Player Matchup

Gilgamesh
Gilgamesh
DYNASTY-DAJERZ
Gilgamesh
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
32W - 48L
1,267 Elo+
Party 2
Cerberus
Cerberus
Dani-cordoba07
Cerberus
Level 25
God Stats
4W - 8L
1,716 SR
Queue Stats
49W - 70L
1,267 Elo+
Party 2
Nu Wa
Nu Wa
HederaHashgraph
Nu Wa
Level 26
God Stats
70W - 61L
1,545 SR
Queue Stats
103W - 95L
1,500 Elo+
Solo
Mercury
Mercury
Xurukay
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
yannoche76
Loki
Level 23
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 3
Team Averages
Level 24
1,510 SR
1,438 Elo+

VS

Team Averages
Level 29
1,522 SR
1,419 Elo+
Amaterasu
Amaterasu
ArcaneXIX
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,116 Elo+
Solo
Nemesis
Nemesis
Flyexrok
Nemesis
Level 14
God Stats
10W - 4L
1,688 SR
Queue Stats
67W - 48L
1,610 Elo+
Party 1
Bacchus
Bacchus
Fujitora_A
Bacchus
Level 14
God Stats
24W - 18L
1,488 SR
Queue Stats
308W - 306L
1,458 Elo+
Party 1
Chiron
Chiron
G-chief_
Chiron
Level 88
God Stats
7W - 7L
1,553 SR
Queue Stats
377W - 333L
1,535 Elo+
Party 1
Janus
Janus
Haydenashall17
Janus
Level 29
God Stats
3W - 2L
1,382 SR
Queue Stats
88W - 91L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DYNASTY-DAJERZ
Gilgamesh
9
1 / 9 / 1
5,915
423
4,396
9,041
2,451
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
11
4 / 7 / 0
6,913
494
7,284
13,044
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 3
6,716
480
6,258
7,528
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Xurukay
Mercury
8
1 / 8 / 0
5,372
384
2,725
7,745
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 6 / 0
5,512
394
1,774
8,928
1,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArcaneXIX
Amaterasu
7
0 / 2 / 3
5,552
397
585
5,301
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Flyexrok
Nemesis
15
8 / 0 / 2
8,829
631
5,011
8,150
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Fujitora_A
Bacchus
10
5 / 3 / 7
7,661
547
7,055
10,362
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
G-chief_
Chiron
16
14 / 0 / 5
9,721
694
12,396
8,716
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
6 / 2 / 5
8,470
605
4,028
6,518
1,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
33
36
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArcaneXIX
Amaterasu
0
2
3
0.75
L
Gilgamesh
DYNASTY-DAJERZ
Gilgamesh
1
9
1
0.17
L
Cerberus
4
7
0
0.57
W
Nemesis
Flyexrok
Nemesis
8
0
2
9
W
Bacchus
Fujitora_A
Bacchus
5
3
7
2.83
W
Chiron
G-chief_
Chiron
14
0
5
16.5
W
6
2
5
4.25
L
1
6
3
0.42
L
Mercury
Xurukay
Mercury
1
8
0
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
29,075
46,286
Taken
39,047
13,502
Mitigated
17,664
4,685
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArcaneXIX
Amaterasu
585
483
0
1,203
5,301
2,019
77
3,051
2,250
0
9,628
L
Gilgamesh
DYNASTY-DAJERZ
Gilgamesh
4,396
1,566
0
202
9,041
2,451
26
1,907
7,134
0
16,980
L
Cerberus
7,284
2,152
0
3,598
13,044
4,997
758
4,692
8,352
30,921
0
W
Nemesis
Flyexrok
Nemesis
5,011
2,356
0
1,096
8,150
3,023
0
1,233
6,917
0
59,340
W
Bacchus
Fujitora_A
Bacchus
7,055
2,270
0
1,569
10,362
7,521
184
4,871
5,491
19,314
0
W
Chiron
G-chief_
Chiron
12,396
6,874
123
3,851
8,716
3,263
2,170
693
8,023
0
64,657
W
4,028
533
0
500
6,518
1,838
557
3,694
2,824
43,419
0
L
6,258
1,452
0
743
7,528
2,208
0
2,142
5,188
38,624
0
L
Mercury
Xurukay
Mercury
2,725
931
0
142
7,745
1,915
0
1,692
6,013
0
12,601
L
1,774
450
0
0
8,928
1,931
0
412
8,516
0
28,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
40,233
236
Minions Killed
376
0
Camps Cleared
0
1,245,545
Distance Traveled
1,221,584
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,552
397
20
1
0
135,242
0
L
Gilgamesh
5,915
423
29
2
0
262,201
0
L
Cerberus
6,913
494
68
5
0
257,479
6
W
Nemesis
8,829
631
114
8
0
290,793
0
W
Bacchus
7,661
547
31
2
0
277,328
0
W
Chiron
9,721
694
114
8
0
257,845
4
W
Janus
8,470
605
97
7
0
260,376
1
L
Nu Wa
6,716
480
63
5
0
201,481
0
L
Mercury
5,372
384
22
2
0
275,476
0
L
Loki
5,512
394
54
4
0
248,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role