Player Matchup

Nemesis
Nemesis
Fachala_13
Nemesis
Level 64
God Stats
7W - 10L
1,137 SR
Queue Stats
361W - 367L
1,429 Elo+
Solo
Tiamat
Tiamat
Magreebas
Tiamat
Level 135
God Stats
13W - 8L
1,644 SR
Queue Stats
190W - 176L
1,587 Elo+
Party 2
Bacchus
Bacchus
Magreebis
Bacchus
Level 60
God Stats
11W - 10L
1,625 SR
Queue Stats
160W - 117L
1,633 Elo+
Party 2
Sun Wukong
Sun Wukong
O_Urco
Sun Wukong
Level 119
God Stats
1W - 1L
1,178 SR
Queue Stats
32W - 43L
1,412 Elo+
Solo
Cernunnos
Cernunnos
haha yes bro831
Cernunnos
Level 4
God Stats
4W - 0L
1,794 SR
Queue Stats
9W - 1L
1,782 Elo+
Party 2
Team Averages
Level 76
1,476 SR
1,569 Elo+

VS

Team Averages
Level 85
1,591 SR
1,458 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KIRITO3_3
Morgan Le Fay
Level 120
God Stats
40W - 35L
1,518 SR
Queue Stats
250W - 232L
1,471 Elo+
Party 1
Kali
Kali
SimplyTalking
Kali
Level 44
God Stats
73W - 69L
1,503 SR
Queue Stats
367W - 336L
1,446 Elo+
Solo
Chiron
Chiron
Yambala_lol
Chiron
Level 102
God Stats
6W - 7L
1,700 SR
Queue Stats
388W - 357L
1,415 Elo+
Party 1
Sobek
Sobek
clunkeryklunk
Sobek
Level 118
God Stats
8W - 3L
1,735 SR
Queue Stats
170W - 143L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fachala_13
Nemesis
16
4 / 4 / 10
10,413
548
8,168
14,507
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Magreebas
Tiamat
20
15 / 2 / 7
12,669
667
23,026
11,257
12,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Magreebis
Bacchus
16
5 / 2 / 11
10,627
559
7,157
16,289
23,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
O_Urco
Sun Wukong
16
4 / 3 / 1
10,058
529
9,298
13,272
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
haha yes bro831
Cernunnos
18
0 / 2 / 2
10,455
550
4,452
11,245
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 3 / 5
8,242
434
5,522
9,753
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
KIRITO3_3
Morgan Le Fay
11
1 / 9 / 4
7,409
390
4,687
11,848
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 4
9,656
508
4,972
16,978
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
15
5 / 5 / 2
9,849
518
7,939
16,571
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 5
8,573
451
8,736
21,044
12,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
28
Kills
13
13
Deaths
28
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
5
0.83
W
Nemesis
Fachala_13
Nemesis
4
4
10
2.25
L
Morgan Le Fay
KIRITO3_3
Morgan Le Fay
1
9
4
0.33
W
Tiamat
Magreebas
Tiamat
15
2
7
9.25
W
Bacchus
Magreebis
Bacchus
5
2
11
5.25
W
Sun Wukong
O_Urco
Sun Wukong
4
3
1
1.5
L
3
4
4
1.25
L
Chiron
5
5
2
1.2
L
4
7
5
0.93
W
Cernunnos
haha yes bro831
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,101
Damage
31,856
66,570
Taken
76,194
58,887
Mitigated
37,365
22,618
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,522
1,085
0
0
9,753
7,529
367
1,881
7,360
39,893
0
W
Nemesis
Fachala_13
Nemesis
8,168
3,427
0
5,797
14,507
6,851
261
4,378
10,129
0
63,594
L
Morgan Le Fay
KIRITO3_3
Morgan Le Fay
4,687
218
0
1,768
11,848
3,811
0
7,668
3,818
30,746
0
W
Tiamat
Magreebas
Tiamat
23,026
2,528
106
4,919
11,257
12,342
1,188
3,840
7,417
91,489
0
W
Bacchus
Magreebis
Bacchus
7,157
990
243
2,043
16,289
23,048
219
4,251
12,038
22,508
0
W
Sun Wukong
O_Urco
Sun Wukong
9,298
1,205
0
2,252
13,272
13,160
121
5,567
7,705
0
44,415
L
4,972
2,660
0
6,569
16,978
7,230
0
3,452
13,276
0
57,804
L
Chiron
7,939
3,760
288
6,136
16,571
5,835
350
8,244
8,071
0
59,309
L
8,736
685
366
4,640
21,044
12,960
0
8,140
12,616
29,308
0
W
Cernunnos
haha yes bro831
Cernunnos
4,452
1,969
0
7,258
11,245
3,486
1,455
909
10,336
0
95,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,222
Gold Earned
43,729
508
Minions Killed
398
0
Camps Cleared
0
1,843,399
Distance Traveled
1,624,477
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,242
434
91
5
0
356,313
0
W
Nemesis
10,413
548
108
6
0
409,844
1
L
Morgan Le Fay
7,409
390
47
2
0
270,687
2
W
Tiamat
12,669
667
155
8
0
328,509
4
W
Bacchus
10,627
559
22
1
0
367,366
2
W
Sun Wukong
10,058
529
86
5
0
370,238
5
L
Kali
9,656
508
102
5
0
353,682
2
L
Chiron
9,849
518
121
6
0
302,058
1
L
Sobek
8,573
451
37
2
0
341,737
2
W
Cernunnos
10,455
550
137
7
0
367,442
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role