Player Matchup

Kukulkan
Kukulkan
DevynTheKidd
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,427 Elo+
Solo
Bastet
Bastet
artikusik
Bastet
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 165L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
snurrebajas
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
1,365 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,407 Elo+

VS

Team Averages
Level 41
1,671 SR
1,259 Elo+
Chang'e
Chang'e
AngeIEIite
Chang'e
Level 61
God Stats
1W - 2L
1,523 SR
Queue Stats
85W - 96L
1,372 Elo+
Solo
Odin
Odin
Rambu13
Odin
Level 47
God Stats
15W - 14L
1,565 SR
Queue Stats
251W - 342L
1,379 Elo+
Solo
Ganesha
Ganesha
kurlzzy
Ganesha
Level 16
God Stats
1W - 4L
1,924 SR
Queue Stats
12W - 17L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DevynTheKidd
Kukulkan
19
8 / 7 / 6
15,366
640
26,308
16,914
6,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
artikusik
Bastet
20
12 / 3 / 6
17,050
710
34,130
23,100
9,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
snurrebajas
Cthulhu
19
1 / 3 / 19
14,534
606
15,985
22,615
27,899
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngeIEIite
Chang'e
19
7 / 7 / 5
15,680
653
21,177
29,339
11,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Odin
Rambu13
Odin
19
6 / 7 / 2
15,178
632
13,057
25,770
19,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
kurlzzy
Ganesha
18
0 / 7 / 13
15,210
634
15,684
37,641
53,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
21
Kills
13
13
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AngeIEIite
Chang'e
7
7
5
1.36
W
Kukulkan
DevynTheKidd
Kukulkan
8
7
6
1.57
L
Odin
Rambu13
Odin
6
7
2
1
W
Bastet
artikusik
Bastet
12
3
6
5
L
Ganesha
kurlzzy
Ganesha
0
7
13
0.93
W
Cthulhu
snurrebajas
Cthulhu
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,423
Damage
49,918
62,629
Taken
92,750
43,860
Mitigated
83,776
4,963
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AngeIEIite
Chang'e
21,177
1,825
6,097
10,046
29,339
11,048
838
11,558
17,711
56,308
0
W
Kukulkan
DevynTheKidd
Kukulkan
26,308
4,006
0
1,926
16,914
6,276
1,218
11,575
5,339
82,907
0
L
Odin
Rambu13
Odin
13,057
3,707
0
2,206
25,770
19,388
493
14,484
10,976
0
44,207
W
Bastet
artikusik
Bastet
34,130
9,942
0
2,300
23,100
9,685
416
11,760
11,340
0
113,919
L
Ganesha
kurlzzy
Ganesha
15,684
1,331
0
1,374
37,641
53,340
708
15,649
21,770
43,511
0
W
Cthulhu
snurrebajas
Cthulhu
15,985
1,538
737
0
22,615
27,899
270
13,526
9,089
48,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,950
Gold Earned
46,068
272
Minions Killed
174
0
Camps Cleared
0
1,154,390
Distance Traveled
1,168,316
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,680
653
112
5
0
376,630
3
W
Kukulkan
15,366
640
111
5
0
316,393
2
L
Odin
15,178
632
52
2
0
392,315
0
W
Bastet
17,050
710
120
5
0
461,854
3
L
Ganesha
15,210
634
10
0
0
399,371
0
W
Cthulhu
14,534
606
41
2
0
376,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role