Player Matchup

Osiris
Osiris
I Chukwu
Osiris
Level 153
God Stats
3W - 6L
1,555 SR
Queue Stats
591W - 603L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
Ruin Wingz
Heimdallr
Level 159
God Stats
8W - 7L
1,534 SR
Queue Stats
619W - 594L
1,637 Elo+
Party 1
Thanatos
Thanatos
Stanimal54
Thanatos
Level 24
God Stats
14W - 17L
1,364 SR
Queue Stats
102W - 117L
1,570 Elo+
Party 1
Cerberus
Cerberus
SukiKING
Cerberus
Level 126
God Stats
14W - 15L
1,459 SR
Queue Stats
63W - 85L
1,440 Elo+
Party 1
Sol
Sol
oFlay
Sol
Level 87
God Stats
4W - 11L
1,458 SR
Queue Stats
432W - 407L
1,483 Elo+
Party 1
Team Averages
Level 110
1,474 SR
1,531 Elo+

VS

Team Averages
Level 68
1,703 SR
1,665 Elo+
King Arthur
King Arthur
Kayhan5314
King Arthur
Level 23
God Stats
44W - 21L
1,706 SR
Queue Stats
190W - 81L
1,692 Elo+
Party 3
Izanami
Izanami
Magreebas
Izanami
Level 135
God Stats
2W - 1L
1,576 SR
Queue Stats
190W - 176L
1,594 Elo+
Party 2
Kali
Kali
Magreebis
Kali
Level 60
God Stats
11W - 1L
2,026 SR
Queue Stats
160W - 117L
1,639 Elo+
Party 2
Fafnir
Fafnir
coldhearted70lux
Fafnir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
haha yes bro831
Kukulkan
Level 4
God Stats
4W - 1L
1,706 SR
Queue Stats
9W - 1L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
I Chukwu
Osiris
11
4 / 3 / 5
7,099
546
6,246
9,562
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Ruin Wingz
Heimdallr
13
2 / 3 / 2
7,507
577
3,927
9,171
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Stanimal54
Thanatos
11
2 / 2 / 1
6,317
486
1,760
7,510
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
SukiKING
Cerberus
12
2 / 2 / 0
6,654
512
4,455
10,964
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
oFlay
Sol
11
0 / 3 / 3
6,435
495
3,673
8,648
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kayhan5314
King Arthur
15
3 / 0 / 0
8,577
660
10,918
10,563
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Magreebas
Izanami
15
6 / 2 / 1
8,586
660
9,185
8,090
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
11
1 / 6 / 4
6,641
511
3,237
10,832
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 3
6,232
479
1,587
4,510
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
3 / 0 / 3
7,912
609
5,379
3,796
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
13
13
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
I Chukwu
Osiris
4
3
5
2.17
W
King Arthur
Kayhan5314
King Arthur
3
0
0
3
W
Izanami
Magreebas
Izanami
6
2
1
3.25
W
Kali
1
6
4
0.5
L
Heimdallr
Ruin Wingz
Heimdallr
2
3
2
1
L
Thanatos
Stanimal54
Thanatos
2
2
1
1.25
L
Cerberus
SukiKING
Cerberus
2
2
0
1
W
0
2
3
0.75
W
Kukulkan
3
0
3
4.5
L
Sol
oFlay
Sol
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
30,306
45,855
Taken
37,791
23,432
Mitigated
14,618
17,897
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
I Chukwu
Osiris
6,246
2,195
0
1,600
9,562
6,590
0
1,029
8,533
0
29,069
W
King Arthur
Kayhan5314
King Arthur
10,918
1,374
0
5,363
10,563
4,179
0
3,523
6,598
0
57,047
W
Izanami
Magreebas
Izanami
9,185
7,065
0
2,449
8,090
2,202
1,459
107
7,983
0
72,097
W
Kali
3,237
1,952
0
1,519
10,832
4,124
60
2,778
8,024
0
31,402
L
Heimdallr
Ruin Wingz
Heimdallr
3,927
1,328
0
2,913
9,171
2,816
0
702
8,469
0
49,378
L
Thanatos
Stanimal54
Thanatos
1,760
81
0
4,853
7,510
2,330
306
1,669
5,841
0
29,050
L
Cerberus
SukiKING
Cerberus
4,455
201
0
5,406
10,964
8,930
0
0
10,964
33,787
0
W
1,587
259
0
694
4,510
2,687
115
101
4,409
9,140
0
W
Kukulkan
5,379
263
0
421
3,796
1,426
229
1,147
2,649
59,768
0
L
Sol
oFlay
Sol
3,673
550
0
3,125
8,648
2,766
132
3,566
5,082
41,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
37,948
380
Minions Killed
461
0
Camps Cleared
0
1,238,906
Distance Traveled
1,284,491
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,099
546
42
3
0
284,244
6
W
King Arthur
8,577
660
121
9
0
268,322
5
W
Izanami
8,586
660
128
10
0
233,250
4
W
Kali
6,641
511
62
5
0
250,077
1
L
Heimdallr
7,507
577
87
7
0
240,140
6
L
Thanatos
6,317
486
67
5
0
238,448
0
L
Cerberus
6,654
512
95
7
0
241,643
1
W
Fafnir
6,232
479
11
1
0
277,474
2
W
Kukulkan
7,912
609
139
11
0
255,368
7
L
Sol
6,435
495
89
7
0
234,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role