Player Matchup

Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darklonist
Fenrir
Level 18
God Stats
4W - 4L
1,424 SR
Queue Stats
31W - 21L
1,636 Elo+
Party 2
Ratatoskr
Ratatoskr
PapaSkEddie
Ratatoskr
Level 36
God Stats
15W - 7L
1,630 SR
Queue Stats
54W - 44L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
apolctetején
Kukulkan
Level 28
God Stats
107W - 90L
1,591 SR
Queue Stats
111W - 98L
1,524 Elo+
Solo
Amaterasu
Amaterasu
threeyedkitty
Amaterasu
Level 5
God Stats
1W - 1L
1,775 SR
Queue Stats
22W - 30L
1,778 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,604 Elo+

VS

Team Averages
Level 19
1,427 SR
1,545 Elo+
Hades
Hades
AightBigFella
Hades
Level 12
God Stats
3W - 1L
1,380 SR
Queue Stats
7W - 5L
1,486 Elo+
Solo
Skadi
Skadi
CRACCSMOKE
Skadi
Level 28
God Stats
8W - 5L
1,353 SR
Queue Stats
172W - 163L
1,537 Elo+
Solo
Bakasura
Bakasura
ForsakenTank
Bakasura
Level 13
God Stats
3W - 3L
1,274 SR
Queue Stats
113W - 97L
1,564 Elo+
Party 1
Zeus
Zeus
GottaSlayEmAlI
Zeus
Level 14
God Stats
20W - 11L
1,628 SR
Queue Stats
38W - 22L
1,599 Elo+
Solo
Agni
Agni
KillingForKarma
Agni
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 30L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 12 / 7
9,323
1,036
8,409
18,913
8,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Darklonist
Fenrir
16
5 / 11 / 5
10,389
1,154
7,221
17,272
8,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
PapaSkEddie
Ratatoskr
16
3 / 4 / 7
9,793
1,088
9,549
20,569
16,031
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
apolctetején
Kukulkan
16
2 / 7 / 8
9,735
1,082
10,757
12,771
5,922
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
threeyedkitty
Amaterasu
15
1 / 12 / 4
8,671
963
2,441
22,269
8,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 17
11,769
1,308
14,834
10,775
6,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
17
1 / 4 / 21
9,808
1,090
10,876
9,209
3,745
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
ForsakenTank
Bakasura
16
7 / 2 / 10
10,939
1,215
6,919
9,644
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
22 / 0 / 20
13,931
1,548
38,285
3,901
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 3 / 19
11,159
1,240
12,381
7,989
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
132
13
Kills
45
46
Deaths
13
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
12
7
0.46
W
8
4
17
4.13
W
Skadi
1
4
21
2.88
L
Fenrir
Darklonist
Fenrir
5
11
5
0.68
W
Bakasura
ForsakenTank
Bakasura
7
2
10
6
W
22
0
20
32
W
7
3
19
5.5
L
Ratatoskr
PapaSkEddie
Ratatoskr
3
4
7
1.63
L
Kukulkan
apolctetején
Kukulkan
2
7
8
0.86
L
Amaterasu
threeyedkitty
Amaterasu
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
83,295
91,794
Taken
41,518
47,344
Mitigated
17,923
5,225
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,409
2,372
502
330
18,913
8,243
0
14,434
4,159
0
14,904
W
14,834
1,209
130
3,296
10,775
6,024
0
2,637
7,895
27,555
0
W
Skadi
10,876
6,484
0
0
9,209
3,745
0
3,063
6,086
0
27,878
L
Fenrir
Darklonist
Fenrir
7,221
1,235
0
804
17,272
8,993
0
11,450
5,505
0
18,906
W
Bakasura
ForsakenTank
Bakasura
6,919
4,963
0
1,413
9,644
3,519
0
1,995
7,529
0
14,184
W
38,285
3,390
168
1,289
3,901
1,470
0
417
3,454
66,446
0
W
12,381
1,440
0
436
7,989
3,165
0
2,645
5,254
28,547
0
L
Ratatoskr
PapaSkEddie
Ratatoskr
9,549
1,465
0
2,669
20,569
16,031
0
15,466
4,893
0
24,591
L
Kukulkan
apolctetején
Kukulkan
10,757
427
425
25
12,771
5,922
0
9,691
2,544
43,434
0
L
Amaterasu
threeyedkitty
Amaterasu
2,441
1,584
0
470
22,269
8,155
0
14,459
7,519
0
10,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
57,606
137
Minions Killed
204
3
Camps Cleared
11
858,285
Distance Traveled
808,033
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,323
1,036
13
1
2
164,345
3
W
Hades
11,769
1,308
36
4
0
144,260
0
W
Skadi
9,808
1,090
32
4
0
135,953
0
L
Fenrir
10,389
1,154
25
3
0
168,519
0
W
Bakasura
10,939
1,215
24
3
6
184,617
0
W
Zeus
13,931
1,548
75
8
3
186,431
1
W
Agni
11,159
1,240
37
4
2
156,772
0
L
Ratatoskr
9,793
1,088
19
2
0
209,133
0
L
Kukulkan
9,735
1,082
68
8
0
180,497
1
L
Amaterasu
8,671
963
12
1
1
135,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role