Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Franciscoo12m
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Mero750
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,549 Elo+
Party 2
Chiron
Chiron
Provisular
Chiron
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,549 Elo+
Party 2
Ymir
Ymir
elchetomeh
Ymir
Level 4
God Stats
1W - 1L
1,220 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 17
1,444 SR
1,520 Elo+

VS

Team Averages
Level 25
1,539 SR
1,318 Elo+
Bacchus
Bacchus
Pitbull061921
Bacchus
Level 27
God Stats
4W - 2L
1,507 SR
Queue Stats
63W - 63L
1,329 Elo+
Party 1
Nike
Nike
TBNColin35
Nike
Level 16
God Stats
18W - 17L
1,427 SR
Queue Stats
261W - 310L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMrAssassin
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,312 Elo+
Party 1
Ratatoskr
Ratatoskr
boop da bop
Ratatoskr
Level 29
God Stats
5W - 9L
1,800 SR
Queue Stats
107W - 158L
1,337 Elo+
Solo
Olorun
Olorun
comeonna23_G04T
Olorun
Level 26
God Stats
64W - 54L
1,462 SR
Queue Stats
102W - 118L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 3
7,591
400
6,750
15,461
5,714
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 12 / 4
6,317
332
2,457
12,332
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Mero750
Jormungandr
10
3 / 3 / 3
7,407
390
4,643
7,722
5,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Provisular
Chiron
15
6 / 2 / 1
9,368
493
13,633
13,784
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

5
0 / 9 / 2
5,480
288
1,063
11,403
4,157
Magic Focus

Magic Focus

+20
Magical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 3 / 8
8,016
422
7,619
9,104
7,053
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 4 / 5
9,304
490
9,202
15,638
10,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
TheMrAssassin
Morgan Le Fay
15
2 / 0 / 5
10,561
556
3,428
6,147
5,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ratatoskr
boop da bop
Ratatoskr
16
9 / 1 / 5
10,378
546
14,169
9,939
3,618
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 2 / 2
9,895
521
9,401
6,985
2,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
29
31
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
L
0
12
4
0.17
L
Jormungandr
Mero750
Jormungandr
3
3
3
1.5
W
Bacchus
2
3
8
2
L
Chiron
Provisular
Chiron
6
2
1
3.25
W
9
4
5
2.88
W
Morgan Le Fay
TheMrAssassin
Morgan Le Fay
2
0
5
4.5
W
Ratatoskr
boop da bop
Ratatoskr
9
1
5
11.5
W
7
2
2
4
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
43,819
60,702
Taken
47,813
25,195
Mitigated
28,969
14,172
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,750
1,392
487
2,881
15,461
5,714
0
3,278
11,913
26,893
0
L
2,457
1,201
0
116
12,332
3,556
0
2,765
9,476
0
8,399
L
Jormungandr
Mero750
Jormungandr
4,643
1,274
568
590
7,722
5,101
224
2,249
5,173
22,249
0
W
Bacchus
7,619
1,065
0
480
9,104
7,053
688
3,081
5,797
18,415
0
L
Chiron
Provisular
Chiron
13,633
6,015
410
8,170
13,784
6,667
1,962
7,045
6,559
0
56,018
W
9,202
1,519
0
5,803
15,638
10,555
1,163
4,972
10,379
128
45,880
W
Morgan Le Fay
TheMrAssassin
Morgan Le Fay
3,428
670
0
1,322
6,147
5,189
899
1,333
4,544
37,402
0
W
Ratatoskr
boop da bop
Ratatoskr
14,169
4,652
99
866
9,939
3,618
0
1,870
7,977
0
77,517
W
9,401
5,002
270
3,001
6,985
2,554
4,489
1,200
5,695
55,269
0
L
1,063
387
0
950
11,403
4,157
0
5,239
6,074
4,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,163
Gold Earned
48,154
176
Minions Killed
386
0
Camps Cleared
0
1,402,244
Distance Traveled
1,534,188
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,591
400
44
2
0
308,212
0
L
Thor
6,317
332
17
1
0
324,266
0
L
Jormungandr
7,407
390
35
2
0
202,379
1
W
Bacchus
8,016
422
30
2
0
291,423
2
L
Chiron
9,368
493
80
4
0
320,069
4
W
Nike
9,304
490
73
4
0
294,813
1
W
Morgan Le Fay
10,561
556
63
3
0
276,507
2
W
Ratatoskr
10,378
546
117
6
0
409,010
0
W
Olorun
9,895
521
103
5
0
262,435
0
L
Ymir
5,480
288
0
0
0
247,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role