Player Matchup

Cerberus
Cerberus
Bisse89
Cerberus
Level 38
God Stats
62W - 83L
1,418 SR
Queue Stats
294W - 350L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
HandsomeBandits
Sun Wukong
Level 60
God Stats
39W - 49L
1,409 SR
Queue Stats
274W - 343L
1,282 Elo+
Party 2
Pele
Pele
JimboSlice7977
Pele
Level 59
God Stats
25W - 37L
1,342 SR
Queue Stats
159W - 209L
1,307 Elo+
Party 2
Neith
Neith
Morrbotten
Neith
Level 43
God Stats
66W - 74L
1,502 SR
Queue Stats
303W - 336L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
PoorlyBranch823
Kukulkan
Level 37
God Stats
42W - 81L
1,294 SR
Queue Stats
65W - 120L
1,260 Elo+
Party 2
Team Averages
Level 47
1,393 SR
1,310 Elo+

VS

Team Averages
Level 39
1,512 SR
1,292 Elo+
Cernunnos
Cernunnos
GrImReApEr-_-531
Cernunnos
Level 44
God Stats
2W - 12L
1,736 SR
Queue Stats
134W - 193L
1,350 Elo+
Party 1
Pele
Pele
MosesTsnd
Pele
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,632 Elo+
Solo
Poseidon
Poseidon
Urouge19
Poseidon
Level 49
God Stats
0W - 6L
1,500 SR
Queue Stats
8W - 35L
1,057 Elo+
Party 1
Ra
Ra
ZaCkyVeAngence
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 182L
1,306 Elo+
Party 1
Vamana
Vamana
matze1_8
Vamana
Level 17
God Stats
9W - 23L
1,323 SR
Queue Stats
13W - 45L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bisse89
Cerberus
13
5 / 2 / 8
8,184
481
5,469
14,098
8,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
HandsomeBandits
Sun Wukong
16
4 / 2 / 5
9,272
545
5,000
10,467
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 1 / 1
8,814
518
4,239
9,040
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
14 / 1 / 8
10,295
606
17,518
11,293
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
12
2 / 2 / 9
7,653
450
6,624
4,701
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
1 / 6 / 2
7,119
419
4,297
12,187
4,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
4 / 7 / 1
9,509
559
6,391
12,909
4,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Urouge19
Poseidon
12
0 / 6 / 0
7,299
429
1,834
6,397
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 7 / 3
6,757
397
2,142
10,805
3,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
matze1_8
Vamana
11
0 / 5 / 1
7,026
413
2,994
12,693
8,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
30
Kills
6
8
Deaths
31
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bisse89
Cerberus
5
2
8
4.5
L
Cernunnos
1
6
2
0.33
W
Sun Wukong
HandsomeBandits
Sun Wukong
4
2
5
3.25
W
5
1
1
5.5
W
Neith
14
1
8
18
L
Pele
4
7
1
0.64
W
Kukulkan
2
2
9
3.25
L
Poseidon
Urouge19
Poseidon
0
6
0
0
L
1
7
3
0.36
L
Vamana
matze1_8
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
17,658
49,599
Taken
54,991
22,851
Mitigated
22,392
17,783
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bisse89
Cerberus
5,469
272
150
5,573
14,098
8,371
0
2,741
11,237
34,592
0
L
Cernunnos
4,297
1,678
148
2,849
12,187
4,367
1,428
4,645
7,542
0
33,859
W
Sun Wukong
HandsomeBandits
Sun Wukong
5,000
1,210
0
2,431
10,467
5,841
346
1,425
8,828
0
61,475
W
4,239
778
0
3,575
9,040
2,808
0
1,458
7,492
0
52,042
W
Neith
17,518
8,951
0
5,874
11,293
4,338
1,230
2,495
8,580
0
63,402
L
Pele
6,391
1,110
0
1,807
12,909
4,856
0
300
12,609
0
52,384
W
Kukulkan
6,624
122
0
180
4,701
1,493
0
204
4,497
36,118
0
L
Poseidon
Urouge19
Poseidon
1,834
145
0
180
6,397
1,386
1,340
1,641
4,573
32,213
0
L
2,142
343
738
2,195
10,805
3,144
1,020
3,861
6,764
33,951
0
L
Vamana
matze1_8
Vamana
2,994
884
0
2,693
12,693
8,639
0
1,646
11,047
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
37,710
444
Minions Killed
330
0
Camps Cleared
0
1,584,821
Distance Traveled
1,418,848
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,184
481
55
3
0
305,597
5
L
Cernunnos
7,119
419
53
3
0
266,706
3
W
Sun Wukong
9,272
545
128
8
0
313,272
2
W
Pele
8,814
518
108
6
0
333,604
0
W
Neith
10,295
606
90
5
0
296,425
1
L
Pele
9,509
559
92
5
0
316,464
2
W
Kukulkan
7,653
450
63
4
0
335,923
1
L
Poseidon
7,299
429
70
4
0
243,142
2
L
Ra
6,757
397
58
3
0
293,871
7
L
Vamana
7,026
413
57
3
0
298,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role