Player Matchup

Odin
Odin
Morgz6085
Odin
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 5L
1,089 Elo+
Party 2
Jormungandr
Jormungandr
Quadepic owen
Jormungandr
Level 4
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 2
Discordia
Discordia
flyhigh012
Discordia
Level 13
God Stats
10W - 6L
1,585 SR
Queue Stats
35W - 26L
1,520 Elo+
Solo
Yemoja
Yemoja
miumiu2312
Yemoja
Level 8
God Stats
2W - 2L
1,631 SR
Queue Stats
8W - 20L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
ziriY_ttv
Tsukuyomi
Level 12
God Stats
16W - 12L
1,591 SR
Queue Stats
168W - 184L
1,323 Elo+
Solo
Team Averages
Level 8
1,444 SR
1,264 Elo+

VS

Team Averages
Level 35
1,409 SR
1,323 Elo+
Medusa
Medusa
Amoraocarton
Medusa
Level 6
God Stats
7W - 10L
1,291 SR
Queue Stats
7W - 10L
1,272 Elo+
Party 1
Ymir
Ymir
RoDiNeXgz
Ymir
Level 11
God Stats
4W - 1L
1,513 SR
Queue Stats
9W - 15L
1,340 Elo+
Party 1
Scylla
Scylla
d4rK_0d1n_s0uLs
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
jojolopezoya
Kukulkan
Level 4
God Stats
3W - 3L
1,402 SR
Queue Stats
4W - 7L
1,273 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
Level 28
God Stats
11W - 5L
1,339 SR
Queue Stats
36W - 35L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
2 / 10 / 10
12,170
1,014
7,409
26,824
21,764
Cudgel

Cudgel

+10
Physical Power
+50
Health

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Jormungandr
Quadepic owen
Jormungandr
17
2 / 11 / 8
11,268
939
10,682
28,992
19,132
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
flyhigh012
Discordia
19
6 / 6 / 8
13,052
1,088
16,886
16,384
6,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
miumiu2312
Yemoja
18
1 / 3 / 12
12,333
1,028
7,414
18,669
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
ziriY_ttv
Tsukuyomi
19
7 / 13 / 8
13,183
1,099
20,086
25,908
11,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
12 / 6 / 16
13,802
1,150
25,853
17,398
6,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
18
2 / 6 / 26
11,644
970
9,693
19,003
18,109
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
15 / 4 / 21
15,193
1,266
29,830
12,310
4,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
jojolopezoya
Kukulkan
20
3 / 2 / 27
12,639
1,053
18,782
11,055
4,162
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
taylor_w9
Ah Muzen Cab
20
11 / 0 / 18
14,051
1,171
25,427
7,924
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
151
18
Kills
43
43
Deaths
18
46
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
6
16
3.33
L
Odin
2
10
10
0.7
L
Jormungandr
Quadepic owen
Jormungandr
2
11
8
0.55
W
Ymir
2
6
26
2.5
W
15
4
21
6.38
L
Discordia
flyhigh012
Discordia
6
6
8
1.67
W
Kukulkan
jojolopezoya
Kukulkan
3
2
27
8.25
L
Yemoja
miumiu2312
Yemoja
1
3
12
2.33
W
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
11
0
18
20
L
Tsukuyomi
ziriY_ttv
Tsukuyomi
7
13
8
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,477
Damage
109,585
116,777
Taken
67,690
79,564
Mitigated
36,036
9,037
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,853
18,692
12
3,853
17,398
6,714
0
9,542
7,690
0
34,460
L
Odin
7,409
3,433
0
1,056
26,824
21,764
0
15,976
10,848
0
17,825
L
Jormungandr
Quadepic owen
Jormungandr
10,682
4,632
0
1,400
28,992
19,132
0
14,905
14,087
29,159
0
W
Ymir
9,693
3,426
0
330
19,003
18,109
0
10,254
8,749
11,404
0
W
29,830
4,536
207
207
12,310
4,123
0
6,337
5,973
48,787
0
L
Discordia
flyhigh012
Discordia
16,886
2,975
0
73
16,384
6,571
0
6,316
10,068
34,721
0
W
Kukulkan
jojolopezoya
Kukulkan
18,782
2,313
0
80
11,055
4,162
0
5,244
5,811
32,217
0
L
Yemoja
miumiu2312
Yemoja
7,414
1,075
4,065
1,861
18,669
20,436
0
9,921
8,748
25,263
0
W
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
25,427
11,160
0
4,091
7,924
2,928
0
3,439
4,485
0
70,029
L
Tsukuyomi
ziriY_ttv
Tsukuyomi
20,086
6,615
0
582
25,908
11,661
0
11,187
14,421
0
42,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,006
Gold Earned
67,329
181
Minions Killed
217
3
Camps Cleared
5
973,374
Distance Traveled
994,310
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,802
1,150
18
2
0
175,957
1
L
Odin
12,170
1,014
14
1
0
198,648
1
L
Jormungandr
11,268
939
47
4
1
158,252
2
W
Ymir
11,644
970
4
0
0
161,872
0
W
Scylla
15,193
1,266
54
5
1
196,952
0
L
Discordia
13,052
1,088
39
3
0
185,686
0
W
Kukulkan
12,639
1,053
31
3
0
215,714
0
L
Yemoja
12,333
1,028
39
3
2
214,412
0
W
Ah Muzen Cab
14,051
1,171
110
9
4
243,815
1
L
Tsukuyomi
13,183
1,099
42
4
0
216,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role