Player Matchup

Nu Wa
Nu Wa
CallMeShalltear
Nu Wa
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 62L
1,489 Elo+
Party 2
Ganesha
Ganesha
MosesTsnd
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hercules
Hercules
Racc-oonKing
Hercules
Level 123
God Stats
7W - 1L
1,715 SR
Queue Stats
7W - 1L
1,672 Elo+
Party 2
Loki
Loki
SheLuvsMyCurlss
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,547 Elo+
Party 2
Izanami
Izanami
Sombre-Phoenixx
Izanami
Level 81
God Stats
6W - 9L
1,461 SR
Queue Stats
93W - 91L
1,456 Elo+
Party 2
Team Averages
Level 75
1,535 SR
1,533 Elo+

VS

Team Averages
Level 46
1,464 SR
1,312 Elo+
Sobek
Sobek
ELPACOsoaWeed
Sobek
Level 38
God Stats
1W - 4L
1,168 SR
Queue Stats
47W - 133L
1,130 Elo+
Party 3
Nu Wa
Nu Wa
Mat74soaWeed
Nu Wa
Level 58
God Stats
8W - 10L
1,419 SR
Queue Stats
77W - 204L
1,230 Elo+
Party 3
Arachne
Arachne
lucaselpirata122
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
483W - 501L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
rovius26
Gilgamesh
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 219L
1,403 Elo+
Solo
Danzaburou
Danzaburou
whito_19
Danzaburou
Level 27
God Stats
2W - 8L
1,732 SR
Queue Stats
609W - 625L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 12
9,923
551
13,883
9,230
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MosesTsnd
Ganesha
13
0 / 3 / 14
8,412
467
5,424
9,150
6,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Racc-oonKing
Hercules
15
7 / 0 / 11
9,841
547
11,407
12,655
13,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 1 / 6
11,167
620
12,500
12,142
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 3 / 2
10,732
596
11,569
13,597
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,886
383
3,739
14,201
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 7 / 3
7,419
412
9,497
11,683
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
2 / 7 / 1
7,483
416
5,035
17,622
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
rovius26
Gilgamesh
10
2 / 10 / 2
7,404
411
8,487
15,413
10,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
whito_19
Danzaburou
12
4 / 3 / 2
7,569
421
5,258
12,046
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
31
Kills
8
8
Deaths
31
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
0
4
2
0.25
L
0
7
3
0.21
W
Ganesha
MosesTsnd
Ganesha
0
3
14
2.33
W
Hercules
Racc-oonKing
Hercules
7
0
11
12.5
W
9
1
6
12
W
8
3
2
3
L
2
7
1
0.36
L
Gilgamesh
rovius26
Gilgamesh
2
10
2
0.3
L
Danzaburou
whito_19
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,783
Damage
32,016
56,774
Taken
70,965
31,967
Mitigated
33,230
17,630
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,883
2,265
0
1,450
9,230
3,127
737
3,293
5,937
64,796
0
L
3,739
47
0
3,092
14,201
11,368
0
3,376
10,645
25,311
0
L
9,497
2,223
164
1,805
11,683
3,302
0
3,953
7,700
42,076
0
W
Ganesha
MosesTsnd
Ganesha
5,424
227
0
1,220
9,150
6,058
967
3,145
6,005
28,574
0
W
Hercules
Racc-oonKing
Hercules
11,407
2,556
0
6,608
12,655
13,512
313
2,841
9,814
0
40,781
W
12,500
3,331
0
3,952
12,142
4,542
213
1,824
10,318
0
80,645
W
11,569
7,785
0
4,400
13,597
4,728
2,377
2,133
11,464
0
86,315
L
5,035
3,518
0
1,457
17,622
5,143
0
4,804
12,668
0
41,711
L
Gilgamesh
rovius26
Gilgamesh
8,487
2,373
0
255
15,413
10,134
0
4,333
10,660
0
28,458
L
Danzaburou
whito_19
Danzaburou
5,258
2,011
0
2,493
12,046
3,283
0
2,841
9,175
0
32,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
36,761
493
Minions Killed
286
0
Camps Cleared
0
1,694,211
Distance Traveled
1,574,661
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,923
551
88
5
0
328,572
2
L
Sobek
6,886
383
36
2
0
343,812
0
L
Nu Wa
7,419
412
66
4
0
282,003
0
W
Ganesha
8,412
467
38
2
0
350,099
2
W
Hercules
9,841
547
62
3
0
310,499
0
W
Loki
11,167
620
145
8
0
379,780
2
W
Izanami
10,732
596
160
9
0
325,261
1
L
Arachne
7,483
416
74
4
0
342,861
0
L
Gilgamesh
7,404
411
56
3
0
292,180
6
L
Danzaburou
7,569
421
54
3
0
313,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role