Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Articunotail
Izanami
Level 35
God Stats
8W - 6L
1,389 SR
Queue Stats
115W - 170L
1,358 Elo+
Party 2
Eset
Eset
TheAmosMoses
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
927 Elo+
Party 2
Sylvanus
Sylvanus
Zyarca
Sylvanus
Level 29
God Stats
3W - 13L
1,742 SR
Queue Stats
53W - 103L
1,229 Elo+
Party 2
Loki
Loki
cominupmilhouser
Loki
Level 63
God Stats
31W - 34L
1,302 SR
Queue Stats
150W - 236L
1,281 Elo+
Party 2
Team Averages
Level 39
1,487 SR
1,259 Elo+

VS

Team Averages
Level 58
1,630 SR
1,400 Elo+
Arachne
Arachne
Crimsomchaos
Arachne
Level 64
God Stats
5W - 5L
1,858 SR
Queue Stats
130W - 197L
1,354 Elo+
Party 1
Hades
Hades
JohnIsDie
Hades
Level 123
God Stats
3W - 5L
1,442 SR
Queue Stats
826W - 797L
1,509 Elo+
Solo
Poseidon
Poseidon
PestoPapi
Poseidon
Level 48
God Stats
3W - 4L
1,525 SR
Queue Stats
165W - 264L
1,373 Elo+
Party 1
Yemoja
Yemoja
TimboSliceAF
Yemoja
Level 8
God Stats
3W - 2L
1,847 SR
Queue Stats
35W - 51L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Zealous09
Danzaburou
Level 48
God Stats
22W - 34L
1,482 SR
Queue Stats
121W - 245L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 0
4,503
450
2,829
8,315
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Articunotail
Izanami
8
1 / 2 / 3
5,131
513
3,260
3,673
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,633
463
1,210
3,881
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
Zyarca
Sylvanus
9
2 / 1 / 2
5,676
568
2,756
4,770
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 2 / 1
4,883
488
823
4,940
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crimsomchaos
Arachne
10
5 / 1 / 2
6,303
630
3,871
5,157
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
JohnIsDie
Hades
12
2 / 0 / 1
6,643
664
5,295
5,241
2,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
PestoPapi
Poseidon
11
4 / 0 / 2
6,804
680
3,357
3,807
1,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
8
0 / 2 / 2
4,741
474
836
4,808
1,604
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
Zealous09
Danzaburou
10
1 / 1 / 3
5,963
596
3,107
4,930
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Izanami
Articunotail
Izanami
1
2
3
1.25
W
Arachne
Crimsomchaos
Arachne
5
1
2
6
W
Hades
JohnIsDie
Hades
2
0
1
2.5
W
Poseidon
PestoPapi
Poseidon
4
0
2
5
L
0
4
0
0
W
Yemoja
0
2
2
0.5
W
Danzaburou
Zealous09
Danzaburou
1
1
3
2.5
L
Sylvanus
Zyarca
Sylvanus
2
1
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,878
Damage
16,466
25,579
Taken
23,943
11,850
Mitigated
8,682
9,266
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,829
654
0
3,076
8,315
5,330
0
5,295
3,020
0
18,166
L
Izanami
Articunotail
Izanami
3,260
2,610
0
140
3,673
1,052
0
786
2,887
0
29,519
W
Arachne
Crimsomchaos
Arachne
3,871
2,722
0
1,813
5,157
1,924
0
708
4,383
0
29,088
W
Hades
JohnIsDie
Hades
5,295
651
138
3,679
5,241
2,682
403
0
4,827
34,712
0
W
Poseidon
PestoPapi
Poseidon
3,357
534
390
2,237
3,807
1,278
990
819
2,888
35,220
0
L
1,210
186
0
500
3,881
1,071
0
1,394
2,487
17,084
0
W
Yemoja
836
238
607
147
4,808
1,604
504
1,484
3,324
6,271
0
W
Danzaburou
Zealous09
Danzaburou
3,107
1,191
0
2,205
4,930
1,194
60
849
4,081
0
32,485
L
Sylvanus
Zyarca
Sylvanus
2,756
1,037
1,062
2,507
4,770
3,181
0
1,194
3,576
12,276
0
L
823
79
0
1,981
4,940
1,216
0
819
4,121
0
20,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
30,454
227
Minions Killed
298
0
Camps Cleared
0
879,979
Distance Traveled
871,139
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,503
450
41
4
0
178,203
5
L
Izanami
5,131
513
64
6
0
161,808
1
W
Arachne
6,303
630
58
6
0
207,634
3
W
Hades
6,643
664
76
8
0
151,847
2
W
Poseidon
6,804
680
76
8
0
199,789
0
L
Eset
4,633
463
43
4
0
160,691
2
W
Yemoja
4,741
474
14
1
0
142,154
0
W
Danzaburou
5,963
596
74
7
0
169,715
2
L
Sylvanus
5,676
568
33
3
0
184,569
1
L
Loki
4,883
488
46
5
0
194,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role