Player Matchup

Baron Samedi
Baron Samedi
Clintodactyl
Baron Samedi
Level 29
God Stats
2W - 2L
1,488 SR
Queue Stats
129W - 110L
1,511 Elo+
Party 1
Cerberus
Cerberus
DeadraTheScorned
Cerberus
Level 25
God Stats
15W - 15L
1,802 SR
Queue Stats
119W - 113L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
HiddenNightmxre
Kukulkan
Level 28
God Stats
25W - 34L
1,122 SR
Queue Stats
35W - 47L
1,255 Elo+
Solo
Bakasura
Bakasura
Zakkom03
Bakasura
Level 35
God Stats
1W - 6L
1,500 SR
Queue Stats
82W - 81L
1,471 Elo+
Party 1
Neith
Neith
ye6r4etet
Neith
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,442 Elo+

VS

Team Averages
Level 17
1,564 SR
1,460 Elo+
Nemesis
Nemesis
DJ DON BURG
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,127 Elo+
Solo
Cernunnos
Cernunnos
JR of Ohio
Cernunnos
Level 27
God Stats
41W - 39L
1,483 SR
Queue Stats
233W - 250L
1,451 Elo+
Party 2
Hera
Hera
Moonlightlina
Hera
Level 29
God Stats
7W - 7L
1,601 SR
Queue Stats
61W - 54L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Polloyoal
Cthulhu
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 5L
1,679 Elo+
Solo
Chaac
Chaac
toy-slide1
Chaac
Level 18
God Stats
21W - 23L
1,511 SR
Queue Stats
89W - 96L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clintodactyl
Baron Samedi
20
16 / 1 / 22
14,929
1,148
35,665
16,901
8,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 37
14,106
1,085
9,393
37,473
40,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
20
6 / 1 / 30
13,125
1,010
20,731
11,441
5,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Zakkom03
Bakasura
20
10 / 4 / 24
14,459
1,112
26,783
23,070
12,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
ye6r4etet
Neith
20
9 / 3 / 22
13,467
1,036
19,903
14,002
6,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJ DON BURG
Nemesis
18
0 / 18 / 7
11,405
877
10,188
28,405
10,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
JR of Ohio
Cernunnos
18
6 / 0 / 2
13,765
1,059
20,817
12,303
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 4 / 5
13,081
1,006
27,270
14,942
5,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Polloyoal
Cthulhu
18
2 / 11 / 6
12,209
939
20,296
33,731
32,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
18
1 / 10 / 7
11,795
907
17,011
30,056
28,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
40
43
Kills
13
13
Deaths
43
135
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clintodactyl
Baron Samedi
16
1
22
27
L
Nemesis
DJ DON BURG
Nemesis
0
18
7
0.19
W
2
4
37
5.13
W
Kukulkan
6
1
30
21
L
Cernunnos
JR of Ohio
Cernunnos
6
0
2
7
L
4
4
5
1.63
L
Cthulhu
Polloyoal
Cthulhu
2
11
6
0.45
W
Bakasura
Zakkom03
Bakasura
10
4
24
5.5
L
Chaac
1
10
7
0.45
W
Neith
ye6r4etet
Neith
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,475
Damage
95,582
102,887
Taken
119,437
73,885
Mitigated
80,499
36,100
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clintodactyl
Baron Samedi
35,665
4,208
8,201
8,014
16,901
8,492
0
10,215
6,686
66,524
0
L
Nemesis
DJ DON BURG
Nemesis
10,188
3,108
0
1,865
28,405
10,937
0
15,792
12,173
0
13,418
W
9,393
594
625
12,823
37,473
40,752
0
16,955
20,518
21,872
0
W
Kukulkan
20,731
740
357
1,639
11,441
5,523
0
4,510
6,931
45,850
0
L
Cernunnos
JR of Ohio
Cernunnos
20,817
10,074
565
961
12,303
4,154
0
6,018
5,825
0
53,397
L
27,270
7,271
94
1,502
14,942
5,123
0
7,903
6,670
69,090
0
L
Cthulhu
Polloyoal
Cthulhu
20,296
837
552
3,573
33,731
32,179
0
20,461
11,573
37,521
0
W
Bakasura
Zakkom03
Bakasura
26,783
19,470
0
3,386
23,070
12,349
0
10,216
12,854
0
40,680
L
Chaac
17,011
1,584
0
2,088
30,056
28,106
0
15,615
12,857
0
32,642
W
Neith
ye6r4etet
Neith
19,903
12,920
0
1,055
14,002
6,769
0
5,670
8,332
0
35,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,086
Gold Earned
62,255
258
Minions Killed
259
9
Camps Cleared
9
1,232,712
Distance Traveled
1,319,045
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,929
1,148
92
7
0
253,120
0
L
Nemesis
11,405
877
5
0
0
241,240
2
W
Cerberus
14,106
1,085
23
2
0
273,552
0
W
Kukulkan
13,125
1,010
53
4
1
264,472
1
L
Cernunnos
13,765
1,059
68
5
8
267,707
0
L
Hera
13,081
1,006
101
8
0
253,156
0
L
Cthulhu
12,209
939
45
3
0
282,214
0
W
Bakasura
14,459
1,112
52
4
8
246,359
1
L
Chaac
11,795
907
40
3
1
274,728
1
W
Neith
13,467
1,036
38
3
0
195,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role