Player Matchup

Ymir
Ymir
Balkesho
Ymir
Level 126
God Stats
2W - 0L
1,857 SR
Queue Stats
73W - 74L
1,615 Elo+
Party 1
Chaac
Chaac
Brandraxer
Chaac
Level 118
God Stats
9W - 4L
1,797 SR
Queue Stats
129W - 120L
1,586 Elo+
Party 1
Vulcan
Vulcan
DaddyMountain
Vulcan
Level 124
God Stats
6W - 8L
1,659 SR
Queue Stats
54W - 55L
1,604 Elo+
Party 1
Hachiman
Hachiman
SonsofFlorian
Hachiman
Level 89
God Stats
1W - 1L
1,625 SR
Queue Stats
85W - 68L
1,600 Elo+
Party 1
The Morrigan
The Morrigan
UndcvrCopr
The Morrigan
Level 48
God Stats
2W - 1L
1,402 SR
Queue Stats
52W - 29L
1,741 Elo+
Party 1
Team Averages
Level 101
1,668 SR
1,629 Elo+

VS

Team Averages
Level 78
1,445 SR
1,545 Elo+
Janus
Janus
BalugaTortuga
Janus
Level 142
God Stats
11W - 23L
1,393 SR
Queue Stats
334W - 284L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
Triptothebank
Sun Wukong
Level 16
God Stats
13W - 17L
1,436 SR
Queue Stats
21W - 32L
1,361 Elo+
Party 2
Hercules
Hercules
VoteForDiago
Hercules
Level 85
God Stats
73W - 56L
1,550 SR
Queue Stats
582W - 445L
1,586 Elo+
Party 2
Achilles
Achilles
Wahbert
Achilles
Level 85
God Stats
2W - 6L
1,261 SR
Queue Stats
336W - 238L
1,653 Elo+
Party 2
Izanami
Izanami
saucymcnasty
Izanami
Level 61
God Stats
12W - 9L
1,586 SR
Queue Stats
146W - 113L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 7
8,458
564
6,144
12,326
8,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
13
4 / 2 / 6
8,329
555
12,754
11,099
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 1 / 3
9,011
601
9,562
3,850
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
SonsofFlorian
Hachiman
12
0 / 2 / 5
7,637
509
4,184
7,129
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
UndcvrCopr
The Morrigan
15
6 / 2 / 4
8,881
592
5,578
7,140
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,597
506
6,439
7,616
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Triptothebank
Sun Wukong
13
0 / 2 / 1
7,662
511
1,089
7,785
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
VoteForDiago
Hercules
10
1 / 6 / 4
6,983
466
4,465
16,603
8,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Wahbert
Achilles
12
5 / 4 / 2
7,412
494
7,607
11,644
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
saucymcnasty
Izanami
13
1 / 2 / 0
7,694
513
4,696
7,727
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
8
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
7
7.5
L
1
3
4
1
W
Chaac
4
2
6
3.5
W
3
1
3
4.5
W
Hachiman
SonsofFlorian
Hachiman
0
2
5
1.25
L
Sun Wukong
Triptothebank
Sun Wukong
0
2
1
0.25
W
The Morrigan
UndcvrCopr
The Morrigan
6
2
4
4
L
Hercules
VoteForDiago
Hercules
1
6
4
0.5
L
Achilles
Wahbert
Achilles
5
4
2
1.5
L
Izanami
saucymcnasty
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
24,296
41,544
Taken
51,375
22,349
Mitigated
22,340
10,771
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,144
1,637
0
632
12,326
8,537
0
2,268
9,680
24,682
0
L
6,439
95
0
1,355
7,616
2,321
0
2,676
4,790
55,490
0
W
Chaac
12,754
1,851
0
5,826
11,099
6,698
0
2,472
8,627
0
53,195
W
9,562
1,058
0
1,753
3,850
1,366
1,511
0
3,665
61,354
0
W
Hachiman
SonsofFlorian
Hachiman
4,184
1,437
0
765
7,129
2,040
0
0
7,129
0
41,379
L
Sun Wukong
Triptothebank
Sun Wukong
1,089
75
0
233
7,785
4,371
0
4,786
2,999
0
43,532
W
The Morrigan
UndcvrCopr
The Morrigan
5,578
1,006
0
1,795
7,140
3,708
0
1,699
5,421
52,925
8,670
L
Hercules
VoteForDiago
Hercules
4,465
1,030
0
3,799
16,603
8,187
0
6,073
10,530
0
13,407
L
Achilles
Wahbert
Achilles
7,607
3,070
0
506
11,644
4,838
0
3,705
7,939
0
41,552
L
Izanami
saucymcnasty
Izanami
4,696
3,245
0
3,236
7,727
2,623
100
2,295
5,432
0
57,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
37,348
439
Minions Killed
442
0
Camps Cleared
0
1,404,003
Distance Traveled
1,467,514
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,458
564
24
2
0
292,461
6
L
Janus
7,597
506
107
7
0
301,215
8
W
Chaac
8,329
555
93
6
0
276,391
10
W
Vulcan
9,011
601
117
8
0
292,610
4
W
Hachiman
7,637
509
90
6
0
259,319
5
L
Sun Wukong
7,662
511
111
7
0
313,715
0
W
The Morrigan
8,881
592
115
8
0
283,222
4
L
Hercules
6,983
466
35
2
0
280,723
4
L
Achilles
7,412
494
68
5
0
299,749
2
L
Izanami
7,694
513
121
8
0
272,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role