Player Matchup

Cthulhu
Cthulhu
David09005
Cthulhu
Level 29
God Stats
5W - 2L
1,472 SR
Queue Stats
27W - 29L
1,356 Elo+
Party 1
Fafnir
Fafnir
Dynoval7228
Fafnir
Level 14
God Stats
1W - 3L
1,720 SR
Queue Stats
1W - 4L
1,454 Elo+
Party 1
Neith
Neith
Lazrz
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,455 Elo+
Party 1
Merlin
Merlin
Rogierownage
Merlin
Level 28
God Stats
1W - 3L
1,522 SR
Queue Stats
13W - 13L
1,442 Elo+
Party 1
Medusa
Medusa
lekkerechick
Medusa
Level 13
God Stats
5W - 7L
1,508 SR
Queue Stats
8W - 11L
1,421 Elo+
Party 1
Team Averages
Level 20
1,544 SR
1,426 Elo+

VS

Team Averages
Level 21
1,482 SR
1,424 Elo+
Neith
Neith
Autronic
Neith
Level 15
God Stats
13W - 6L
1,750 SR
Queue Stats
345W - 328L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
EineEnderGurke
Kukulkan
Level 28
God Stats
12W - 7L
1,392 SR
Queue Stats
35W - 23L
1,401 Elo+
Solo
Cthulhu
Cthulhu
HansukeUndying
Cthulhu
Level 17
God Stats
23W - 28L
1,337 SR
Queue Stats
418W - 395L
1,448 Elo+
Party 2
Skadi
Skadi
JesusSurUnVelo
Skadi
Level 25
God Stats
13W - 7L
1,488 SR
Queue Stats
13W - 7L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
SrakaNumberOne
Baba Yaga
Level 18
God Stats
15W - 11L
1,442 SR
Queue Stats
70W - 60L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
David09005
Cthulhu
17
2 / 4 / 9
10,622
966
8,433
25,685
23,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
16
1 / 8 / 6
10,332
939
2,671
17,712
20,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Lazrz
Neith
17
2 / 15 / 8
10,554
959
10,227
22,733
8,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
6 / 5 / 7
11,878
1,080
14,275
14,874
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
3 / 12 / 8
11,043
1,004
14,003
21,336
8,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Autronic
Neith
20
17 / 1 / 19
14,102
1,282
25,834
8,535
3,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
4 / 4 / 20
11,331
1,030
14,639
9,578
3,850
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 0 / 25
12,473
1,134
17,557
10,665
11,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 4 / 22
12,860
1,169
15,660
12,217
9,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
SrakaNumberOne
Baba Yaga
18
2 / 5 / 27
11,151
1,014
15,900
11,789
5,427
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
157
14
Kills
44
44
Deaths
14
38
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Neith
Autronic
Neith
17
1
19
26.5
L
Cthulhu
David09005
Cthulhu
2
4
9
1.63
L
Fafnir
1
8
6
0.5
W
Kukulkan
4
4
20
3.5
W
8
0
25
20.5
W
13
4
22
6
L
Neith
Lazrz
Neith
2
15
8
0.4
L
Merlin
6
5
7
1.9
W
Baba Yaga
SrakaNumberOne
Baba Yaga
2
5
27
3.1
L
Medusa
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
89,590
102,340
Taken
52,784
67,146
Mitigated
33,400
6,167
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Autronic
Neith
25,834
18,535
0
2,696
8,535
3,461
0
5,827
2,708
0
36,497
L
Cthulhu
David09005
Cthulhu
8,433
242
722
2,163
25,685
23,208
0
11,889
13,344
26,903
0
L
Fafnir
2,671
469
0
297
17,712
20,843
0
7,996
9,362
11,918
0
W
Kukulkan
14,639
1,275
0
273
9,578
3,850
0
5,431
4,147
34,170
0
W
17,557
1,054
986
1,926
10,665
11,249
0
3,297
7,368
43,717
0
W
15,660
7,578
408
1,186
12,217
9,413
0
4,880
7,337
0
29,681
L
Neith
Lazrz
Neith
10,227
3,158
0
1,901
22,733
8,893
0
7,597
14,882
0
20,367
L
Merlin
14,275
579
0
78
14,874
5,686
0
8,269
6,455
37,493
0
W
Baba Yaga
SrakaNumberOne
Baba Yaga
15,900
2,214
283
507
11,789
5,427
0
5,944
5,845
25,894
0
L
Medusa
14,003
5,469
0
1,006
21,336
8,516
0
10,949
10,201
0
35,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
61,917
169
Minions Killed
198
3
Camps Cleared
4
879,292
Distance Traveled
927,117
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,102
1,282
32
3
1
194,301
0
L
Cthulhu
10,622
966
38
3
0
209,447
0
L
Fafnir
10,332
939
22
2
0
174,675
0
W
Kukulkan
11,331
1,030
61
6
1
169,387
1
W
Cthulhu
12,473
1,134
59
5
1
234,687
3
W
Skadi
12,860
1,169
19
2
0
180,423
0
L
Neith
10,554
959
16
1
0
160,343
0
L
Merlin
11,878
1,080
51
5
3
189,936
0
W
Baba Yaga
11,151
1,014
27
2
1
148,319
0
L
Medusa
11,043
1,004
42
4
0
144,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role