Player Matchup

Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DAYDAST
Artemis
Level 3
God Stats
3W - 2L
1,601 SR
Queue Stats
33W - 60L
1,552 Elo+
Party 1
Thor
Thor
DogeChiDaba
Thor
Level 12
God Stats
2W - 3L
1,353 SR
Queue Stats
5W - 14L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Kazekade
Cthulhu
Level 15
God Stats
1W - 3L
1,295 SR
Queue Stats
32W - 35L
1,252 Elo+
Solo
Olorun
Olorun
z33kyrage
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Team Averages
Level 31
1,450 SR
1,351 Elo+

VS

Team Averages
Level 11
1,518 SR
1,472 Elo+
Gilgamesh
Gilgamesh
DPDebbie
Gilgamesh
Level 17
God Stats
17W - 11L
1,500 SR
Queue Stats
158W - 149L
1,401 Elo+
Solo
Athena
Athena
LIVEURLIFE
Athena
Level 25
God Stats
15W - 7L
1,591 SR
Queue Stats
80W - 79L
1,384 Elo+
Solo
Artemis
Artemis
TheCryptidCake
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,575 Elo+
Solo
The Morrigan
The Morrigan
Vynkas
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
kalel123
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 7 / 1
6,571
387
4,278
17,373
12,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
DAYDAST
Artemis
10
0 / 13 / 2
6,236
367
4,192
12,926
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 13 / 0
7,191
423
1,894
18,623
13,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Kazekade
Cthulhu
9
0 / 11 / 1
6,150
362
4,719
15,152
6,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
z33kyrage
Olorun
12
2 / 7 / 1
7,804
459
4,607
11,109
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DPDebbie
Gilgamesh
15
10 / 1 / 12
10,224
601
8,120
10,777
6,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
LIVEURLIFE
Athena
14
5 / 2 / 23
10,418
613
11,317
14,777
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
15 / 1 / 7
11,994
706
18,448
12,261
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Vynkas
The Morrigan
16
19 / 0 / 8
11,033
649
21,475
8,599
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
7
1 / 0 / 3
6,934
408
438
1,511
810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
103
4
Kills
50
51
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
7
1
0.21
L
Artemis
DAYDAST
Artemis
0
13
2
0.08
W
Gilgamesh
DPDebbie
Gilgamesh
10
1
12
16
L
1
13
0
0.08
L
Cthulhu
Kazekade
Cthulhu
0
11
1
0.05
W
Athena
LIVEURLIFE
Athena
5
2
23
8.25
W
15
1
7
18.5
W
The Morrigan
Vynkas
The Morrigan
19
0
8
23
W
Ares
1
0
3
2.5
L
Olorun
z33kyrage
Olorun
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
59,798
75,183
Taken
47,925
39,899
Mitigated
28,654
5,942
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,278
647
0
2,567
17,373
12,144
402
9,711
7,496
24,874
0
L
Artemis
DAYDAST
Artemis
4,192
2,829
0
80
12,926
3,720
740
5,072
7,756
0
24,402
W
Gilgamesh
DPDebbie
Gilgamesh
8,120
2,989
0
2,192
10,777
6,640
58
3,591
7,056
0
44,629
L
1,894
588
0
0
18,623
13,475
1,018
10,343
8,046
0
14,806
L
Cthulhu
Kazekade
Cthulhu
4,719
1,103
0
559
15,152
6,779
76
4,472
10,549
27,164
0
W
Athena
LIVEURLIFE
Athena
11,317
3,402
0
4,010
14,777
12,398
1,816
2,842
11,901
36,954
0
W
18,448
11,935
0
7,111
12,261
5,172
9,932
3,382
8,767
0
75,488
W
The Morrigan
Vynkas
The Morrigan
21,475
5,039
74
4,162
8,599
3,634
4,317
3,371
5,148
62,428
0
W
Ares
438
180
0
649
1,511
810
120
62
1,449
4,191
0
L
Olorun
z33kyrage
Olorun
4,607
1,977
0
2,736
11,109
3,781
0
2,927
8,106
41,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
50,603
217
Minions Killed
379
0
Camps Cleared
0
1,250,241
Distance Traveled
1,306,978
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,571
387
30
2
0
292,513
0
L
Artemis
6,236
367
47
3
0
255,321
1
W
Gilgamesh
10,224
601
91
5
0
318,335
3
L
Thor
7,191
423
31
2
0
180,143
0
L
Cthulhu
6,150
362
31
2
0
269,720
0
W
Athena
10,418
613
46
3
0
340,262
3
W
Artemis
11,994
706
122
7
0
268,867
4
W
The Morrigan
11,033
649
107
6
0
285,987
4
W
Ares
6,934
408
13
1
0
93,527
2
L
Olorun
7,804
459
78
5
0
252,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role