Player Matchup

Fenrir
Fenrir
Darklonist
Fenrir
Level 18
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 2
Camazotz
Camazotz
PapaSkEddie
Camazotz
Level 36
God Stats
2W - 1L
1,662 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 2
Neith
Neith
ROMAN MINAJ1
Neith
Level 139
God Stats
0W - 1L
1,291 SR
Queue Stats
24W - 22L
1,555 Elo+
Solo
Osiris
Osiris
TheGoodGuy509
Osiris
Level 104
God Stats
2W - 3L
1,564 SR
Queue Stats
117W - 117L
1,543 Elo+
Party 2
Janus
Janus
joseph121_
Janus
Level 155
God Stats
6W - 14L
1,500 SR
Queue Stats
606W - 594L
1,520 Elo+
Solo
Team Averages
Level 90
1,475 SR
1,456 Elo+

VS

Team Averages
Level 114
1,616 SR
1,534 Elo+
Ares
Ares
DankRaisins
Ares
Level 98
God Stats
62W - 39L
1,659 SR
Queue Stats
380W - 353L
1,521 Elo+
Solo
Chang'e
Chang'e
DarkMike459
Chang'e
Level 140
God Stats
15W - 12L
1,642 SR
Queue Stats
385W - 263L
1,544 Elo+
Party 1
Bakasura
Bakasura
GREAT GaBsby99
Bakasura
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 167L
1,530 Elo+
Solo
Danzaburou
Danzaburou
ZunigaG760
Danzaburou
Level 109
God Stats
37W - 14L
1,781 SR
Queue Stats
541W - 392L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
captinsmoke23
Baron Samedi
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darklonist
Fenrir
13
1 / 6 / 5
8,022
669
6,661
11,556
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
PapaSkEddie
Camazotz
14
1 / 6 / 2
7,509
626
6,019
13,034
4,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 6 / 1
8,379
698
7,773
10,235
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 6 / 5
7,128
594
9,708
15,191
10,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
16
4 / 4 / 3
9,910
826
9,661
8,813
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
10,409
867
13,015
16,541
14,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
DarkMike459
Chang'e
17
7 / 1 / 15
10,587
882
12,093
13,041
9,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
17
7 / 3 / 13
10,526
877
10,180
13,124
7,435
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
ZunigaG760
Danzaburou
17
5 / 0 / 14
10,757
896
10,270
9,233
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
captinsmoke23
Baron Samedi
16
3 / 2 / 10
9,354
780
5,823
8,212
3,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
9
Kills
28
28
Deaths
9
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
Chang'e
DarkMike459
Chang'e
7
1
15
14.5
L
Fenrir
Darklonist
Fenrir
1
6
5
0.58
W
Bakasura
7
3
13
4.5
L
Camazotz
PapaSkEddie
Camazotz
1
6
2
0.33
L
3
6
1
0.58
L
0
6
5
0.42
W
Danzaburou
ZunigaG760
Danzaburou
5
0
14
12
W
Baron Samedi
captinsmoke23
Baron Samedi
3
2
10
4
L
Janus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
51,381
58,829
Taken
60,151
27,779
Mitigated
40,003
7,216
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,015
361
0
3,374
16,541
14,975
312
2,646
13,529
22,668
0
W
Chang'e
DarkMike459
Chang'e
12,093
588
3,338
5,457
13,041
9,023
46
2,166
10,753
36,756
0
L
Fenrir
Darklonist
Fenrir
6,661
1,490
0
468
11,556
4,845
0
4,347
6,136
0
11,721
W
Bakasura
10,180
6,961
0
4,681
13,124
7,435
64
2,141
10,855
0
22,683
L
Camazotz
PapaSkEddie
Camazotz
6,019
90
0
2,862
13,034
4,741
0
6,155
6,277
0
20,405
L
7,773
3,211
0
1,042
10,235
4,123
0
4,447
5,344
0
29,818
L
9,708
2,654
0
1,950
15,191
10,913
0
9,780
4,796
0
20,258
W
Danzaburou
ZunigaG760
Danzaburou
10,270
2,999
0
2,074
9,233
4,716
4,472
1,382
7,787
0
45,381
W
Baron Samedi
captinsmoke23
Baron Samedi
5,823
293
963
1,307
8,212
3,854
566
1,328
6,826
34,380
0
L
Janus
9,661
1,315
0
894
8,813
3,157
255
5,492
3,082
45,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
51,633
239
Minions Killed
296
4
Camps Cleared
11
1,002,115
Distance Traveled
1,166,733
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,409
867
18
2
2
227,168
2
W
Chang'e
10,587
882
59
5
1
247,048
1
L
Fenrir
8,022
669
15
1
1
206,018
0
W
Bakasura
10,526
877
55
5
6
237,765
1
L
Camazotz
7,509
626
42
4
0
222,523
1
L
Neith
8,379
698
59
5
1
170,956
2
L
Osiris
7,128
594
20
2
1
207,596
0
W
Danzaburou
10,757
896
89
7
0
241,045
0
W
Baron Samedi
9,354
780
75
6
2
213,707
0
L
Janus
9,910
826
103
9
1
195,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role