Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bastlo_
Apollo
Level 88
God Stats
4W - 4L
1,369 SR
Queue Stats
263W - 255L
1,468 Elo+
Party 1
Scylla
Scylla
Fluumeister
Scylla
Level 105
God Stats
5W - 3L
1,841 SR
Queue Stats
23W - 17L
1,676 Elo+
Solo
Vamana
Vamana
Guitremere3
Vamana
Level 107
God Stats
34W - 32L
1,484 SR
Queue Stats
261W - 343L
1,354 Elo+
Solo
Team Averages
Level 107
1,539 SR
1,500 Elo+

VS

Team Averages
Level 103
1,469 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chuckey172
Mulan
Level 101
God Stats
13W - 20L
1,535 SR
Queue Stats
138W - 139L
1,497 Elo+
Solo
Jormungandr
Jormungandr
laevs
Jormungandr
Level 109
God Stats
0W - 2L
1,315 SR
Queue Stats
84W - 91L
1,481 Elo+
Solo
Apollo
Apollo
nicobarta15
Apollo
Level 59
God Stats
37W - 37L
1,493 SR
Queue Stats
162W - 157L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 1 / 2
6,030
603
3,393
6,167
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
8
1 / 1 / 8
5,752
575
2,679
7,637
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Bastlo_
Apollo
11
8 / 0 / 0
7,034
703
8,146
5,742
1,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
2 / 2 / 2
6,230
623
3,377
5,157
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
11
1 / 3 / 0
6,109
611
2,696
10,183
3,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 3 / 1
6,375
638
5,186
4,700
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
 
He Bo
10
2 / 1 / 1
5,688
569
2,341
4,907
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
11
2 / 1 / 1
6,097
610
6,709
5,906
4,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
laevs
Jormungandr
7
0 / 4 / 2
4,528
453
3,404
8,365
3,172
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
8
0 / 4 / 2
5,000
500
4,058
7,131
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
7
7
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
2
2
W
Kumbhakarna
 
Kumbhakarna
1
1
8
5
L
Zeus
 
Zeus
3
3
1
1.17
L
He Bo
 
He Bo
2
1
1
2.5
W
Apollo
Bastlo_
Apollo
8
0
0
8
L
Mulan
2
1
1
2.5
W
Scylla
2
2
2
1.5
W
Vamana
1
3
0
0.33
L
Jormungandr
laevs
Jormungandr
0
4
2
0.25
L
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
21,698
34,886
Taken
31,009
13,708
Mitigated
12,175
10,273
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,393
449
0
621
6,167
2,032
0
1,605
4,422
0
35,689
W
Kumbhakarna
 
Kumbhakarna
2,679
605
328
1,030
7,637
4,382
217
3,681
3,910
11,612
0
L
Zeus
 
Zeus
5,186
592
0
1,214
4,700
1,507
0
1,795
2,905
33,822
0
L
He Bo
 
He Bo
2,341
126
0
2,336
4,907
1,443
0
1,349
3,558
28,187
0
W
Apollo
Bastlo_
Apollo
8,146
6,517
0
3,239
5,742
1,686
1,116
2,275
3,373
0
36,699
L
Mulan
6,709
871
0
1,906
5,906
4,159
0
0
5,906
0
32,569
W
Scylla
3,377
114
0
1,792
5,157
1,782
0
2,341
2,712
32,260
0
W
Vamana
2,696
659
0
3,263
10,183
3,826
43
645
9,538
0
33,062
L
Jormungandr
laevs
Jormungandr
3,404
898
205
678
8,365
3,172
0
863
7,502
16,883
0
L
Apollo
4,058
2,551
0
1,269
7,131
1,894
0
2,049
5,082
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
27,688
325
Minions Killed
297
0
Camps Cleared
0
958,748
Distance Traveled
934,340
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,030
603
77
8
0
219,610
3
W
Kumbhakarna
5,752
575
16
2
0
200,914
3
L
Zeus
6,375
638
87
9
0
180,781
2
L
He Bo
5,688
569
69
7
0
206,251
4
W
Apollo
7,034
703
78
8
0
178,431
1
L
Mulan
6,097
610
69
7
0
175,681
3
W
Scylla
6,230
623
78
8
0
184,648
1
W
Vamana
6,109
611
76
8
0
175,145
1
L
Jormungandr
4,528
453
26
3
0
177,530
3
L
Apollo
5,000
500
46
5
0
194,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role