Player Matchup

Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
DaBreznsoiza
Merlin
Platinum I
Level 160
God Stats
10W - 5L
1,722 SR
Queue Stats
202W - 208L
1,885 MMR
Party 2
Sobek
Sobek
Platinum I
Detectable
Sobek
Platinum I
Level 160
God Stats
27W - 27L
1,630 SR
Queue Stats
225W - 202L
1,999 MMR
Party 2
Hun Batz
Hun Batz
Platinum I
Mephiss
Hun Batz
Platinum I
Level 132
God Stats
41W - 30L
1,670 SR
Queue Stats
470W - 468L
1,997 MMR
Solo
Hercules
Hercules
Masters
rodriRTM
Hercules
Masters
Level 126
God Stats
39W - 36L
1,591 SR
Queue Stats
349W - 343L
2,027 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,622 SR
1,882 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 79
1,572 SR
1,683 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Ellyssâ
Kuzenbo
Gold I
Level 42
God Stats
4W - 1L
1,653 SR
Queue Stats
96W - 95L
1,699 MMR
Party 1
Ymir
Ymir
Platinum IV
oSNOCKo
Ymir
Platinum IV
Level 49
God Stats
3W - 2L
1,571 SR
Queue Stats
60W - 55L
1,847 MMR
Solo
The Morrigan
The Morrigan
Platinum V
爪尺卄卂ㄚ
The Morrigan
Platinum V
Level 39
God Stats
22W - 20L
1,637 SR
Queue Stats
33W - 34L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
0 / 0 / 0
2,814
563
712
1,936
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
7
0 / 1 / 0
3,629
726
513
2,480
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
5
0 / 1 / 0
3,352
670
621
2,362
695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
Mephiss
Hun Batz
6
1 / 1 / 0
3,608
722
319
2,605
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
rodriRTM
Hercules
7
3 / 1 / 0
4,024
805
2,607
3,572
1,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TiamatPersephoneAthenaSetTsukuyomi

VS

Bans
GilgameshThothGuan YuNemesisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 1
4,214
843
1,837
2,148
477
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
 
Janus
7
1 / 0 / 2
3,919
784
2,222
1,867
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Ellyssâ
Kuzenbo
5
0 / 3 / 0
3,284
657
1,423
3,387
1,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
oSNOCKo
Ymir
6
2 / 0 / 0
4,059
812
1,058
2,359
864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
爪尺卄卂ㄚ
The Morrigan
7
0 / 1 / 2
3,704
741
428
1,859
444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
4
4
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Neith
 
Neith
1
0
1
1.5
W
Janus
 
Janus
1
0
2
2
L
Merlin
0
1
0
0
L
Sobek
0
1
0
0
W
Kuzenbo
Ellyssâ
Kuzenbo
0
3
0
0
L
Hun Batz
Mephiss
Hun Batz
1
1
0
1
W
Ymir
oSNOCKo
Ymir
2
0
0
2
L
Hercules
rodriRTM
Hercules
3
1
0
3
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,772
Damage
6,968
12,955
Taken
11,620
3,777
Mitigated
3,898
5,477
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
712
338
0
1,175
1,936
343
0
443
1,493
0
6,272
W
Neith
 
Neith
1,837
966
0
739
2,148
477
0
446
1,702
0
18,235
W
Janus
 
Janus
2,222
349
0
852
1,867
425
0
262
1,577
17,664
0
L
Merlin
513
40
0
1,000
2,480
605
0
1,118
1,284
18,079
0
L
Sobek
621
188
0
846
2,362
695
0
359
2,003
6,649
0
W
Kuzenbo
Ellyssâ
Kuzenbo
1,423
593
0
549
3,387
1,688
0
0
3,387
10,539
0
L
Hun Batz
Mephiss
Hun Batz
319
97
0
970
2,605
676
0
721
1,864
0
12,225
W
Ymir
oSNOCKo
Ymir
1,058
531
0
800
2,359
864
0
175
2,184
9,681
0
L
Hercules
rodriRTM
Hercules
2,607
1,528
0
1,486
3,572
1,458
0
2,256
1,246
0
16,127
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
428
149
0
1,269
1,859
444
0
203
1,636
16,599
181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,427
Gold Earned
19,180
140
Minions Killed
176
0
Camps Cleared
0
477,110
Distance Traveled
537,821
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,814
563
12
2
0
55,595
2
W
Neith
4,214
843
46
9
0
103,686
3
W
Janus
3,919
784
40
8
0
111,163
0
L
Merlin
3,629
726
45
9
0
100,345
2
L
Sobek
3,352
670
13
3
0
104,196
1
W
Kuzenbo
3,284
657
24
5
0
105,382
1
L
Hun Batz
3,608
722
33
7
0
115,476
2
W
Ymir
4,059
812
20
4
0
115,172
2
L
Hercules
4,024
805
37
7
0
101,498
2
W
The Morrigan
3,704
741
46
9
0
102,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role