Player Matchup

Chaac
Chaac
LLPoppin
Chaac
Level 6
God Stats
5W - 2L
1,799 SR
Queue Stats
5W - 2L
1,751 Elo+
Solo
Bacchus
Bacchus
MooChelle
Bacchus
Level 51
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RealMcNugs
Tsukuyomi
Level 5
God Stats
4W - 6L
1,395 SR
Queue Stats
35W - 42L
1,193 Elo+
Party 1
Sobek
Sobek
menandsweets
Sobek
Level 27
God Stats
12W - 14L
1,306 SR
Queue Stats
646W - 641L
1,388 Elo+
Solo
Danzaburou
Danzaburou
rama1230
Danzaburou
Level 4
God Stats
1W - 3L
1,367 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,368 Elo+

VS

Team Averages
Level 21
1,639 SR
1,589 Elo+
Skadi
Skadi
 
Skadi
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Baconbob900
Fafnir
Level 6
God Stats
4W - 3L
1,919 SR
Queue Stats
6W - 8L
1,702 Elo+
Party 2
Sol
Sol
McMurcy
Sol
Level 27
God Stats
4W - 2L
1,430 SR
Queue Stats
42W - 42L
1,508 Elo+
Solo
Guan Yu
Guan Yu
nano8437
Guan Yu
Level 27
God Stats
3W - 8L
1,648 SR
Queue Stats
237W - 230L
1,598 Elo+
Party 2
Fenrir
Fenrir
xWolfIron
Fenrir
Level 8
God Stats
7W - 3L
1,700 SR
Queue Stats
62W - 65L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LLPoppin
Chaac
10
1 / 1 / 0
5,940
594
5,634
6,665
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
MooChelle
Bacchus
7
0 / 4 / 0
4,415
442
2,389
7,468
3,845
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
RealMcNugs
Tsukuyomi
7
0 / 4 / 1
4,588
459
1,445
5,548
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,687
469
1,744
8,707
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
rama1230
Danzaburou
7
0 / 6 / 0
4,439
444
2,870
6,047
1,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
8 / 0 / 1
6,797
680
9,827
4,974
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
9
1 / 1 / 6
6,272
627
2,277
4,983
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
11
5 / 0 / 0
6,756
676
5,751
4,141
1,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
nano8437
Guan Yu
11
2 / 0 / 1
6,241
624
3,876
6,142
4,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
xWolfIron
Fenrir
8
1 / 1 / 0
5,343
534
1,276
5,434
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
17
17
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
0
1
8.5
W
Fafnir
1
1
6
4
L
Chaac
LLPoppin
Chaac
1
1
0
1
W
Sol
5
0
0
5
L
Bacchus
MooChelle
Bacchus
0
4
0
0
L
Tsukuyomi
RealMcNugs
Tsukuyomi
0
4
1
0.13
L
0
2
1
0.25
W
Guan Yu
nano8437
Guan Yu
2
0
1
2.5
L
Danzaburou
rama1230
Danzaburou
0
6
0
0
W
Fenrir
xWolfIron
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
23,007
34,435
Taken
25,674
15,258
Mitigated
13,837
7,840
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,827
5,652
0
1,957
4,974
1,514
32
925
4,049
0
41,339
W
Fafnir
2,277
676
0
239
4,983
4,527
151
819
4,164
10,836
0
L
Chaac
LLPoppin
Chaac
5,634
1,115
0
3,407
6,665
4,640
0
0
6,665
0
35,318
W
Sol
5,751
3,327
0
2,703
4,141
1,368
2,534
2,389
1,752
37,998
0
L
Bacchus
MooChelle
Bacchus
2,389
321
0
1,148
7,468
3,845
0
5,314
2,154
14,266
0
L
Tsukuyomi
RealMcNugs
Tsukuyomi
1,445
365
0
1,538
5,548
1,498
0
437
5,111
0
18,989
L
1,744
152
0
1,578
8,707
3,826
0
1,624
7,083
7,563
0
W
Guan Yu
nano8437
Guan Yu
3,876
954
0
2,725
6,142
4,854
0
0
5,542
0
31,287
L
Danzaburou
rama1230
Danzaburou
2,870
1,291
0
169
6,047
1,449
0
653
5,394
0
19,174
W
Fenrir
xWolfIron
Fenrir
1,276
346
0
297
5,434
1,574
0
0
5,344
0
26,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
31,409
203
Minions Killed
323
0
Camps Cleared
0
903,835
Distance Traveled
895,348
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,797
680
79
8
0
172,332
4
W
Fafnir
6,272
627
22
2
0
190,740
0
L
Chaac
5,940
594
91
9
0
182,763
1
W
Sol
6,756
676
81
8
0
165,992
3
L
Bacchus
4,415
442
22
2
0
173,951
0
L
Tsukuyomi
4,588
459
36
4
0
193,684
0
L
Sobek
4,687
469
14
1
0
184,700
0
W
Guan Yu
6,241
624
74
7
0
165,095
1
L
Danzaburou
4,439
444
40
4
0
168,737
1
W
Fenrir
5,343
534
67
7
0
201,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role