Player Matchup

Gilgamesh
Gilgamesh
Bilmurii
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 25L
1,748 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Blink1295
Ah Muzen Cab
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
289W - 277L
1,622 Elo+
Solo
Neith
Neith
Edgarrarrio
Neith
Level 11
God Stats
23W - 13L
1,692 SR
Queue Stats
166W - 184L
1,695 Elo+
Solo
Bacchus
Bacchus
RiP_-Potato
Bacchus
Level 25
God Stats
1W - 1L
1,243 SR
Queue Stats
19W - 26L
1,505 Elo+
Solo
Sol
Sol
Tussicologo
Sol
Level 17
God Stats
5W - 2L
1,714 SR
Queue Stats
32W - 19L
1,713 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,657 Elo+

VS

Team Averages
Level 17
1,592 SR
1,505 Elo+
Ullr
Ullr
DamitaUwU
Ullr
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
37W - 39L
1,500 Elo+
Solo
Eset
Eset
KICKBACK8173
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
LargeBigGuyMan
Tsukuyomi
Level 11
God Stats
9W - 6L
1,661 SR
Queue Stats
12W - 10L
1,552 Elo+
Solo
Sol
Sol
MrPutUDown
Sol
Level 26
God Stats
6W - 3L
1,760 SR
Queue Stats
46W - 37L
1,602 Elo+
Solo
Ares
Ares
xD-Pheunix
Ares
Level 7
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bilmurii
Gilgamesh
10
8 / 0 / 2
6,299
700
3,813
7,231
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Blink1295
Ah Muzen Cab
12
3 / 0 / 2
6,962
774
4,133
2,621
749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
5,636
626
2,246
3,358
1,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RiP_-Potato
Bacchus
9
6 / 0 / 3
6,446
716
3,467
5,467
2,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 4
6,421
713
3,939
4,501
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
0 / 5 / 0
4,251
472
1,639
6,166
1,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
4,146
461
1,563
4,282
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
LargeBigGuyMan
Tsukuyomi
2
0 / 1 / 0
3,389
377
308
1,034
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 4 / 0
4,679
520
3,857
7,266
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 6 / 0
4,121
458
813
6,575
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
19
Kills
1
1
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bilmurii
Gilgamesh
8
0
2
9
W
Ah Muzen Cab
Blink1295
Ah Muzen Cab
3
0
2
4
L
Ullr
0
5
0
0
W
0
1
4
2
L
0
3
0
0
L
Tsukuyomi
LargeBigGuyMan
Tsukuyomi
0
1
0
0
L
1
4
0
0.25
W
Bacchus
RiP_-Potato
Bacchus
6
0
3
7.5
W
2
0
4
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,598
Damage
8,180
23,178
Taken
25,323
8,064
Mitigated
7,419
6,944
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bilmurii
Gilgamesh
3,813
1,493
0
1,682
7,231
2,196
160
571
6,594
0
27,491
W
Ah Muzen Cab
Blink1295
Ah Muzen Cab
4,133
1,853
0
1,245
2,621
749
4,032
209
2,412
0
39,445
L
Ullr
1,639
568
0
250
6,166
1,520
0
992
5,174
0
19,614
W
2,246
990
198
1,212
3,358
1,373
987
1,721
1,637
0
22,358
L
1,563
167
0
230
4,282
1,395
225
2,101
2,181
13,172
0
L
Tsukuyomi
LargeBigGuyMan
Tsukuyomi
308
182
0
281
1,034
215
0
76
958
0
2,620
L
3,857
1,696
0
2,074
7,266
1,579
0
2,493
4,383
20,353
0
W
Bacchus
RiP_-Potato
Bacchus
3,467
630
0
523
5,467
2,474
227
1,634
3,833
12,362
0
W
3,939
1,891
0
2,084
4,501
1,272
2,766
1,808
2,469
36,910
0
L
813
207
0
868
6,575
2,710
262
1,744
4,801
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
20,586
274
Minions Killed
144
0
Camps Cleared
0
806,056
Distance Traveled
647,306
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,299
700
39
4
0
212,064
0
W
Ah Muzen Cab
6,962
774
86
10
0
123,817
0
L
Ullr
4,251
472
49
5
0
133,372
1
W
Neith
5,636
626
45
5
0
126,658
0
L
Eset
4,146
461
31
3
0
150,844
0
L
Tsukuyomi
3,389
377
8
1
0
24,285
1
L
Sol
4,679
520
39
4
0
161,186
0
W
Bacchus
6,446
716
21
2
0
189,390
2
W
Sol
6,421
713
83
9
0
154,127
0
L
Ares
4,121
458
17
2
0
177,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role