Player Matchup

Sun Wukong
Sun Wukong
DullSurface
Sun Wukong
Level 14
God Stats
7W - 6L
1,548 SR
Queue Stats
14W - 18L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Moreno2097
Heimdallr
Level 29
God Stats
5W - 8L
1,341 SR
Queue Stats
145W - 144L
1,542 Elo+
Solo
Ullr
Ullr
NibbaOnTheBlock
Ullr
Level 10
God Stats
1W - 0L
1,690 SR
Queue Stats
8W - 6L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Taver10
Sylvanus
Level 8
God Stats
7W - 7L
1,239 SR
Queue Stats
38W - 43L
1,571 Elo+
Solo
Bakasura
Bakasura
diegovenado
Bakasura
Level 14
God Stats
6W - 4L
1,593 SR
Queue Stats
15W - 16L
1,559 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,535 Elo+

VS

Team Averages
Level 10
1,641 SR
1,573 Elo+
Chaac
Chaac
Skykinght
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,631 Elo+
Solo
Vulcan
Vulcan
TheCryptidCake
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,630 Elo+
Solo
Camazotz
Camazotz
UrDumb36329
Camazotz
Level 12
God Stats
7W - 4L
1,774 SR
Queue Stats
108W - 99L
1,465 Elo+
Solo
Xbalanque
Xbalanque
leoadonis18
Xbalanque
Level 12
God Stats
2W - 1L
1,680 SR
Queue Stats
206W - 217L
1,586 Elo+
Solo
Ymir
Ymir
sfgfasd
Ymir
Level 15
God Stats
1W - 2L
1,751 SR
Queue Stats
26W - 26L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DullSurface
Sun Wukong
17
0 / 3 / 4
10,263
467
8,917
15,915
12,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Moreno2097
Heimdallr
17
2 / 6 / 2
10,658
484
7,265
14,822
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 4 / 1
14,587
663
21,747
18,185
8,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Taver10
Sylvanus
17
2 / 4 / 8
10,929
497
10,779
18,082
14,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
diegovenado
Bakasura
15
2 / 10 / 4
9,349
425
6,317
16,133
6,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Skykinght
Chaac
18
7 / 2 / 2
11,472
521
15,867
18,764
15,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 7 / 6
10,366
471
9,660
13,134
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
UrDumb36329
Camazotz
18
9 / 5 / 5
11,766
535
14,486
26,919
10,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
leoadonis18
Xbalanque
19
6 / 5 / 5
12,353
562
10,810
17,393
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
sfgfasd
Ymir
13
3 / 2 / 6
9,764
444
5,360
9,686
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
21
Kills
27
27
Deaths
21
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DullSurface
Sun Wukong
0
3
4
0.67
W
Heimdallr
Moreno2097
Heimdallr
2
6
2
0.5
W
15
4
1
3.88
L
Chaac
Skykinght
Chaac
7
2
2
4
W
Sylvanus
Taver10
Sylvanus
2
4
8
1.5
L
2
7
6
0.71
L
Camazotz
UrDumb36329
Camazotz
9
5
5
2.3
W
Bakasura
diegovenado
Bakasura
2
10
4
0.4
L
Xbalanque
leoadonis18
Xbalanque
6
5
5
1.7
L
Ymir
sfgfasd
Ymir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,025
Damage
56,183
83,137
Taken
85,896
48,183
Mitigated
44,230
20,074
Healing
32,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DullSurface
Sun Wukong
8,917
2,813
0
1,764
15,915
12,796
1,120
940
14,459
0
60,146
W
Heimdallr
Moreno2097
Heimdallr
7,265
3,151
87
3,280
14,822
5,496
518
2,548
12,212
0
68,107
W
21,747
9,835
0
5,627
18,185
8,375
4,446
5,107
12,736
0
108,514
L
Chaac
Skykinght
Chaac
15,867
5,805
0
6,371
18,764
15,074
708
2,143
15,850
0
68,974
W
Sylvanus
Taver10
Sylvanus
10,779
3,874
1,545
4,722
18,082
14,934
100
4,604
13,258
48,053
8,695
L
9,660
2,319
0
1,759
13,134
5,063
182
681
12,313
63,624
0
L
Camazotz
UrDumb36329
Camazotz
14,486
8,635
0
14,452
26,919
10,420
668
3,004
23,915
0
87,194
W
Bakasura
diegovenado
Bakasura
6,317
4,681
0
3,049
16,133
6,582
336
1,307
14,508
0
38,320
L
Xbalanque
leoadonis18
Xbalanque
10,810
6,405
0
7,073
17,393
6,651
394
1,679
15,710
0
101,867
L
Ymir
sfgfasd
Ymir
5,360
1,439
0
3,095
9,686
7,022
224
2,180
7,506
30,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,786
Gold Earned
55,721
591
Minions Killed
622
0
Camps Cleared
0
1,879,130
Distance Traveled
1,756,441
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,263
467
111
5
0
376,514
0
W
Heimdallr
10,658
484
112
5
0
359,050
1
W
Ullr
14,587
663
187
9
0
386,415
0
L
Chaac
11,472
521
112
5
0
383,070
0
W
Sylvanus
10,929
497
95
4
0
379,064
9
L
Vulcan
10,366
471
138
6
0
376,196
8
L
Camazotz
11,766
535
132
6
0
370,312
1
W
Bakasura
9,349
425
86
4
0
378,087
4
L
Xbalanque
12,353
562
186
8
0
368,486
5
L
Ymir
9,764
444
54
2
0
258,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role