Player Matchup

Hercules
Hercules
Silver III
Sk_yR_oZ
Hercules
Silver III
Level 110
God Stats
18W - 30L
1,352 SR
Queue Stats
563W - 743L
948 MMR
Solo
Izanami
Izanami
Silver IV
Zabertooth1337
Izanami
Silver IV
Level 105
God Stats
0W - 3L
1,160 SR
Queue Stats
37W - 60L
855 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
cloten2
Zhong Kui
Gold IV
Level 115
God Stats
5W - 7L
1,512 SR
Queue Stats
35W - 41L
1,516 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,342 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,446 SR
1,126 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
El_KnorrKnight
Ne Zha
Gold V
Level 148
God Stats
77W - 71L
1,480 SR
Queue Stats
269W - 266L
1,161 MMR
Solo
Sylvanus
Sylvanus
Silver V
wewo8242
Sylvanus
Silver V
Level 75
God Stats
1W - 2L
1,359 SR
Queue Stats
58W - 77L
718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sk_yR_oZ
Hercules
14
1 / 7 / 4
11,324
629
10,007
22,027
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 6 / 3
12,805
711
19,296
17,805
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
cloten2
Zhong Kui
13
2 / 8 / 3
10,754
597
12,901
20,057
12,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CernunnosZeusChaacGilgameshCthulhu

VS

Bans
KumbhakarnaSobekDanzaburouKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 2 / 12
12,869
715
19,679
18,222
8,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
13 / 3 / 7
13,800
767
22,458
19,551
9,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
wewo8242
Sylvanus
16
1 / 3 / 18
12,315
684
7,436
21,345
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
21
21
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
12
6.5
W
13
3
7
5.5
L
Hercules
Sk_yR_oZ
Hercules
1
7
4
0.43
L
5
6
3
1.08
L
Zhong Kui
cloten2
Zhong Kui
2
8
3
0.44
W
Sylvanus
wewo8242
Sylvanus
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,204
Damage
49,573
59,889
Taken
59,118
40,201
Mitigated
44,672
15,773
Healing
27,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,679
4,239
0
7,957
18,222
8,887
1,574
4,211
14,011
56,881
0
W
22,458
4,539
0
5,257
19,551
9,513
1,813
2,081
17,470
0
78,962
L
Hercules
Sk_yR_oZ
Hercules
10,007
2,680
0
5,634
22,027
22,812
0
11,192
10,835
0
20,866
L
19,296
14,837
0
5,473
17,805
4,920
2,576
6,334
11,471
0
68,524
L
Zhong Kui
cloten2
Zhong Kui
12,901
530
0
4,666
20,057
12,469
692
9,589
10,468
37,006
0
W
Sylvanus
wewo8242
Sylvanus
7,436
2,818
4,351
10,270
21,345
26,272
390
6,609
14,736
25,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
38,984
199
Minions Killed
191
0
Camps Cleared
0
857,850
Distance Traveled
935,689
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,869
715
80
4
0
302,146
1
W
Ne Zha
13,800
767
76
4
0
334,850
3
L
Hercules
11,324
629
22
1
0
296,151
6
L
Izanami
12,805
711
119
7
0
280,102
0
L
Zhong Kui
10,754
597
58
3
0
281,597
0
W
Sylvanus
12,315
684
35
2
0
298,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role