Player Matchup

Scylla
Scylla
Bronze III
BrocheAfoin
Scylla
Bronze III
Level 157
God Stats
3W - 1L
1,615 SR
Queue Stats
11W - 4L
1,557 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Nìghtbringer
Hou Yi
Bronze III
Level 136
God Stats
9W - 6L
1,687 SR
Queue Stats
51W - 29L
1,566 MMR
Party 1
Bacchus
Bacchus
Bronze III
Rage665
Bacchus
Bronze III
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 12L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,600 SR
1,574 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,490 SR
1,503 MMR
Anhur
Anhur
Gold IV
GloccxSlixx
Anhur
Gold IV
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
271W - 316L
1,510 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
LeToallin
Cu Chulainn
Gold V
Level 110
God Stats
0W - 1L
1,470 SR
Queue Stats
57W - 69L
1,458 MMR
Solo
Hera
Hera
Bronze III
xxXsourXxx
Hera
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 1 / 6
9,910
661
13,882
8,291
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 4
10,731
715
16,784
8,995
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rage665
Bacchus
13
2 / 2 / 7
10,643
710
9,405
15,112
14,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneKumbhakarnaGilgameshDiscordiaThoth

VS

Bans
PoseidonGaneshaAnubisAresNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
10,857
724
6,893
13,725
8,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
LeToallin
Cu Chulainn
13
0 / 3 / 5
9,331
622
6,762
27,248
18,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 4
8,441
563
5,177
7,419
3,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
5
5
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
1
6
5
L
4
2
1
2.25
L
Cu Chulainn
LeToallin
Cu Chulainn
0
3
5
0.83
W
5
2
4
3.5
W
Bacchus
Rage665
Bacchus
2
2
7
2.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
18,832
32,398
Taken
48,392
20,860
Mitigated
30,879
9,127
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,882
449
0
2,789
8,291
2,770
0
2,376
5,915
43,395
0
L
6,893
1,699
0
0
13,725
8,877
462
6,767
6,958
0
28,639
L
Cu Chulainn
LeToallin
Cu Chulainn
6,762
1,488
0
9,817
27,248
18,883
0
12,112
15,136
60
30,530
W
16,784
9,005
0
1,424
8,995
3,480
2,362
1,018
7,977
0
71,479
W
Bacchus
Rage665
Bacchus
9,405
1,370
743
4,171
15,112
14,610
70
1,843
13,269
18,427
0
L
5,177
1,720
0
514
7,419
3,119
186
4,408
3,011
17,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
28,629
180
Minions Killed
113
0
Camps Cleared
0
857,895
Distance Traveled
787,481
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,910
661
60
4
0
284,494
4
L
Anhur
10,857
724
48
3
0
255,203
4
L
Cu Chulainn
9,331
622
40
3
0
290,699
2
W
Hou Yi
10,731
715
98
7
0
259,889
3
W
Bacchus
10,643
710
22
1
0
313,512
2
L
Hera
8,441
563
25
2
0
241,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role