2
0
250,991
0
W
Anhur
7,680
480
60
4
0
185,869
3
W
Izanami
10,173
636
181
11
0
260,734
4
W
Geb
8,590
537
35
2
0
334,506
3
W
Morgan Le Fay
9,716
607
120
8
0
305,043
4
W
Nemesis
9,960
623
108
7
0
348,507
2
L
Tiamat
6,793
425
67
4
0
261,355
1
L
Khepri
6,165
385
23
1
0
287,863
2
L
Artemis
7,195
450
67
4
0
255,836
0
L
Bellona
10,365
648
174
11
0
345,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role