Player Matchup

King Arthur
King Arthur
Aloisius2007
King Arthur
Level 25
God Stats
4W - 9L
1,200 SR
Queue Stats
92W - 109L
1,345 Elo+
Party 3
Zhong Kui
Zhong Kui
Tayo vs wrld
Zhong Kui
Level 64
God Stats
12W - 6L
1,300 SR
Queue Stats
292W - 398L
1,283 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TurrisPS
Morgan Le Fay
Level 60
God Stats
2W - 0L
1,693 SR
Queue Stats
71W - 112L
1,359 Elo+
Party 3
Cerberus
Cerberus
UREDRUM3880
Cerberus
Level 37
God Stats
43W - 57L
1,366 SR
Queue Stats
154W - 243L
1,352 Elo+
Party 4
Pele
Pele
geegeenOObs
Pele
Level 82
God Stats
8W - 4L
1,519 SR
Queue Stats
317W - 338L
1,410 Elo+
Solo
Team Averages
Level 54
1,416 SR
1,350 Elo+

VS

Team Averages
Level 49
1,406 SR
1,315 Elo+
Baron Samedi
Baron Samedi
Cast5859
Baron Samedi
Level 60
God Stats
2W - 7L
1,285 SR
Queue Stats
22W - 27L
1,214 Elo+
Party 1
Cernunnos
Cernunnos
DaShoosh
Cernunnos
Level 29
God Stats
3W - 4L
1,365 SR
Queue Stats
14W - 19L
1,447 Elo+
Party 1
Loki
Loki
LordAceShadow
Loki
Level 52
God Stats
27W - 28L
1,382 SR
Queue Stats
123W - 197L
1,248 Elo+
Party 2
Osiris
Osiris
XxD3press1onxX69
Osiris
Level 61
God Stats
0W - 5L
1,500 SR
Queue Stats
93W - 153L
1,191 Elo+
Party 2
Scylla
Scylla
itsFei
Scylla
Level 42
God Stats
51W - 43L
1,499 SR
Queue Stats
299W - 317L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aloisius2007
King Arthur
19
5 / 5 / 2
13,935
450
17,361
36,560
31,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Tayo vs wrld
Zhong Kui
20
8 / 4 / 10
15,878
512
27,879
33,642
28,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
TurrisPS
Morgan Le Fay
19
5 / 10 / 8
14,047
453
19,318
25,456
10,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
UREDRUM3880
Cerberus
18
5 / 8 / 12
12,346
398
9,658
30,615
30,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 5 / 7
18,217
588
27,243
21,448
13,856
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cast5859
Baron Samedi
19
4 / 11 / 8
13,208
426
14,758
25,244
15,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
DaShoosh
Cernunnos
19
1 / 13 / 7
12,721
410
16,422
26,936
8,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 8 / 13
14,063
454
24,220
25,024
9,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 8
14,182
457
11,128
25,368
26,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
itsFei
Scylla
20
20 / 3 / 2
18,544
598
39,177
22,778
9,178
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
39
Kills
30
32
Deaths
39
39
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aloisius2007
King Arthur
5
5
2
1.2
L
Baron Samedi
Cast5859
Baron Samedi
4
11
8
0.73
L
Cernunnos
DaShoosh
Cernunnos
1
13
7
0.35
L
2
8
13
1.06
W
Zhong Kui
Tayo vs wrld
Zhong Kui
8
4
10
3.25
W
Morgan Le Fay
TurrisPS
Morgan Le Fay
5
10
8
0.9
W
Cerberus
UREDRUM3880
Cerberus
5
8
12
1.38
L
3
4
8
1.75
W
16
5
7
3.9
L
Scylla
itsFei
Scylla
20
3
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,459
Damage
105,705
147,721
Taken
125,350
114,339
Mitigated
68,862
50,954
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aloisius2007
King Arthur
17,361
2,467
0
11,821
36,560
31,405
254
14,555
21,830
0
73,462
L
Baron Samedi
Cast5859
Baron Samedi
14,758
1,152
734
5,378
25,244
15,582
1,026
12,441
12,677
55,310
0
L
Cernunnos
DaShoosh
Cernunnos
16,422
8,208
231
4,653
26,936
8,626
2,466
18,141
8,643
0
66,502
L
24,220
9,464
0
1,996
25,024
9,434
0
9,030
15,803
0
109,759
W
Zhong Kui
Tayo vs wrld
Zhong Kui
27,879
3,495
0
19,675
33,642
28,377
4,911
8,470
25,062
130,703
0
W
Morgan Le Fay
TurrisPS
Morgan Le Fay
19,318
547
0
5,755
25,456
10,488
736
12,302
12,836
79,768
0
W
Cerberus
UREDRUM3880
Cerberus
9,658
307
1,759
8,007
30,615
30,213
405
13,702
16,764
45,385
0
L
11,128
3,157
0
1,711
25,368
26,042
934
4,055
21,203
559
74,056
W
27,243
8,300
0
3,937
21,448
13,856
1,561
4,597
16,770
0
157,739
L
Scylla
itsFei
Scylla
39,177
5,485
180
8,026
22,778
9,178
0
12,115
10,169
131,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,423
Gold Earned
72,718
718
Minions Killed
581
0
Camps Cleared
0
2,589,351
Distance Traveled
2,595,274
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,935
450
116
4
0
518,692
0
L
Baron Samedi
13,208
426
80
3
0
466,681
4
L
Cernunnos
12,721
410
111
4
0
476,959
6
L
Loki
14,063
454
123
4
0
535,210
0
W
Zhong Kui
15,878
512
175
6
0
504,734
1
W
Morgan Le Fay
14,047
453
118
4
0
487,634
1
W
Cerberus
12,346
398
96
3
0
521,187
1
L
Osiris
14,182
457
114
4
0
535,294
1
W
Pele
18,217
588
213
7
0
557,104
2
L
Scylla
18,544
598
153
5
0
581,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role