Player Matchup

Thor
Thor
Ashiikhan
Thor
Level 27
God Stats
2W - 6L
1,502 SR
Queue Stats
49W - 48L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Donaldcuack
Hou Yi
Level 27
God Stats
12W - 9L
1,419 SR
Queue Stats
39W - 40L
1,298 Elo+
Party 1
Ah Puch
Ah Puch
PhantomRiderSM
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,471 Elo+
Solo
Bakasura
Bakasura
Temita14
Bakasura
Level 29
God Stats
4W - 4L
1,583 SR
Queue Stats
353W - 398L
1,317 Elo+
Party 1
King Arthur
King Arthur
temnest
King Arthur
Level 29
God Stats
6W - 10L
1,472 SR
Queue Stats
32W - 33L
1,398 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,394 Elo+

VS

Team Averages
Level 31
1,468 SR
1,392 Elo+
Tyr
Tyr
LilQwark
Tyr
Level 7
God Stats
13W - 12L
1,484 SR
Queue Stats
15W - 14L
1,425 Elo+
Party 2
Medusa
Medusa
SUBxPigletZ
Medusa
Level 8
God Stats
5W - 6L
1,288 SR
Queue Stats
10W - 17L
1,368 Elo+
Party 3
Anubis
Anubis
dinokiller1108
Anubis
Level 88
God Stats
10W - 4L
1,555 SR
Queue Stats
89W - 68L
1,404 Elo+
Party 2
Nemesis
Nemesis
ircrp
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
sk8er1964
Ymir
Level 46
God Stats
10W - 7L
1,515 SR
Queue Stats
29W - 52L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 2 / 9
10,024
401
8,466
16,529
11,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
19
9 / 6 / 2
12,582
503
14,459
19,082
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 4 / 0
8,786
351
3,634
6,819
1,410
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Temita14
Bakasura
20
5 / 9 / 2
12,535
501
11,159
20,660
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
temnest
King Arthur
19
1 / 6 / 4
11,830
473
13,638
36,036
23,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 9
12,583
503
15,824
20,576
25,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
16
0 / 6 / 3
10,531
421
7,981
16,102
6,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
20 / 1 / 0
17,722
709
29,154
19,178
10,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ircrp
Nemesis
19
3 / 5 / 8
12,248
490
9,935
18,959
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
1 / 5 / 4
11,420
457
7,085
21,808
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
18
Kills
27
27
Deaths
20
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
2
2
9
3.25
L
Hou Yi
9
6
2
1.67
W
3
3
9
2.5
L
1
4
0
0.25
W
Medusa
0
6
3
0.25
L
Bakasura
Temita14
Bakasura
5
9
2
0.67
W
20
1
0
20
W
Nemesis
ircrp
Nemesis
3
5
8
1.4
W
Ymir
1
5
4
0.6
L
King Arthur
temnest
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,356
Damage
69,979
99,126
Taken
96,623
47,530
Mitigated
71,199
26,659
Healing
37,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,466
1,993
0
4,261
16,529
11,316
33
7,375
9,154
0
34,563
L
Hou Yi
14,459
10,313
0
5,607
19,082
5,459
2,481
8,921
10,161
0
77,175
W
15,824
3,696
0
6,764
20,576
25,802
1,106
2,268
18,037
907
62,132
L
3,634
964
0
998
6,819
1,410
52
2,452
4,367
28,906
0
W
Medusa
7,981
4,673
0
4,187
16,102
6,141
1,113
2,095
14,007
0
58,552
L
Bakasura
Temita14
Bakasura
11,159
7,906
0
3,288
20,660
5,992
970
9,105
11,555
0
73,036
W
29,154
2,361
0
14,892
19,178
10,933
6,554
1,148
17,720
155,106
0
W
Nemesis
ircrp
Nemesis
9,935
5,113
0
4,399
18,959
9,509
182
2,948
15,147
0
70,749
W
Ymir
7,085
1,384
0
7,620
21,808
18,814
714
2,311
19,497
54,183
0
L
King Arthur
temnest
King Arthur
13,638
731
0
12,505
36,036
23,353
352
8,875
26,984
0
82,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,757
Gold Earned
64,504
514
Minions Killed
604
0
Camps Cleared
0
1,963,111
Distance Traveled
2,176,125
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,024
401
49
2
0
438,473
9
L
Hou Yi
12,582
503
121
5
0
400,334
4
W
Tyr
12,583
503
98
4
0
433,071
6
L
Ah Puch
8,786
351
48
2
0
218,575
1
W
Medusa
10,531
421
103
4
0
394,287
0
L
Bakasura
12,535
501
145
6
0
431,196
2
W
Anubis
17,722
709
235
9
0
437,062
16
W
Nemesis
12,248
490
102
4
0
512,818
1
W
Ymir
11,420
457
66
3
0
398,887
3
L
King Arthur
11,830
473
151
6
0
474,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role