Player Matchup

Morgan Le Fay
Morgan Le Fay
LRSdawgs
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,193 Elo+
Solo
Pele
Pele
MrsBlackjaw
Pele
Level 86
God Stats
8W - 8L
1,625 SR
Queue Stats
911W - 1,005L
1,393 Elo+
Solo
Apollo
Apollo
PikaTheGod
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,392 Elo+
Solo
Chaac
Chaac
Quavo1002
Chaac
Level 69
God Stats
1W - 0L
1,377 SR
Queue Stats
3W - 3L
1,465 Elo+
Solo
Sobek
Sobek
theSlizinky
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,475 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,384 Elo+

VS

Team Averages
Level 69
1,564 SR
1,366 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Er3n jager
Geb
Level 29
God Stats
0W - 1L
1,601 SR
Queue Stats
4W - 6L
1,207 Elo+
Party 1
Hades
Hades
KatieSweetTricks
Hades
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,416 Elo+
Solo
Sol
Sol
Mlku chan
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,324 Elo+
Party 1
Tiamat
Tiamat
Nin0 chan
Tiamat
Level 63
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 5L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LRSdawgs
Morgan Le Fay
13
5 / 3 / 9
7,833
979
10,961
7,108
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 8
7,115
889
3,901
7,190
3,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
PikaTheGod
Apollo
13
5 / 3 / 8
7,525
941
9,462
8,173
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Quavo1002
Chaac
15
3 / 2 / 10
7,850
981
7,827
8,538
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 3 / 8
6,707
838
2,835
12,323
12,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 5 / 9
7,349
919
5,389
10,838
6,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 5 / 5
7,346
918
6,503
10,615
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 4
5,784
723
3,987
5,184
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 7
7,632
954
11,434
8,279
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Nin0 chan
Tiamat
14
5 / 3 / 5
7,653
957
8,436
6,482
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
18
Kills
15
15
Deaths
18
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
5
9
1.3
L
3
5
5
1.1
L
0
4
4
0.5
W
Morgan Le Fay
LRSdawgs
Morgan Le Fay
5
3
9
3.17
L
5
1
7
8.5
W
3
4
8
1.75
L
Tiamat
Nin0 chan
Tiamat
5
3
5
2.5
W
Apollo
PikaTheGod
Apollo
5
3
8
3
W
Chaac
Quavo1002
Chaac
3
2
10
4
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
35,749
43,332
Taken
41,398
27,591
Mitigated
25,359
16,111
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,389
1,701
322
2,548
10,838
6,372
0
3,245
7,593
0
11,655
L
6,503
902
0
479
10,615
8,095
16
2,779
7,836
9,341
0
L
3,987
67
638
844
5,184
2,986
0
1,949
3,235
7,470
0
W
Morgan Le Fay
LRSdawgs
Morgan Le Fay
10,961
610
1,245
1,670
7,108
2,953
144
4,206
2,634
19,576
0
L
11,434
1,674
1,152
5,241
8,279
2,915
0
3,310
4,969
20,367
0
W
3,901
213
1,089
1,173
7,190
3,180
257
5,198
1,700
0
6,512
L
Tiamat
Nin0 chan
Tiamat
8,436
375
318
1,937
6,482
4,991
0
2,513
3,969
13,013
0
W
Apollo
PikaTheGod
Apollo
9,462
5,853
1,028
1,462
8,173
3,599
450
5,135
2,681
0
15,895
W
Chaac
Quavo1002
Chaac
7,827
456
49
3,042
8,538
5,494
382
5,941
2,174
0
19,712
W
2,835
269
1,250
4,103
12,323
12,365
138
7,874
3,783
5,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
35,764
66
Minions Killed
65
0
Camps Cleared
0
736,270
Distance Traveled
744,274
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,349
919
13
2
0
167,607
0
L
Geb
7,346
918
5
1
0
149,350
0
L
Hades
5,784
723
10
1
0
78,969
0
W
Morgan Le Fay
7,833
979
16
2
0
152,685
3
L
Sol
7,632
954
23
3
0
187,358
0
W
Pele
7,115
889
6
1
0
160,945
0
L
Tiamat
7,653
957
14
2
0
160,990
0
W
Apollo
7,525
941
15
2
0
154,944
0
W
Chaac
7,850
981
27
3
0
129,995
0
W
Sobek
6,707
838
2
0
0
137,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role